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AppliedJS project artwork

CurseForge · Minecraft mod

AppliedJS

Add KubeJS compact for AE2

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which AppliedJS release should I use?

Updated 3 months ago
Latest stable file appliedjs-1.21.1-1.0.0.jar
Game version 1.21.1
Loader NeoForge

appliedjs-1.21.1-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.

Where it goes

Is AppliedJS required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does appliedjs-1.21.1-1.0.0.jar need?

appliedjs-1.21.1-1.0.0.jar. Change the file and its required mods may change too.

All 5 required mods have matching files

Install Applied Energistics 2, KubeJS, GuideME, Better Advanced Tooltips and 1 more first. We found matching files for this game-version and loader setup. 14 come through another mod in the chain.

2 listed on this file 14 pulled in by those mods
Applied Energistics 2 Needed by appliedjs-1.21.1-1.0.0.jar
required
Matching file found Matched file: AE2 19.2.18 [NEOFORGE]
KubeJS Needed by appliedjs-1.21.1-1.0.0.jar
required
Matching file found Matched file: KubeJS NeoForge 2101.7.2-build.377
Jade 🔍 Needed by Applied Energistics 2
pulled in
Matching file found Matched file: [NeoForge 1.21.1] 15.10.6
WTHIT Needed by Applied Energistics 2
pulled in
No matching file
EMI Needed by Applied Energistics 2
pulled in
Matching file found Matched file: emi-1.1.24+1.21.1+neoforge
The One Probe Needed by Applied Energistics 2
pulled in
Matching file found Matched file: TheOneProbe - 1.21_neo-12.0.8
GuideME Needed by Applied Energistics 2
pulled in
Matching file found Matched file: GuideME 21.1.19
Better Advanced Tooltips Needed by KubeJS
pulled in
Matching file found Matched file: better-advanced-tooltips-2101.1.0-build.5.jar
Rhino Needed by KubeJS
pulled in
Matching file found Matched file: Rhino 2101.2.7-build.85
Just Enough Items (JEI) Needed by Jade 🔍
pulled in
Matching file found Matched file: 19.57.0.450 for NeoForge 1.21.1
Architectury API Needed by Roughly Enough Items Fabric/Forge/NeoForge (REI)
pulled in
Matching file found Matched file: [NeoForge 1.21] v13.0.11
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.21.1-0.5.5 for NeoForge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.6.6 for NeoForge 1.21.1

14 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add AppliedJS without breaking your instance.

Built for appliedjs-1.21.1-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use appliedjs-1.21.1-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Applied Energistics 2, KubeJS, GuideME, Better Advanced Tooltips and 1 more first. We found matching files for this game-version and loader setup. 14 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside appliedjs-1.21.1-1.0.0.jar. It opens that exact file at the source.

About this project

What does AppliedJS add?

Modify upgrade inventory for upgradeable machine

  • in startup_scripts
AE2Events.upgrades(event =>{
    event.addSlotSize("ae2:inscriber",4)
    event.addSlotSize("ae2:io_port",3)

    event.setMaxInstalledCount("ae2:speed_card","ae2:inscriber",8)
})

Add custom recipes with KubeJS

  • In server_scripts
ServerEvents.recipes(event =>{
    event.recipes.ae2.entropy(
        EntropyRecipe.mode("heat"),
        EntropyRecipe.createWithBlock("minecraft:smooth_stone").buildAsOutput(),
        EntropyRecipe.createWithBlock("minecraft:stone").buildAsInput()
    )
    
    event.recipes.ae2.entropy(
        EntropyRecipe.COOL,
        EntropyRecipe.createWithFluid("minecraft:water").buildAsOutput(),
        EntropyRecipe.createWithFluid("minecraft:flowing_lava").buildAsInput()
    )


    event.recipes.ae2.charger(
        "minecraft:obsidian",
        "minecraft:magma_block"
    )

    event.recipes.ae2.inscriber(
        InscriberRecipe.mode("press"),
        "minecraft:diamond",
        InscriberRecipe.inputs(
            "minecraft:coal_block",
            "minecraft:coal_block",
            "minecraft:coal_block"
        )
    )

    event.recipes.ae2.inscriber(
        InscriberRecipe.INSCRIBE,
        "minecraft:diamond",
        InscriberRecipe.inputs(
            "minecraft:diamond",
            "minecraft:coal_block",
            InscriberRecipe.empty()
        )
    )


    event.recipes.ae2.transform(
        TransformRecipe.EXPLOSION,
        "minecraft:sand",
                [
            "minecraft:gravel"
        ]
    )

    event.recipes.ae2.transform(
        TransformRecipe.fluid("minecraft:water"),
        "minecraft:sand",
        [
            "minecraft:gravel"
        ]
    )
})

Project description from CurseForge.

Pick your setup

AppliedJS by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

AppliedJS versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.