CurseForge · Minecraft mod
Mekanism: Mekalights
One block. Full base lighting. Powered by Mekanism.
Quick answer
Which Mekanism: Mekalights release should I use?
Mekanism: Mekalights MekaLights 1.3.0 - NeoForge 1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Mekanism: Mekalights required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mekanism: Mekalights MekaLights 1.3.0 - NeoForge 1.21.1 need?
MekaLights 1.3.0 - NeoForge 1.21.1. Change the file and its required mods may change too.
Install Mekanism first. We found matching files for this game-version and loader setup. 23 come through another mod in the chain.
23 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mekanism: Mekalights without breaking your instance.
Built for Mekanism: Mekalights MekaLights 1.3.0 - NeoForge 1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use MekaLights 1.3.0 - NeoForge 1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Mekanism first. We found matching files for this game-version and loader setup. 23 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside MekaLights 1.3.0 - NeoForge 1.21.1. It opens that exact file at the source.
About this project
What does Mekanism: Mekalights add?
⚡ MekaLights ⚡
One block. Full base lighting. Powered by Mekanism.
Stop torch-spamming your caves, factories and farms. Place one MekaLight Block, feed it Mekanism power, pick a shape, range and brightness — the machine floods the area with invisible, full-brightness light emitters. One block, up to a 48-block radius, zero clutter.
🟢 Actively developed — now available for NeoForge 1.21.1 and Forge 1.20.1.
Features
- 💡 Five light shapes:
- 🌐 Sphere — full 3D volume, ideal for caves and big rooms
- ⭕ Disc — flat layer for floors, fields and mob-proofing
- 🔦 Cone — real spotlight: aperture 15°–90°, 6 aimable directions
- 🛕 Dome — half-sphere, aimable up (dome) or down (bowl)
- 🛢️ Cylinder — vertical column with adjustable height (4–32 blocks)
- 🔆 Adjustable brightness — dial the light intensity from dim to full
- ⚙️ Clean Mekanism-style GUI — shape side panel with pixel icons, range, brightness, aperture, direction, height and a live energy readout
- 🔋 Mekanism energy — consumption scales with range, brightness and shape; bigger, brighter lights ask for beefier cable lines. Energy Upgrades cut the cost
- 🔧 Works like a real Mekanism machine — configurator/wrench support and side configuration
- 📦 Keeps its setup when broken (1.21.1) — stored energy, upgrades and all light settings stay on the item, so you can move a light without reconfiguring it
- 👻 Invisible ghost emitters — no collision, build right through them, cleaned up automatically when the machine is broken or unpowered
- 🛠 Debug view (per machine) — green wireframe outline of the configured area, works even before powering on. Perfect for planning
- 🔍 Jade support — status and energy usage on hover
- 🌐 Multiplayer ready — built and tested for servers
Getting Started

- Craft the MekaLight Block
- Place it and connect Mekanism cables
- Right-click → pick shape, range, brightness and aim
- Done — darkness gone

Requirements
| Minecraft | Loader | Mekanism | MekaLights |
|---|---|---|---|
| 1.21.1 | NeoForge 21.1.194+ | 10.7.x | 1.3.0+ |
| 1.20.1 | Forge 47.4+ | 10.4.x | 1.2.4 |
Optional: Jade · Required on both client and server.
Roadmap
Colored lighting experiments · more upgrade interactions · additional shapes · GUI polish
MekaLights — industrial-scale lighting for serious Mekanism bases.
Project description from CurseForge.
Pick your setup
Mekanism: Mekalights by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mekanism: Mekalights versions and loaders
MekaLights 1.3.0 - NeoForge 1.21.1
mekalights-1.3.0.jar
30 Sept 2026
mekalights-1.2.4.jar
24 Jun 2026
mekalights-1.2.3.jar
23 Jun 2026
mekalights-1.1.8.jar
16 Jun 2026
mekalights-1.0.0.jar
mekalights-0.1.1.jar
15 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.