CurseForge · Minecraft mod
Create: Recipe Hooks
Create library for recipe-based mods/addons/scripts etc...
Quick answer
Which Create: Recipe Hooks release should I use?
Create: Recipe Hooks crh-neoforge-1.2.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Create: Recipe Hooks required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Recipe Hooks crh-neoforge-1.2.0.jar need?
crh-neoforge-1.2.0.jar. Change the file and its required mods may change too.
Install Create first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Recipe Hooks without breaking your instance.
Built for Create: Recipe Hooks crh-neoforge-1.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use crh-neoforge-1.2.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside crh-neoforge-1.2.0.jar. It opens that exact file at the source.
About this project
What does Create: Recipe Hooks add?
Create Recipe Hooks
Create Recipe Hooks is a server-side library for Minecraft 1.20.1 (Forge and Fabric) that fires events whenever a Create machine finishes processing a recipe, and whenever a Create machine processes a world block: Drill mining, Harvester reaping, Saw felling trees. It provides a unified API so that integration mods - such as quest books, automation scripts, and analytics tools - can react to Create production without writing their own mixins.
What it does
The mod hooks into Create's machines at the bytecode level and fires three events:
- recipeFinished - a Create machine completed a recipe (Basin, Fan, Press, Millstone, Crushing Wheels, Saw, Crafter, Deployer, Spout, Item Drain, Sand Paper, Sequenced Assembly, CEI Printer)
- blockProcessed - a machine processed a world block: one event per block broken by a Mechanical Drill, per plant cut by a Mechanical Harvester, per lone block cut by a horizontal Mechanical Saw
- treeCut - a Mechanical Saw felled a whole tree, with the exact log and leaf counts
Every event carries:
- Source - which machine did the work
- Player attribution - the UUID of the player who placed the machine (for Crushing Wheels: who threw the item, with a fallback to whoever placed the wheels for belt and hopper input). Persisted across server restarts and carried along inside moving contraptions
- Recipe ID, item inputs and outputs, fluid outputs - for recipe events
- Block id, block state, contraption flag, log count - for block events
- Block position - where it happened in the world
Supported machines
| Machine | Source constant | Event |
|---|---|---|
| Basin (Mixing / Compacting) | BASIN | recipeFinished |
| Crushing Wheels | CRUSHING_WHEEL | recipeFinished |
| Mechanical Saw (recipes) | MECHANICAL_SAW | recipeFinished |
| Spout (recipe and bucket filling) | SPOUT_FILLING | recipeFinished |
| Millstone | MILLSTONE | recipeFinished |
| Mechanical Press (belt and world) | MECHANICAL_PRESS | recipeFinished |
| Mechanical Crafter | MECHANICAL_CRAFTER | recipeFinished |
| Deployer | DEPLOYER_BELT | recipeFinished |
| Encased Fan (belt and world) | FAN_BLASTING / FAN_HAUNTING / FAN_SPLASHING / FAN_SMOKING | recipeFinished |
| Item Drain (recipes, buckets, potions) | ITEM_DRAIN_EMPTYING | recipeFinished |
| Sand Paper | SAND_PAPER | recipeFinished |
| Sequenced Assembly (final step) | SEQUENCED_ASSEMBLY | recipeFinished |
| CEI Printer (optional, Forge only) | CEI_PRINTER | recipeFinished |
| Mechanical Drill (stationary and contraption) | MECHANICAL_DRILL | blockProcessed |
| Mechanical Harvester (contraption) | MECHANICAL_HARVESTER | blockProcessed |
| Mechanical Saw, horizontal (stationary and contraption) | MECHANICAL_SAW | treeCut / blockProcessed |
KubeJS scripting, no addons needed
CRH registers its own KubeJS event group. The same scripts run unchanged on Forge and Fabric, with an optional source filter and built-in owner resolution:
CRHEvents.recipeFinished('MILLSTONE', event => {
const player = event.getOwner();
if (!player) return;
player.server.runCommandSilent('give ' + player.name.string + ' minecraft:emerald 1');
});
CRHEvents.treeCut('MECHANICAL_SAW', event => {
// event.getLogCount(), event.getBlockId(), event.getOwner()
});
Ready-to-use script examples (FTB Quests integration, output filtering, per-player counters, drill mining quests, log counting) are available in the README.
Why you might want this
If you are building a quest integration (FTB Quests etc.), you can trigger quest progress the moment a Create machine finishes, attributed to the right player - not just when items land in an inventory. Quests like "smelt 64 iron with a Fan", "mine 500 stone with a Drill" or "fell 50 trees with a Saw" become one short script each.
If you are writing analytics or logging tools for a server, you get a single reliable event stream for all Create production.
This mod does nothing visible on its own. It is a library - you will not see any in-game UI, items, or blocks. Install it when another mod or script requires it. It is server-side: clients without the mod can join a server that has it. For singleplayer, install it in your instance.
Requirements
- Minecraft 1.20.1
- Forge file: Forge 47 or newer, Create 6.0.8 or newer. Also runs on NeoForge 1.20.1, verified on clients and dedicated servers
- Fabric file: Fabric Loader 0.15+, Fabric API, Create Fabric 6.0.8.1 or newer. Works on Quilt
- KubeJS - optional, only for JS scripting (no EventJS or other addons required)
- Create Enchantment Industry - optional soft dependency on Forge; CEI Printer events are only fired when CEI is installed
For developers
Register listeners during mod initialization, identical on both loaders:
CreateRecipeHooks.register(ctx -> {
if (ctx.getSource() == RecipeSource.BASIN) {
// ctx.getRecipeId(), ctx.getItemOutputs(), ctx.getBlockPos(), ...
}
});
CreateRecipeHooks.registerBlockProcessed(ctx -> {
// ctx.getBlockId(), ctx.isContraption(), ctx.getMetadata()
});
CreateRecipeHooks.registerTreeCut(ctx -> {
// ctx.getLogCount(), ctx.getLeafCount()
});
On Forge the events are also posted on the event bus (CreateRecipeFinishedEvent, CreateBlockProcessedEvent, CreateTreeCutEvent); on Fabric they are standard callbacks (CreateRecipeFinishedCallback, CreateBlockProcessedCallback, CreateTreeCutCallback).
A debug mode is available for testing on Forge. Launch with the JVM argument -Dcrh.debug=true to write every recipe completion to logs/crh-events.log.
Full API documentation is available in the per-loader READMEs on the GitHub repository.
License
LGPL-3.0-or-later - free to use in public and private modpacks and as a dependency in other mods. Forks and derivative mods must remain open source under the same license with attribution.
Project description from CurseForge.
Pick your setup
Create: Recipe Hooks by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
4 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Recipe Hooks versions and loaders
crh-neoforge-1.2.0.jar
create-recipe-hooks-neoforge-1.2.0+create-6.0.10-281.jar
16 Aug 2026
create-recipe-hooks-fabric-1.1.0.jar
create-recipe-hooks-fabric-1.1.0+create-fabric-6.0.8.1.jar
6 Jul 2026
create-recipe-hooks-1.1.0.jar
create-recipe-hooks-1.1.0+create-6.0.8-291.jar
6 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.