CurseForge · Minecraft mod
EMF Compat: Core
Shared framework for the EMF Compat family.
Quick answer
Which EMF Compat: Core release matches 1.20.1?
EMF Compat: Core emf-compat-core-1.1.2.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is EMF Compat: Core required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does EMF Compat: Core emf-compat-core-1.1.2.jar need?
emf-compat-core-1.1.2.jar on 1.20.1. Every mod below is checked against that same setup.
Install [ETF] Entity Texture Features - [Fabric & Forge], [EMF] Entity Model Features [Fabric & Forge], [EMF] Entity Model Features, [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add EMF Compat: Core without breaking your instance.
Built for EMF Compat: Core emf-compat-core-1.1.2.jar on 1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use emf-compat-core-1.1.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install [ETF] Entity Texture Features - [Fabric & Forge], [EMF] Entity Model Features [Fabric & Forge], [EMF] Entity Model Features, [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside emf-compat-core-1.1.2.jar. It opens that exact file at the source.
About this project
What does EMF Compat: Core add?
EMF Compat: Core
A shared client-side library that lets all EMF Compat addons fix animation conflicts with Entity Model Features. This mod does not add visible gameplay features on its own, but it is required by every EMF Compat addon.
What it does
When another mod plays its own player animation — such as Create's Skyhook, Better Combat attacks or Carry On carrying — the addon captures the current body, arms or head pose before EMF overrides it, then restores that pose so the external animation stays visible instead of being replaced by the resource-pack animation.
Features
- Required shared library for all EMF Compat addons.
- Lets addon animations show correctly on animated EMF player models.
- Handles pose capture and restore behind the scenes.
- Keeps first-person and third-person poses consistent.
Projects
- EMF Compat: Not Enough Animations
- EMF Compat: Create
- EMF Compat: Better Combat
- EMF Compat: Carry On
- EMF Compat: Immersive Melodies
- EMF Compat: Quark
- EMF Compat: Supplementaries
- EMF Compat: Exposure
- EMF Compat: Gliders
- EMF Compat: Iron's Spells 'n Spellbooks
- EMF Compat: TACZ
- EMF Compat: Take a Seat
- EMF Compat: WATUT
enjoy ^_^
Project description from CurseForge.
Pick your setup
EMF Compat: Core by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build1.21.11
1 loader build1.21.4
1 loader build1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EMF Compat: Core versions and loaders
emf-compat-core-1.1.2.jar
emf-compat-core-1.20.1-1.1.2.jar
9 Aug 2026
emf_compat_core_1.20.1_1.1.1.jar
3 Aug 2026
emf_compat_core_1.20.1_1.1.0.jar
30 Jul 2026
1.0.0
emf_compat_core_1.20.1_1.0.0.jar
14 Jul 2026
emf_compat_core_1.20.1_1.0.0.jar
10 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.