CurseForge · Minecraft mod
EMF Compat: Not Enough Animations
Makes Not Enough Animations work correctly with animated EMF player models.
Quick answer
Which EMF Compat: Not Enough Animations release should I use?
EMF Compat: Not Enough Animations emf_compat_not_enough_animations_26.2_1.2.0.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 9 required mods have matching files.
Where it goes
Is EMF Compat: Not Enough Animations required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does EMF Compat: Not Enough Animations emf_compat_not_enough_animations_26.2_1.2.0.jar need?
emf_compat_not_enough_animations_26.2_1.2.0.jar. Change the file and its required mods may change too.
Install [ETF] Entity Texture Features - [Fabric & Forge], EMF Compat: Core, [EMF] Entity Model Features [Fabric & Forge], Not Enough Animations and 5 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add EMF Compat: Not Enough Animations without breaking your instance.
Built for EMF Compat: Not Enough Animations emf_compat_not_enough_animations_26.2_1.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use emf_compat_not_enough_animations_26.2_1.2.0.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install [ETF] Entity Texture Features - [Fabric & Forge], EMF Compat: Core, [EMF] Entity Model Features [Fabric & Forge], Not Enough Animations and 5 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside emf_compat_not_enough_animations_26.2_1.2.0.jar. It opens that exact file at the source.
About this project
What does EMF Compat: Not Enough Animations add?
Not Enough Animations: EMF Compat
A small client-side mod that pauses Entity Model Features player animations while Not Enough Animations is active.
Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.
Video
Embed Removed: https://www.youtube-nocookie.com/embed/QIZlt0xBARQ
Covered Animations
| Animation | Notes |
|---|---|
| Boat (rowing) | |
| Horse (riding) | |
| Eating / Drinking | |
| Hug | |
| Item Swap | |
| Petting | |
| Map Holding | |
| Hold Up Items | Can be disabled for FA:PE |
| Burning | Works even while sprinting |
| Freezing | Works even while sprinting |
| Naruto running | Works only while sprinting |
Ignored Animations
| Animation | Reason |
|---|---|
| Ladder | FA:PE handles ladders better |
| Crawling | FA:PE handles crawling better |
| Elytra | FA:PE handles elytra better |
| Falling | FA:PE handles falling better |
| Death | FA:PE handles death better |
| Swimming | FA:PE handles swimming better |
| Bow / Crossbow | FA:PE handles bow/crossbow better |
Sprint Behavior
The compat layer is disabled while sprinting, with the exception of BurningAnimation and FreezingAnimation.
REQUIRED "Not Enough Animations" Settings
These settings are REQUIRED to set in the mod Not Enough Animations.
| Setting | Value |
|---|---|
| Animation Smoothing | OFF |
| Disable Leg Smoothing | ON |
| Ladder Animation | OFF |
| Bow Animation | Vanilla |
Compatibility
- Freecam — when the camera is detached, the compat layer keeps capturing and restoring poses so animations stay correct.
- First Person Model — when FPM is installed and enabled, pose capture and restoration are not skipped in first person, so NEA animations still apply to the visible body.
enjoy ^-_-^
Project description from CurseForge.
Pick your setup
EMF Compat: Not Enough Animations by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build1.21.11
1 loader build1.21.4
1 loader build1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EMF Compat: Not Enough Animations versions and loaders
emf_compat_not_enough_animations_26.2_1.2.0.jar
30 Jul 2026
emf_compat_not_enough_animations_26.1.2_1.2.0.jar
30 Jul 2026
emf_compat_not_enough_animations_1.21.11_1.2.0.jar
30 Jul 2026
emf_compat_not_enough_animations_1.21.1_1.2.0.jar
30 Jul 2026
emf_compat_not_enough_animations_1.20.1_1.2.0.jar
30 Jul 2026
emf_compat_not_enough_animations_1.21.1_1.1.1.jar
16 Jul 2026
1.1.0
emf_compat_not_enough_animations_1.20.1_1.1.0.jar
15 Jul 2026
emf_compat_not_enough_animations_26.2_1.1.0.jar
10 Jul 2026
emf_compat_not_enough_animations_26.1.2_1.1.0.jar
10 Jul 2026
emf_compat_not_enough_animations_1.21.11_1.1.0.jar
10 Jul 2026
emf_compat_not_enough_animations_1.21.4_1.1.0.jar
10 Jul 2026
emf_compat_not_enough_animations_1.21.1_1.1.0.jar
10 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.