CurseForge · Minecraft mod
Curiosity Researches
Knowledge is Power, this mod adds a research system that unlocks items and craftings from it. It's made for modpack developers who wants to make their modpack more interesting
Quick answer
Which Curiosity Researches release should I use?
Curiosity Researches curiosity_researches-1.2.1-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Curiosity Researches required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Curiosity Researches curiosity_researches-1.2.1-1.20.1.jar need?
curiosity_researches-1.2.1-1.20.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Curiosity Researches without breaking your instance.
Built for Curiosity Researches curiosity_researches-1.2.1-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use curiosity_researches-1.2.1-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside curiosity_researches-1.2.1-1.20.1.jar. It opens that exact file at the source.
About this project
What does Curiosity Researches add?
This mod gives you a new experience where your player character don't knows everything at once, so you need to research to learn new stuffs.
With this mod, blocks and items are prevented to be used when you don't have knowledge to use it, same as crafting the item or crafting with the item. To use the item you first need to know how it works, i mean, your player character needs knowledge about that item, so you need to craft this:

This is a research table, with it you research everything you need to craft or use whatever you want, when you right click it you will open this:

There you place the items in their correct places, but you cannot research without paper and ink and quill, so you need to craft this:

Or


With this and papper you are ready to research, for example let's pretend i wanna craft diamond armor and tools. But you don't have knowledge for jewelry, so you need to research jewelry

Now that i researched i discovered a new knowledge, all i need to do is to right click with the parchment, and...

Now i know jewelry, which means i can craft diamond tools and armor
Note: This mod is made for modpack developers, similar to kubeJS, so it won't locks everything once for all, you need to create a datapack, loot table and stuff to make all the research engine
Project description from CurseForge.
Pick your setup
Curiosity Researches by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Curiosity Researches versions and loaders
curiosity_researches-1.2.1-1.20.1.jar
16 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.