CurseForge · Minecraft mod
KubeJS Rechiseled
KubeJS Rechiseled integration
Quick answer
Which KubeJS Rechiseled release should I use?
KubeJS Rechiseled Neoforge-1.21.1-1.0 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is KubeJS Rechiseled required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does KubeJS Rechiseled Neoforge-1.21.1-1.0 need?
Neoforge-1.21.1-1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add KubeJS Rechiseled without breaking your instance.
Built for KubeJS Rechiseled Neoforge-1.21.1-1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Neoforge-1.21.1-1.0. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Neoforge-1.21.1-1.0. It opens that exact file at the source.
About this project
What does KubeJS Rechiseled add?
KubeJS Rechiseled
Rechiseled integration for KubeJS.
KubeJS Rechiseled adds a dedicated scripting event for creating and modifying Rechiseled chiseling sets through KubeJS.
Instead of generating datapack files or manually overriding JSON resources, chiseling sets can be managed directly from readable JavaScript files inside your kubejs/server_scripts folder.
Usage
Register and modify chiseling sets with the RechiseledEvents.chiseling event:
RechiseledEvents.chiseling(event => {
// Chiseling sets go here
})
Adding a Chiseling Set
Use event.add() to register a new chiseling set.
RechiseledEvents.chiseling(event => {
event.add('andesite_set', [
'minecraft:andesite',
'minecraft:polished_andesite',
'#minecraft:stone_tool_materials'
])
})
The first argument is the identifier for the new chiseling set.
The second argument is an array containing the blocks or tags that should be included in the set.
Both individual block IDs and block tags are supported.
Overwriting a Chiseling Set
Use event.overwrite() to replace the contents of an existing chiseling set.
RechiseledEvents.chiseling(event => {
event.overwrite('custom_stone_set', [
'minecraft:stone',
'minecraft:smooth_stone'
])
})
This replaces the existing entries in the specified chiseling set with the entries supplied by the script.
Complete Example
RechiseledEvents.chiseling(event => {
event.add('andesite_set', [
'minecraft:andesite',
'minecraft:polished_andesite',
'#minecraft:stone_tool_materials'
])
event.overwrite('custom_stone_set', [
'minecraft:stone',
'minecraft:smooth_stone'
])
})
Dynamic Set Generation
Because chiseling sets are defined through JavaScript, larger collections can be generated using arrays and loops.
const colors = [
'red',
'blue',
'green',
'yellow'
]
RechiseledEvents.chiseling(event => {
const entries = [
'examplemod:metal_panel'
]
colors.forEach(color => {
entries.push(`examplemod:${color}_metal_panel`)
})
event.add('colored_metal_panels', entries)
})
This makes it easy to create large chiseling sets without manually listing every block in multiple JSON files.
Requirements
Project description from CurseForge.
Pick your setup
KubeJS Rechiseled by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
KubeJS Rechiseled versions and loaders
Neoforge-1.21.1-1.0
kubejs_rechiseled-1.0.jar
21 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.