CurseForge · Minecraft mod
Super Factory Manager Retro
Build Super Factory Manager programs on a visual node canvas instead of writing SFML by hand. Drag nodes, wire them together, search items and fluids by name, and import/export programs you have already written.
Quick answer
Which Super Factory Manager Retro release matches 1.21.1 NeoForge?
Super Factory Manager Retro Retro Factory Manager 1.0.1 for MC 1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.
Where it goes
Is Super Factory Manager Retro required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Super Factory Manager Retro Retro Factory Manager 1.0.1 for MC 1.21.1 need?
Retro Factory Manager 1.0.1 for MC 1.21.1 on 1.21.1 NeoForge. Every mod below is checked against that same setup.
Install Super Factory Manager ( SFM ) first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Super Factory Manager Retro without breaking your instance.
Built for Super Factory Manager Retro Retro Factory Manager 1.0.1 for MC 1.21.1 on 1.21.1 NeoForge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Retro Factory Manager 1.0.1 for MC 1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Super Factory Manager ( SFM ) first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside Retro Factory Manager 1.0.1 for MC 1.21.1. It opens that exact file at the source.
About this project
What does Super Factory Manager Retro add?
Retro Factory Manager
An addon for Super Factory Manager that lets you write SFM programs as a node graph instead of as text.
Requires Super Factory Manager.

What you get
Open a Disk or a Factory Manager and you get a canvas instead of a text box. Place a trigger, chain Input and Output nodes onto it, branch with If nodes, and the SFML is written for you as you go. The preview panel shows exactly what will be saved.
Everything the language can do is in the editor: intervals and redstone triggers, amounts and retain amounts, multiple filters per node, item and tag filters, except lists, sides, slot ranges, round robin, conditions, Forget and Comment nodes.
Picking items and labels
Type a few letters and pick what you want from a list with icons. Items, fluids, gases and energy are all searchable, so you do not need to remember ids.

Labels come from your label gun, and the editor shows how many blocks each label covers so you can spot one you forgot to assign.
Already have programs?
Open one and press Import to canvas. It is rebuilt as a graph, and the editor checks its own work and tells you whether anything was lost.
Your programs stay normal SFM programs. You can copy the text, share it, or switch back to the text editor whenever you want. The node layout is saved with the program, so reopening the editor gives you your graph back.
Setup
Install both mods, then open config/sfm-client-program-editor.toml and set:
preferredEditor = "retrofactorymanager:blueprint"
Right click a Disk, or press Edit in a Factory Manager, and the canvas opens. Set it back to sfm:v1 at any time to return to the text editor.
Controls
| Action | How |
|---|---|
| Add a node | Right click the canvas |
| Add a connected node | Drag from a pin and release on empty space |
| Connect nodes | Drag from one pin to another |
| Disconnect | Alt click a pin or a wire |
| Move around | Drag with middle or right mouse button |
| Zoom | Scroll wheel |
| Select | Click, shift click, or drag a box |
| Delete | Select and press Delete |
| Undo and redo | Ctrl+Z and Ctrl+Y |
| Copy, paste, duplicate | Ctrl+C, Ctrl+V, Ctrl+D |
| Snap to grid | Press G |
| Frame everything | Press Home |
Credits
Thanks to TeamDman for Super Factory Manager and for making the editor pluggable, and to vswe for the original Steve's Factory Manager.
Project description from CurseForge.
Pick your setup
Super Factory Manager Retro by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Super Factory Manager Retro versions and loaders
Retro Factory Manager 1.0.1 for MC 1.21.1
retrofactorymanager-1.21.1-1.0.1.jar
1 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.