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CurseForge · Minecraft mod

On Old Mountain Time

Restore a lost Appalachian landscape with chestnut forests, hand-worked timber, regional crops, homestead structures, furniture, and a deep survival-building palette.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which On Old Mountain Time release should I use?

Updated today
Latest stable file On Old Mountain Time 1.1.0
Game version 26.1.2
Loader Fabric

On Old Mountain Time 1.1.0 targets 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is On Old Mountain Time required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does On Old Mountain Time 1.1.0 need?

On Old Mountain Time 1.1.0. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Lithostitched, Fabric API first. We found matching files for this game-version and loader setup.

Lithostitched Needed by On Old Mountain Time 1.1.0
required
Matching file found Matched file: v1.8.0+beta6 ~ Fabric 26.1
Fabric API Needed by On Old Mountain Time 1.1.0
required
Matching file found Matched file: [26.1.2] Fabric API 0.155.3+26.1.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add On Old Mountain Time without breaking your instance.

Built for On Old Mountain Time 1.1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use On Old Mountain Time 1.1.0. It targets 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Lithostitched, Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside On Old Mountain Time 1.1.0. It opens that exact file at the source.

About this project

What does On Old Mountain Time add?

On Old Mountain Time

Live in a vanished Appalachian landscape and build a life from its forests.

On Old Mountain Time is a Fabric world-generation, woodworking, farming, and survival-building mod for Minecraft 26.1.2. It brings a historically inspired Southern Appalachian region into the normal Overworld and connects its ecology with hand-worked timber, regional crops, structures, furniture, and homestead construction.

Explore the Appalachian region

The first Alpha includes three connected landscapes.

Chestnut-Oak Ridge

A chestnut-and-oak forest with field, forest, and old-growth chestnut forms, spreading roots, occasional hollows, fallen timber, understory plants, chestnuts, and detailed forest floors.

Hemlock Cove

A darker, damper forest community with eastern hemlock, rhododendron, mossy ground cover, broadleaf trees, deadfalls, and enclosed cove terrain.

Grassy Bald

A rare open highland landscape with long sightlines, grassland vegetation, exposed stone, and room for settlement.

These biomes generate inside the normal Overworld through Lithostitched. No separate dimension or special world type is required.

Work timber by hand

On Old Mountain Time turns woodworking into a visible, in-world process.

  • Use a Broad Axe on supported placed logs to hew them through visible stages into structural beams.
  • Load beams onto Sawing Trestles and work them with a Frame Saw to produce Rough Boards.
  • Use a Splitting Stump, Froe, and Wooden Maul to make shingles and split rails.
  • The final action can process the staged workpiece and matching timber from the player’s inventory, up to 64 total inputs when the tool has enough durability.
  • Unfinished materials can be recovered from the workstations.

The resulting beams, boards, shingles, rails, posts, walls, and joinery pieces form the foundation of the regional building palette.

Build a homestead

The Alpha includes a broad collection of materials and objects for Appalachian-inspired construction:

  • Chestnut and other regional timber families
  • Hewn beams, posts, walls, joists, rough boards, shingles, chinking, and split-rail fencing
  • Fieldstone, dressed and chiseled masonry, piers, stairs, slabs, and walls
  • Doors, windows, roof details, furniture, storage, workshop pieces, agricultural objects, and exterior details
  • Naturally generated cabin homesteads and corn cribs

The springhouse template is retained for development and command placement, but it does not generate naturally in this Alpha.

Creative content is organized into Building Materials, Furniture & Decor, Nature & Farming, Tools & Workstations, and an All tab.

Grow and preserve food

Chestnuts and corn provide the first regional food progression.

  • Gather chestnuts from the forest, place them as floor piles, or roast them.
  • Craft the first Corn Kernels from Wheat Seeds and Yellow Dye.
  • Plant kernels on farmland and harvest mature corn for ears and renewable kernels.
  • Mill fresh or dried ears into Cornmeal.
  • Craft a reusable Corn Drying Rack from Rough Chestnut Boards, Sticks, and String.
  • Place the rack and load between one and 64 fresh ears at once.
  • Adding more ears restarts the rack’s shared drying stage.
  • Empty-hand unloading returns the exact stored quantity as fresh ears before maturity or dried ears after the final stage, while leaving the rack ready for reuse.
  • Breaking the rack returns both the rack and all stored ears.

Three Cornmeal can be crafted into vanilla Bread.

Quick start

  1. Create a normal Overworld and find Chestnut-Oak Ridge.
  2. Gather chestnuts, Chestnut Logs, and Chestnut Saplings.
  3. Craft a Broad Axe and hew a supported placed log.
  4. Use Sawing Trestles and a Frame Saw to produce Rough Boards.
  5. Use a Splitting Stump, Froe, and Wooden Maul to make shingles or rails.
  6. Craft Corn Kernels from Wheat Seeds and Yellow Dye, then plant them on farmland.
  7. Build and load a Corn Drying Rack to preserve up to 64 ears.
  8. Follow the advancement chain toward a regional homestead.

Roughly Enough Items is optional. When installed, it can display normal recipes and explanatory pages for On Old Mountain Time’s physical processes. It does not bypass those in-world mechanics.

Requirements

  • Minecraft 26.1.2
  • Fabric Loader 0.19.3 or a later compatible release
  • Fabric API 0.155.2+26.1.2 or a later compatible release
  • Lithostitched 1.7.13 for Fabric 26.1
  • Java 25

On Old Mountain Time is not available for Forge or NeoForge.

Visual options

Vanilla rendering is the baseline. The JAR also contains optional connected-texture and LabPBR resources for compatible visual setups.

Shaders, performance mods, and terrain companions are not required.

Alpha notice

This is the first public Alpha and is not content-complete.

Expect continued changes to:

  • Biome frequency
  • Vegetation density
  • Structure placement
  • Recipes and balance
  • Furniture and models
  • Textures
  • Optional-mod compatibility

Back up important worlds before updating. New or changed world-generation content normally appears only in newly generated chunks.

The first Alpha does not include:

  • Natural springhouse generation
  • Custom animals
  • A complete bakery or dairy system
  • A complete textile system
  • A complete hearth-cooking simulation

Some domestic pieces are currently decorative.

Dedicated-server testing, long-duration multiplayer qualification, terrain-companion matrices, seasonal behavior, and broader shader testing remain in progress.

Please report reproducible crashes, item loss or duplication, impossible progression, missing assets, or broken structure placement. Include:

  • Minecraft version
  • Dependency versions
  • Installed optional mods
  • Reproduction steps
  • Complete log

License

On Old Mountain Time is All Rights Reserved.

Source visibility for contest review does not grant permission to redistribute the JAR, reuse its assets, publish modified builds, or create unofficial ports without written permission.

All distributed project assets are covered by the project license unless otherwise identified in the credits. Third-party projects and required attributions remain under their respective terms.

Project description from CurseForge.

Pick your setup

On Old Mountain Time by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

On Old Mountain Time versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.