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CurseForge · Minecraft mod

serverevents

A Fabric mod enhancing server-side event handling with a Bukkit-inspired system, extending and encapsulating Fabric API events.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which serverevents release should I use?

Updated last month
Latest stable file serverevents-2.2.1+26.1.jar
Game version 26.1, 26.1.1, 26.1.2
Loader Fabric

serverevents-2.2.1+26.1.jar targets 26.1, 26.1.1, 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is serverevents required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does serverevents-2.2.1+26.1.jar need?

serverevents-2.2.1+26.1.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by serverevents-2.2.1+26.1.jar
required
Matching file found Matched file: [26.2] Fabric API 0.161.0+26.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add serverevents without breaking your instance.

Built for serverevents-2.2.1+26.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use serverevents-2.2.1+26.1.jar. It targets 26.1, 26.1.1, 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside serverevents-2.2.1+26.1.jar. It opens that exact file at the source.

About this project

What does serverevents add?

Server Events

GitHub License GitHub Actions Workflow Status GitHub Release

Modrinth Downloads CurseForge Downloads

Server Events is a support library for Fabric server development, designed to enhance the Fabric API's limited event system. It offers a Bukkit-like event framework while adhering to Fabric's minimalist philosophy.

The mod doesn't wrap CommandRegistrationCallback and DynamicRegistrySetupCallback from Fabric API.

Installation

  1. Import this package to your project.
  2. Add serverevents to your mod depends.
repositories {
    maven "https://mvn.suc.icu"
}

dependencies {
    implementation "icu.suc.mc:serverevents:<version>"
}

Since 2.0.0, the groupId has been changed from icu.suc to icu.suc.mc.

Usage

ServerEvents provides a simple API for registering and processing events.

Here is an example of a player modifying broadcast information:

import net.fabricmc.api.ModInitializer;
import net.minecraft.network.chat.Component;
import net.minecraft.world.item.Items;
import icu.suc.mc.serverevents.ServerEvents;

public class ExampleMod implements ModInitializer {
    @Override
    public void onInitialize() {
        ServerEvents.Player.MODIFY_JOIN_MESSAGE.register((player, message) ->
                Component.literal("[+] ").append(player.getName()));
    }
}

Since 2.2.0:

import icu.suc.mc.serverevents.Listener;
import icu.suc.mc.serverevents.ServerEvents;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.event.Event;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import org.jetbrains.annotations.NotNull;

public class ExampleMod implements ModInitializer, Listener, ServerEvents.Player.Join.ModifyMessage {
    @Override
    public void onInitialize() {
        ServerEvents.register(this);
    }

    @Override
    public @NotNull Event<?>[] events() {
        return new Event[]{ServerEvents.Player.Join.MODIFY_MESSAGE};
    }

    @Override
    public @NotNull Component modifyJoinMessage(@NotNull ServerPlayer player, @NotNull Component message) {
        return Component.literal("[+] ").append(player.getName());
    }
}

License

This project is licensed under the MIT License © 2025 sucj.

Project description from CurseForge.

Pick your setup

serverevents by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

serverevents versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.