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Create: Auto Assembly project artwork

CurseForge · Minecraft mod

Create: Auto Assembly

Automate/Lock Sable Physics Assembling and Disassembling

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create: Auto Assembly release should I use?

Updated 8 days ago
Latest stable file Create: Auto Assembly 1.5.0
Game version 1.21.1
Loader NeoForge

Create: Auto Assembly 1.5.0 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Create: Auto Assembly required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create: Auto Assembly 1.5.0 need?

Create: Auto Assembly 1.5.0. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Create, Create Aeronautics, Sable first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

4 listed on this file 1 pulled in by one of those mods
Create Needed by Create: Auto Assembly 1.5.0
required
Matching file found Matched file: Create 6.0.10 for mc1.21.1
Create Aeronautics Needed by Create: Auto Assembly 1.5.0
required
Matching file found Matched file: Create Aeronautics 1.3.2 for mc1.21.1
Sable Needed by Create: Auto Assembly 1.5.0
required
Matching file found Matched file: Sable NeoForge 2.0.5 for mc1.21.1
WorldEdit Optional for Create: Auto Assembly 1.5.0
optional
Matching file found Matched file: WorldEdit 7.3.8 (NeoForge/Fabric for MC 1.21-1.21.1)
ImGuiMC Needed by Sable
pulled in
Matching file found Matched file: ImGuiMC NeoForge 2.0.5 for mc1.21.1

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create: Auto Assembly without breaking your instance.

Built for Create: Auto Assembly 1.5.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Create: Auto Assembly 1.5.0. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create, Create Aeronautics, Sable first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Create: Auto Assembly 1.5.0. It opens that exact file at the source.

About this project

What does Create: Auto Assembly add?

Ever wanted to make a automated missile silo or airship printer? This mod adds a simple and clean way to automate the assembly (rather than making the sublevel on a sublevel) and disassembly of sable sublevels. This mod also can be used to lock the assembly/disassemble of sublevels and areas.

Assembly Area - Works like super glue but it saves the selected areas and is paired with an Automatic Physics Assembler.

Automatic Physics Assembler - Right click with an Assembly Area to insert it and then power it with a continous redstone signal to assemble the selected area.

Automatic Physics Disassembler - Disassemble the currrent sublevel when given a continuos redstone signal.

Physics Lock - If on a sublevel - Prevents the disassembly of the sublevel:

If on the ground - Prevents assembly of blocks within an 8 block radius.

Physics Schematicannon - Print schematics automatically and assemble them.

Commands

/createautoassembly disassemble at/area/selection/all

Compatability

WorldEdit - //Disassemble (disassemble sublevels in your selected area).

Planned Features:

  • Enhanced visual effects

Project Developed Using Claude Code.

Project description from CurseForge.

Pick your setup

Create: Auto Assembly by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create: Auto Assembly versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.