CurseForge · Minecraft mod
CPM Visual Bridge
Keeps multiplayer powers, illusions and player copies from turning CPM users into vanilla Steve or Alex models.
Quick answer
Which CPM Visual Bridge release should I use?
CPM Visual Bridge cpmvisualbridge-forge-1.20.1-0.1.1-beta-all.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is CPM Visual Bridge required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CPM Visual Bridge cpmvisualbridge-forge-1.20.1-0.1.1-beta-all.jar need?
cpmvisualbridge-forge-1.20.1-0.1.1-beta-all.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add CPM Visual Bridge without breaking your instance.
Built for CPM Visual Bridge cpmvisualbridge-forge-1.20.1-0.1.1-beta-all.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use cpmvisualbridge-forge-1.20.1-0.1.1-beta-all.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside cpmvisualbridge-forge-1.20.1-0.1.1-beta-all.jar. It opens that exact file at the source.
About this project
What does CPM Visual Bridge add?
CPM Visual Bridge
See each player's Customizable Player Models character when powers from other mods would normally turn them into a vanilla Steve or Alex.
CPM Visual Bridge is a client-side multiplayer compatibility addon for Customizable Player Models on NeoForge 1.21.1. When a player activates a supported power, every client with the bridge can render the correct CPM model in that power's copy, illusion, projection or replacement renderer. It preserves the original pose, animation, equipment, transparency, colours, scale and visual effects whenever possible.
Why is this needed?
Many mods render player copies, projections, illusions or abilities through their own models instead of Minecraft's normal player renderer. Because that bypasses CPM, other players may see a vanilla Steve or Alex instead of the custom model.
CPM Visual Bridge provides small, isolated compatibility adapters for those renderers. If an integration is absent or incompatible, it falls back to the original renderer instead of breaking the effect.
Current integrations
- Cybernetics: CPM models and Pehkui scale in Sandevistan mirages and Holoprojector projections
- Relics: CPM appearance for Glitchy Illusion entities while preserving pose, equipment, transparency, colours and the glitch effect
- Mowzie's Mobs: CPM models during supported first- and third-person ability animations
Features
- Designed for multiplayer and also works in singleplayer
- Client-side only; no installation required on a dedicated server
- Target mods are optional
- Safe fallback to each mod's original renderer
- Preserves supported poses, animations, held items, colours, transparency and effects
- Preserves Pehkui player scale in supported projections
- Adaptive Sandevistan model density to protect client performance
- Individual client configuration for every integration
Multiplayer installation
Install CPM Visual Bridge on every client that should see CPM models inside supported powers. The server remains responsible for the entity, ability, damage and synchronization through the original target mod.
Example: when Player A uses a supported power, Player B sees Player A's CPM model in its illusion or projection only if Player B has CPM Visual Bridge installed.
Scope
The bridge focuses on 3D player rendering created by powers and external mods. It does not replace flat head icons in JourneyMap, chat messages, the player list or other 2D interfaces. Those portraits require a separate rendering system and generally cannot reproduce complex CPM models cleanly.
Requirements
- Minecraft 1.21.1
- NeoForge
- Customizable Player Models
Cybernetics, Relics, Mowzie's Mobs and Pehkui are optional. Install only the target mods whose integrations you want to use.
Configuration
Every integration can be enabled or disabled independently in "config/cpmvisualbridge-client.toml".
Adaptive Sandevistan rendering also has a separate performance option.
Support and compatibility requests
When reporting a problem, include the Minecraft, NeoForge, CPM and affected target-mod versions, the CPM model type, whether it happens in first or third person, "latest.log", and a screenshot or short recording when possible.
Official downloads
Download CPM Visual Bridge only from CurseForge or Modrinth. GitHub is used for source code, issues and documentation, not binary downloads.
Credits
- Customizable Player Models and its contributors
- The developers of Cybernetics, Relics, Mowzie's Mobs and Pehkui
- CPM Visual Bridge by Yo_Fred
Project description from CurseForge.
Pick your setup
CPM Visual Bridge by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CPM Visual Bridge versions and loaders
cpmvisualbridge-forge-1.20.1-0.1.1-beta-all.jar
28 Aug 2026
cpmvisualbridge-0.1.1-beta-neoforge-1.21.1.jar
25 Aug 2026
cpmvisualbridge-0.1.0-neoforge-1.21.1.jar
21 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.