CurseForge · Minecraft mod
Attribute Crafting
Modify item attributes through custom crafting recipes. No recipes are included by default.
Quick answer
Which Attribute Crafting release should I use?
Attribute Crafting attrcraft-1.0.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Attribute Crafting required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Attribute Crafting attrcraft-1.0.1.jar need?
attrcraft-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Attribute Crafting without breaking your instance.
Built for Attribute Crafting attrcraft-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use attrcraft-1.0.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside attrcraft-1.0.1.jar. It opens that exact file at the source.
About this project
What does Attribute Crafting add?
Attribute Crafting
Attribute Crafting adds a recipe-based way to add or increase item attribute modifiers in Minecraft.
Features
- Add or increase item attributes through crafting recipes
- Preserve existing item NBT and data components
- Support JSON recipes
- Optional KubeJS Schema and event support
- Optional JEI recipe display with multi-attribute tooltips
Different from Vanilla Recipes
Unlike ordinary vanilla crafting recipes, Attribute Crafting starts with a copy of the target item.
This means the target item's existing NBT and data components are preserved while the attribute modifier is added or updated.
The attribute amount is updated using:
new amount = min(old amount + amount, max)
Usage
Recipes can be added through JSON or KubeJS.
For the JSON format, KubeJS Schema usage, and KubeJS event documentation, see the GitHub repository:
The mod does not include default recipes.
Attribute Export Commands
Attribute Crafting includes client-side commands for exporting all attributes registered in the current game instance:
/attrcraft json/attrcraft markdown/attrcraft tsv
Run one of these commands after entering a world. The generated file is saved in the attrcraft_exports folder in the game directory.
Each export includes the attribute ID, the display name from the current client language, and the translation key. If no translation is available, the attribute ID is used as a fallback.
Optional Integrations
- KubeJS: add recipes through Schema and listen for the
attributeAppliedevent - JEI: view Attribute Crafting recipes and inspect multiple attributes with paged tooltips
Project description from CurseForge.
Pick your setup
Attribute Crafting by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Attribute Crafting versions and loaders
attrcraft-1.0.1.jar
24 Aug 2026
attrcraft-1.0.0.jar
24 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.