CurseForge · Minecraft mod
Mod Access Control
Server-side Minecraft mod that controls which client mods are allowed. Whitelist/blacklist/switch policy, required-mod checks, exempt list, dry-run, /mac commands. Forge / Fabric / NeoForge.
Quick answer
Which Mod Access Control release should I use?
Mod Access Control mod-access-control-fabric-1.16.5-1.0.0.jar targets 1.16.5 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Mod Access Control required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mod Access Control mod-access-control-fabric-1.16.5-1.0.0.jar need?
mod-access-control-fabric-1.16.5-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mod Access Control without breaking your instance.
Built for Mod Access Control mod-access-control-fabric-1.16.5-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mod-access-control-fabric-1.16.5-1.0.0.jar. It targets 1.16.5 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mod-access-control-fabric-1.16.5-1.0.0.jar. It opens that exact file at the source.
About this project
What does Mod Access Control add?
Mod Access Control
A server-side Minecraft mod that lets you control exactly which mods your players may or may not have installed. It works identically across Forge, Fabric, and NeoForge with the same config file and the same /mac command suite.
Note: Every client also needs this mod installed to complete the handshake. Clients without it are blocked on join (this can be disabled via
requireClientMod).
Features
- Two-stage handshake – minimal mod-list exchange at login, full list verification before entering the world, and periodic re-checks in the background.
- Required-mod checks – enforce presence (
presence), version ranges (version_range), or exact matching (strict). - Policy system –
whitelist/blacklist/switch(dual-mode with periodic rechecks). - Rule management in-game – reload, save, and edit whitelist/blacklist/required lists live via
/maccommands (with tab-completion). - Clear player feedback – disconnect reasons list exactly which required mods are missing, which versions mismatch, and which banned/off-list mods were found.
- Exemptions – exempt players by name or UUID, or all OPs, skipping all checks.
- Dry-run mode – detect and log violations without kicking, so you can verify your rules before going live.
- Mod history – per-player mod lists are persisted and auditable, with
/mac auditand one-click/mac learn. - Admin alerts – online admins get chat + action-bar + sound notifications on each block, with
/mac statusand/mac recent. - Robust error handling – corrupted configs are auto-backed up and reset; everything is wrapped in try/catch with logging.
Configuration
Config file: <server>/config/mod_access_control.json
Key options:
enabled– master switchrequireClientMod– require the client mod (default true)strictLoader– require matching loader (Forge/Fabric/NeoForge)requiredCheckMode–presence/version_range/strictpolicy.mode–whitelist/blacklist/switchexemptPlayers/exemptOps– exemptionsdryRun– dry-run mode
Commands
/mac commands include: status, recent, check, audit, learn, reload, save, recheck, enabled, dryrun, mode, active, exempt, allowedmac, required, whitelist, and blacklist.
Loaders & Compatibility
| Loader | Notes |
|---|---|
| Forge | Forge 52.0.50, tested build |
| Fabric | Fabric Loom / Loader 0.19.5 / Fabric API 0.116.x |
| NeoForge | NeoForge 21.1.250 (ModDevGradle) |
License
GNU GPL-3.0
Project description from CurseForge.
Pick your setup
Mod Access Control by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
3 loader builds1.16.5
2 loader builds1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mod Access Control versions and loaders
mod-access-control-fabric-1.16.5-1.0.0.jar
11 Sept 2026
mod-access-control-fabric-1.21.1-1.0.0.jar
11 Sept 2026
mod-access-control-fabric-1.20.1-1.0.0.jar
11 Sept 2026
mod-access-control-forge-1.16.5-1.0.0.jar
11 Sept 2026
mod-access-control-forge-1.12.2-1.0.0.jar
11 Sept 2026
mod-access-control-forge-1.21.1-1.0.0.jar
9 Sept 2026
mod-access-control-neoforge-1.21.1-1.0.0.jar
9 Sept 2026
mod-access-control-neoforge-1.20.1-1.0.0.jar
8 Sept 2026
mod-access-control-forge-1.20.1-1.0.0.jar
8 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.