CurseForge · Minecraft mod
Old Lighter
Faithfully recreates the pre-1.21.9 lightmap in the modern light renderer.
Quick answer
Which Old Lighter release should I use?
Old Lighter 0.1.0 Neoforge 26.1+ targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Old Lighter required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Old Lighter 0.1.0 Neoforge 26.1+ need?
0.1.0 Neoforge 26.1+. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Old Lighter without breaking your instance.
Built for Old Lighter 0.1.0 Neoforge 26.1+. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.0 Neoforge 26.1+. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.0 Neoforge 26.1+. It opens that exact file at the source.
About this project
What does Old Lighter add?
Info
Mojang rewrote the lightmap engine to use UBO's in 1.21.9, switching from a fixed cubic curve light renderer to a more customizable tint based model. While this is great for creators, it unfortunately changed the default color and brightness curve in vanilla we've been used to since Beta 1.8.
This mod uses a hybrid approach to restore the old lightmap without breaking the new features introduced with it. It nearly 1:1 replicates the old curve and colors, while keeping end flashes and data driven light tinting from the new engine. It is also compatible with all major optimization mods like Sodium.
This mod does NOT reintroduce MC-225088, nor does it break night vision, wither dimming, nether & end colors, etc. Those have been properly fixed or reimplemented in this.
Usage
This mod is completely client sided. It uses mixins and a modified lightmap.vsh to achieve this. The resource pack is bundled in at runtime, and will automatically load. Without the pack enabled, the lighting won't be correct.
Report any issues or discrepancies to https://github.com/cintlep/OldLighter/issues
This mod is licensed under GPL-3.0-only.
NeoForge - Does not require any additional dependencies. Drop the file into your mods folder, and it should run out of the box. If lighting is strange or incorrect, make sure your Mod Resources are enabled in resource packs.
Fabric - Requires Fabric API minimum 0.145.1 from 26.1. Newer Fabric API versions will still be compatible. Drop the file into your mods folder, and it should run out of the box. If lighting is strange or incorrect, make sure your Mod Resources are enabled in resource packs.
Project description from CurseForge.
Pick your setup
Old Lighter by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Old Lighter versions and loaders
0.1.0 Neoforge 26.1+
oldlighter-0.1.0+neoforge.jar
11 Sept 2026
0.1.0 Fabric 26.1+
oldlighter-0.1.0+fabric.jar
11 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.