CurseForge · Minecraft mod
NCO Generators
Power generation addon for NuclearCraft: Overhauled!
Quick answer
Which NCO Generators release should I use?
NCO Generators v1.1 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.
Where it goes
Is NCO Generators required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does NCO Generators v1.1 need?
NCO Generators v1.1. Change the file and its required mods may change too.
Install NuclearCraft: Overhauled, CraftTweaker, B.A.S.E, ContentTweaker and 1 more first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 14 come through another mod in the chain.
14 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add NCO Generators without breaking your instance.
Built for NCO Generators v1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use NCO Generators v1.1. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install NuclearCraft: Overhauled, CraftTweaker, B.A.S.E, ContentTweaker and 1 more first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 14 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside NCO Generators v1.1. It opens that exact file at the source.
About this project
What does NCO Generators add?
NCO Generators!

With this addon for NuclearCraft: Overhauled, you can expect your early and mid-game to become considerably smoother, as you can generate a reliable amount of power fairly easily, to power your factory until you are able to build your first solid fission reactor setup!
Addon Features:
- Furnace, Combustion and Thermal generators, making power out of solid fuels, liquid fuels and hot fluids respectively!
- Steam variants of the above generators, with increased efficiency and RF/t output!
- Utilise single-block forms of the turbine, the heat exchanger and the condenser multiblocks to increase power output and have a closed coolant loop!
- Go eco-friendly with fuel cells, boasting incredible efficiency and RF/t output!
- Need some extra power that can run 24/7, no intervention? How about using your fission reactor's waste products to make RTGs?
- Where to store power? In Sodium batteries, Potassium batteries, or even in compressed air of course!
- Exploit fuels from Thermal Series, Immersive Engineering/Petroleum, EnderIO & Actually Additions (suggestions for more integrations are welcome)
- Get extra content if you have QMD installed :D
Credits:
- Tom Dodd for providing the extensive CT integrations and the script-addon-to-java-mod tool
- The CT/CoT/B.A.S.E. devs for providing the framework for adding custom content
- Chisel, for the textures used to make the background of the mod poster
Project description from CurseForge.
Pick your setup
NCO Generators by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NCO Generators versions and loaders
NCO Generators v1.1
NCOGenerators-1.1.jar
19 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.