CurseForge · Minecraft mod
Otherworld [Horror]
We live in a world of fools and frauds
Quick answer
Which Otherworld [Horror] release should I use?
Otherworld [Horror] otherworld-0.9.2.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Otherworld [Horror] required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Otherworld [Horror] otherworld-0.9.2.1.jar need?
otherworld-0.9.2.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Otherworld [Horror] without breaking your instance.
Built for Otherworld [Horror] otherworld-0.9.2.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use otherworld-0.9.2.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside otherworld-0.9.2.1.jar. It opens that exact file at the source.
About this project
What does Otherworld [Horror] add?

THIS MOD REQUIRES GECKOLIB!!!
PHOTOSENSITIVITY WARNING:
Contains jumpscares, loud noises, and flashing lights, play at your own risk!
Otherworld is a story-driven exploration mod that works similarly to other horror mods such as wonderland.jar and From The Caves, made as a passion project for me (the developer) and my friends. The mod is playable from start-to-finish but is still a work in progress, as some features need extra polishing along with the mod's finale having not been added yet (this includes a proper config menu that's currently missing from the mod).
Encounter over 30 entities as you uncover the secrets of the Otherworld and free the spirits that dwell. Explore 20 dimensions, read the game's lore, and find materials that can be used to craft powerful items, The pieces are out there, will you solve this world's mystery?
This project began development around April of 2026 as a labor of love to not only the minecraft horror community but horror as a whole, I hope you enjoy!
Shaders and other optimization mods are compatible, but are NOT recommended for the best experience! The mod already has built-in custom fog, pitch-black darkness, and an unfinished Minecraft Beta resource pack. Some of the entities in the mod work best with these preset graphics and textures, and adding personalized shaders will lessen their effect in gameplay.
Additional mods that enhance the experience but are not required are as follows:
- Any Dynamic Lighting mod (except for Sodium)
- Golden Days Base (can be subsituted with other beta resource packs)
Credits:
wonderland.jar The reason why this mod exists
Spooky's Jumpscare Mansion One of my favorite pieces of horror media, some of the mod's features are derivative of this game, and some sound effects used come from this game
r3uk & OmotamiaDev Responsible for making a handful of tracks in this mod
Project description from CurseForge.
Pick your setup
Otherworld [Horror] by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Otherworld [Horror] versions and loaders
otherworld-0.9.2.1.jar
29 Sept 2026
otherworld-0.9.2.jar
29 Sept 2026
otherworld-0.9.1.1.jar
25 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.