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Raid Aftermath (Vanilla Tales) project artwork

CurseForge · Minecraft mod

Raid Aftermath (Vanilla Tales)

Villagers repair the damage a raid or an explosion left in the village.

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Quick answer

Which Raid Aftermath (Vanilla Tales) release should I use?

Updated 6 days ago
Latest stable file Raid Aftermath 1.0.0 (Neoforge) 1.21.8
Game version 1.21.8
Loader NeoForge

Raid Aftermath (Vanilla Tales) Raid Aftermath 1.0.0 (Neoforge) 1.21.8 targets 1.21.8 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Raid Aftermath (Vanilla Tales) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Raid Aftermath (Vanilla Tales) Raid Aftermath 1.0.0 (Neoforge) 1.21.8 need?

Raid Aftermath 1.0.0 (Neoforge) 1.21.8. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Raid Aftermath (Vanilla Tales) without breaking your instance.

Built for Raid Aftermath (Vanilla Tales) Raid Aftermath 1.0.0 (Neoforge) 1.21.8. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Raid Aftermath 1.0.0 (Neoforge) 1.21.8. It targets 1.21.8 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Raid Aftermath 1.0.0 (Neoforge) 1.21.8. It opens that exact file at the source.

About this project

What does Raid Aftermath (Vanilla Tales) add?


Villagers repair the damage a raid or an explosion left in the village.

Masons, toolsmiths and nitwits walk to the spot, work for a few seconds, and put the block back.

Versions: 1.20.1, 1.21.1, 1.21.8

Loader: Fabric, Forge (1.20.1); Fabric, NeoForge (1.21.1, 1.21.8)

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Requirements

  • On Fabric you need Fabric API. On Forge or NeoForge you do not.
  • Server-side: install it on the server (or in singleplayer). Players do not need it, and vanilla clients can join without it.
  • Languages: English and German. German shows for players who have the mod installed (for example in singleplayer); vanilla clients without the mod see English.

What it does

  • Explosions, fire spreading, zombies breaking doors and ravagers count as damage while they happen inside a village, but only during an active raid; explosions are recorded at any time. TNT itself is never recorded, so a TNT explosion is never rebuilt.
  • Anything a player does, including player-lit TNT, building or breaking blocks, is never recorded.
  • Villagers with a repair profession walk to a damaged spot in the daytime and rebuild it, with particles, over a few seconds; several villagers can work on the same village at once. Which professions repair is data-driven through the tag raid_aftermath:repairers (mason, toolsmith and nitwit by default).
  • Two-part blocks, like doors and beds, are always repaired together as a pair.
  • Destroyed blocks drop as usual. Blocks that keep items or data, like a shulker box, a banner or a head, are not rebuilt. Chests, barrels, beds, bells and job-site blocks (furnace, smoker, blast furnace, lectern, brewing stand, campfire) are rebuilt; their contents drop as usual. The list is the tag raid_aftermath:rebuildable.
  • Short grass, ferns, flowers, saplings and crops are never rebuilt; they grow back on their own. A rebuilt grass block matches whatever snow layer sits above it at repair time, not the state it was in when it was destroyed.
  • Filling in a hole lifts any mob standing in it onto the new block instead of trapping it inside.
  • A spot that no villager repairs within abandonAfterDays days of active village time is forgotten.
  • Right-clicking the village bell shows how many houses are still damaged.
  • Optionally, the materials for the repair are taken from the village's own chests.

Advancements

  • Good as New: the last damaged spot in a village is repaired.

Configuration

File: raid_aftermath.json.

Field Default What it does
payFromChests false Takes repair materials from village chests instead of repairing for free.
maxWorkersPerVillage 3 How many villagers can repair the same village at once.
workTicks 60 How long a villager works on one spot.
abandonAfterDays 3 Days of active village time after which an unrepaired spot is forgotten (1 to 30).

A config file with a syntax error is left untouched: the mod logs the problem and keeps the last working settings instead of overwriting the file with defaults.


Commands

Command Does
/raidaftermath status Lists the open damage in the village at your location.

Needs operator permission.


Good to know

  • Only block damage is tracked, never chest contents.
  • A damaged spot is dropped if a player has already built something else there.
  • With payFromChests on and the material missing, the spot stays open and is retried later.

Part of VanillaTales

Raid Aftermath is part of VanillaTales, a collection of small, independent mods that add little stories to vanilla content. Each mod works on its own; install only the ones you want.

  • Zombie Sieges: turns a vanilla zombie siege into a real event, with a ringing bell, a boss bar and two waves of zombies.
  • Sherd Stories: gives every decorated pot a title and the story of where its sherds were found.
  • Ghost Crews: gives every shipwreck a name and a crew of drowned that guard it until it is looted clean.
  • Illager Scouts: a pillager scout watches your village and warns you two days before a patrol arrives.
  • Occupied Villages: some new villages spawn already occupied by an illager garrison you can liberate.
  • Bonded Pairs: binds two mobs from the same spawn group into a pair that avenges each other.
  • Golem Patrol: gives iron golems a daily patrol, a night watch and an escort for villagers.
  • Wayfarer's Landmarks: shows a title and helpful icons when you enter a structure.

More mods by LithiumPlus

Project description from CurseForge.

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Raid Aftermath (Vanilla Tales) by Minecraft version and loader

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7 available setups

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Recent files

Raid Aftermath (Vanilla Tales) versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.