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CurseForge · Minecraft mod

VillagersPlus (Fabric/Neoforge)

A villager customization and extension mod, adding new villager types, trades and beautiful workstations.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which VillagersPlus (Fabric/Neoforge) release should I use?

Updated 4 days ago
Latest stable file VillagersPlus 4.1.0 (NeoForge) 26.3
Game version 26.3
Loader NeoForge

VillagersPlus (Fabric/Neoforge) VillagersPlus 4.1.0 (NeoForge) 26.3 targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is VillagersPlus (Fabric/Neoforge) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does VillagersPlus (Fabric/Neoforge) VillagersPlus 4.1.0 (NeoForge) 26.3 need?

VillagersPlus 4.1.0 (NeoForge) 26.3. Change the file and its required mods may change too.

All 1 required mods have matching files

Install VillagersTradingPlus first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

1 listed on this file 3 pulled in by those mods
VillagersTradingPlus Needed by VillagersPlus (Fabric/Neoforge) VillagersPlus 4.1.0 (NeoForge) 26.3
required
Matching file found Matched file: VillagersTradingPlus 1.1.0 (NeoForge) 26.3
VillagersPlus Needed by VillagersTradingPlus
pulled in
Matching file found Matched file: 4.1.0+mc26.3-neoforge

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add VillagersPlus (Fabric/Neoforge) without breaking your instance.

Built for VillagersPlus (Fabric/Neoforge) VillagersPlus 4.1.0 (NeoForge) 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use VillagersPlus 4.1.0 (NeoForge) 26.3. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install VillagersTradingPlus first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside VillagersPlus 4.1.0 (NeoForge) 26.3. It opens that exact file at the source.

About this project

What does VillagersPlus (Fabric/Neoforge) add?

VillagersPlus


VillagersPlus adds new villager professions, trades and workstations.

Each profession has its own outfit, house and workstation.

Versions: 1.20 to 1.20.1, 1.21 to 1.21.1, 1.21.6 to 1.21.8, 1.21.11, 26.1.2, 26.2, 26.3

Forge 1.20.1: VillagersPlus (Forge)

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Professions

Profession Workstation Theme
Horticulturist Flower Tub Flowers, saplings, leaves and everything that grows
Oceanographer Aquarium Corals, sea plants and the creatures that live in them
Alchemist Alchemist Table Potions, brewing ingredients and nether loot
Occultist Enchanted Basin Amethyst, candles, soul fire and experience
Miner Ore Grinder Ores, rails, pickaxes and everything below y=0

Workstations

Flower Tub (Horticulturist) Holds up to 4 small plants or 1 tall plant: flowers, saplings, corals, grass and more. Comes in every wood variant.

Aquarium (Oceanographer) Holds up to 4 sea plants and 1 bucketable entity. Feed it Fish Food to enlarge the fish, Diet Food to shrink it again, and Calming Food to settle it down. Place more aquariums next to it to create an even larger one.

Enchanted Basin (Occultist) Stores experience. Right-click to take experience out, sneak right-click to store it.

Alchemist Table (Alchemist) Takes gunpowder as fuel, three empty bottles and one potion as the ingredient. With a 1 in 3 chance the three bottles are converted into random potions, each of them either a normal or a splash potion. Otherwise the table explodes and the bottles and fuel are lost. The terrain stays intact, and the explosion can be switched off in the config.

Ore Grinder (Miner) A furnace-style ore doubler with four slots: input, fuel, output and a pickaxe.

  • The pickaxe material sets the speed: no pickaxe 800 ticks, wood 600, stone 300, iron 200, diamond 150, netherite 133, gold 100.
  • Fortune on the pickaxe adds extra yield on top of the doubling.
  • The pickaxe takes durability damage per grind and breaks when depleted.
  • A redstone signal pauses the machine.

The Miner's mineshaft

A shaft descends from underneath every miner's house. By default it ends in a real vanilla mineshaft, with corridors, crossings, rails, cobwebs and minecart chests, instead of dead-ending. The miner's house generates in plains, savanna and taiga villages.


Trades and datapacks

Every trade in this mod is defined as JSON and served by VillagersTradingPlus. A datapack can add, replace or delete trades, change the currency away from emeralds, gate trades behind conditions and reprice them, for the VillagersPlus professions as well as the vanilla ones and the wandering trader. The full trade format is documented on that project's page.

Configuration

Workstations

  • Max experience storable in the Enchanted Basin, and the amount per interaction
  • Whether the Alchemist Table can explode, and how likely it is
  • Ore Grinder output multiplier, Fortune bonus and pickaxe damage per grind

Worldgen

  • The weight of every VillagersPlus house in each village type
  • Whether the miner's shaft opens into a real vanilla mineshaft

Trade counts, price scaling and the trading screen controls live in VillagersTradingPlus' own config, because they apply to every mod feeding the library.


Trades

Horticulturist - Level 1:

  • Oxeye Daisy, Poppy, Allium, Azure Bluet, Cornflower, Lily of the Valley, Dandelion - Buy 1 for 2 Emeralds
  • Wheat Seeds - Sell 4 for 1 Emerald
  • Beetroot Seeds, Melon Seeds, Pumpkin Seeds - Sell 2 for 1 Emerald

Horticulturist - Level 2:

  • All leaves blocks - Buy 2 for 4 Emeralds
  • Dead Bush - Buy 1 for 3 Sticks, 1 Emerald
  • Short Grass - Sell 4 for 1 Emerald
  • Fern - Sell 2 for 1 Emerald

Horticulturist - Level 3:

  • All tulips - Buy 1 for 4 Emeralds
  • Flower Pot - Buy 1 for 5 Emeralds
  • All saplings - Sell 1 for 2 Emeralds

Horticulturist - Level 4:

  • Sunflower, Rose Bush, Lilac, Peony - Buy 1 for 5 Emeralds
  • Rooted Dirt, Podzol - Sell 2 for 1 Emerald

Horticulturist - Level 5:

  • Pink Petals - Buy 1 for 4 Emeralds
  • Blue Orchid - Buy 1 for 4 Emeralds
  • Wither Rose - Buy 1 for 8 Emeralds
  • Spore Blossom - Buy 1 for 12 Emeralds
  • Flowering Azalea Leaves - Buy 2 for 4 Emeralds
  • Moss Block - Sell 2 for 1 Emerald
  • Bone Meal - Sell 4 for 1 Emerald

Occultist - Level 1:

  • All Amethyst Buds - Buy 1 for 1, 2, 3 or 5 Emeralds
  • Tinted Glass - Buy 4 for 8 Emeralds
  • Glow Ink Sac - Sell 1 for 1 Emerald
  • Amethyst Shard - Sell 3 for 1 Emerald

Occultist - Level 2:

  • Soul Lantern - Buy 1 for 4 Emeralds
  • Soul Torch - Buy 1 for 2 Emeralds
  • Glowstone Dust - Buy 2 for 4 Emeralds
  • Soul Sand, Soul Soil - Sell 2 for 1 Emerald

Occultist - Level 3:

  • All colored candles - Buy 2 for 4 Emeralds

Occultist - Level 4:

  • Quartz - Buy 2 for 4 Emeralds
  • Spectral Arrow - Buy 2 for 2 Emeralds
  • Candle - Buy 2 for 4 Emeralds

Occultist - Level 5:

  • Experience Bottle - Buy 1 for 3 Emeralds
  • Poisonous Potato - Sell 1 for 10 Emeralds

Oceanographer - Level 1:

  • Sea Pickle - Buy 1 for 3 Emeralds
  • Water Bucket - Buy 1 for 5 Emeralds
  • Fish Food, Diet Food, Calming Food - Buy 1 for 4 Emeralds
  • Seagrass - Sell 4 for 1 Emerald
  • Kelp - Sell 8 for 2 Emeralds

Oceanographer - Level 2:

  • All corals - Buy 1 for 3 Emeralds
  • All dead corals - Exchange for living coral + 1 Emerald

Oceanographer - Level 3:

  • All coral fans - Buy 1 for 3 Emeralds
  • All dead coral fans - Exchange for living coral fan + 1 Emerald

Oceanographer - Level 4:

  • All coral blocks - Buy 1 for 5 Emeralds
  • All dead coral blocks - Exchange for living coral block + 1 Emerald

Oceanographer - Level 5:

  • Nautilus Shell - Buy 1 for 6 Emeralds
  • Sponge - Buy 1 for 8 Emeralds
  • Turtle Scute - Sell 1 for 4 Emeralds
  • Tropical Fish Bucket, Axolotl Bucket, Pufferfish Bucket - Sell 1 for 5 Emeralds

Alchemist - Level 1:

  • Sugar, Brown Mushroom, Red Mushroom - Buy 1 for 3 Emeralds
  • Nether Wart - Buy 1 for 5 Emeralds
  • Glass Bottle - Sell 3 for 1 Emerald

Alchemist - Level 2:

  • Magma Cream - Buy 1 for 4 Emeralds
  • Pufferfish, Fermented Spider Eye - Buy 1 for 5 Emeralds
  • Any potion - Exchange for a random potion + 5 Emeralds

Alchemist - Level 3:

  • Blaze Powder, Ghast Tear, Phantom Membrane - Buy 1 for 5 Emeralds
  • Gunpowder - Buy 1 for 3 Emeralds
  • Blaze Rod - Sell 1 for 4 Emeralds
  • Ender Pearl - Sell 1 for 2 Emeralds

Alchemist - Level 4:

  • Any potion - Exchange for a random splash potion + 8 Emeralds

Alchemist - Level 5:

  • Dragon Breath - Buy 1 for 8 Emeralds
  • Glistering Melon Slice - Buy 1 for 4 Emeralds
  • Rabbit's Foot - Buy 1 for 4 Emeralds

Miner - Level 1:

  • Coal - Sell 15 for 1 Emerald
  • Cobblestone - Sell 20 for 1 Emerald
  • Torch - Buy 8 for 1 Emerald
  • Ladder - Buy 6 for 1 Emerald
  • Rail - Buy 4 for 1 Emerald

Miner - Level 2:

  • Raw Iron - Sell 4 for 1 Emerald
  • Raw Iron - Exchange for Iron Ingot + 1 Emerald
  • Lantern - Buy 1 for 3 Emeralds
  • Minecart - Buy 1 for 4 Emeralds
  • Iron Bars - Buy 8 for 2 Emeralds

Miner - Level 3:

  • Raw Copper - Sell 6 for 1 Emerald
  • Cobbled Deepslate - Buy 8 for 1 Emerald
  • Tuff - Buy 8 for 1 Emerald
  • Powered Rail - Buy 2 for 3 Emeralds
  • Chain - Buy 4 for 2 Emeralds
  • Iron Pickaxe with Efficiency II - Buy 1 for 9 Emeralds

Miner - Level 4:

  • Raw Gold - Sell 4 for 1 Emerald
  • Glowstone - Buy 4 for 3 Emeralds
  • TNT - Buy 1 for 8 Emeralds

Miner - Level 5:

  • Diamond - Buy 1 for 10 Emeralds
  • Diamond Pickaxe with Efficiency IV - Buy 1 for 32 Emeralds
  • Amethyst Shard - Buy 1 for 1 Emerald
  • Obsidian - Buy 2 for 3 Emeralds
  • Ancient Debris - Sell 1 for 8 Emeralds

Community

Questions, screenshots and help on Discord.


More mods by LithiumPlus

VanillaTales is a collection of small, independent mods that add little stories to vanilla content. Install only the ones you want.

  • Golem Patrol: iron golems patrol by day, stand watch by night and rally to a ringing bell.
  • Zombie Sieges: turns a vanilla zombie siege into a real event, with a ringing bell, a boss bar and two waves of zombies.
  • Sherd Stories: gives every decorated pot a title and the story of where its sherds were found.
  • Ghost Crews: gives every shipwreck a name and a crew of drowned that guard it until it is looted clean.
  • Illager Scouts: a pillager scout watches your village and warns you two days before a patrol arrives.
  • Occupied Villages: some new villages spawn already occupied by an illager garrison you can liberate.
  • Bonded Pairs: binds two mobs from the same spawn group into a pair that avenges each other.
  • Raid Aftermath: villagers repair the damage a raid or an explosion left in the village.
  • Wayfarer's Landmarks: shows a title and helpful icons when you enter a structure.

Project description from CurseForge.

Pick your setup

VillagersPlus (Fabric/Neoforge) by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

32 available setups

Showing the newest 12 of 17 game versions. Older files are in the list below.

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Recent files

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Looking for an older file? The official CurseForge project page is in Resources.