CurseForge · Minecraft mod
AlchyX
A library for data-driven multiblock machines: JSON structure patterns, forming animations, disguised shells and machine animations, with KubeJS and Patchouli support.
Quick answer
Which AlchyX release should I use?
alchyx-0.1.0.jar targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is AlchyX required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does alchyx-0.1.0.jar need?
alchyx-0.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add AlchyX without breaking your instance.
Built for alchyx-0.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use alchyx-0.1.0.jar. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside alchyx-0.1.0.jar. It opens that exact file at the source.
About this project
What does AlchyX add?
AlchyX is the library behind AlchyMastery. It does nothing on its own; install it if a mod asks for it.
For mod and pack makers, it provides:
- Multiblock patterns in JSON - structure detection, a forming wave, disguised shell blocks, and a structure builder
- Machine animations from datapacks - particles, sounds, figures and effects, defined per machine
- Corruption visuals - rifts that tear open on machines as they are pushed
- KubeJS support - define machines and patterns from scripts
- Patchouli integration - every pattern becomes a book multiblock with a fitted 3D preview, and book chapters can unlock when another chapter is read
Requirements: NeoForge 26.1.2. Optional: Patchouli, KubeJS.
Source and docs: https://github.com/JustAlex14/AlchyX — MIT license.
Project description from CurseForge.
Pick your setup
AlchyX by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.1
1 loader build26.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AlchyX versions and loaders
alchyx-0.1.0.jar
5 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.