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EMI Material Checklists project artwork

CurseForge · Minecraft mod

EMI Material Checklists

EMI crafting trees become a to-do list you carry: material checklists, a binder to store them in, new EMI sidebar page for them all, plus Building Gadgets, MineColonies, Create, and pinned quests support. AE2 adds network pulling and bulk pattern encoding

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EMI Material Checklists release should I use?

Updated 13 days ago
Latest stable file emi_material_checklists-1.0.0.jar
Game version 1.21.1
Loader NeoForge

EMI Material Checklists emi_material_checklists-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is EMI Material Checklists required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does EMI Material Checklists emi_material_checklists-1.0.0.jar need?

emi_material_checklists-1.0.0.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install EMI first. We found matching files for this game-version and loader setup. 18 come through another mod in the chain.

6 listed on this file 18 pulled in by those mods
FTB Quests (NeoForge) Optional for EMI Material Checklists emi_material_checklists-1.0.0.jar
optional
Matching file found Matched file: [NEOFORGE][1.21.1] FTB Quests 2101.1.38
Applied Energistics 2 Optional for EMI Material Checklists emi_material_checklists-1.0.0.jar
optional
Matching file found Matched file: AE2 19.2.18 [NEOFORGE]
Building Gadgets Optional for EMI Material Checklists emi_material_checklists-1.0.0.jar
optional
Matching file found Matched file: Building Gadgets 2 21.1.1
Create Optional for EMI Material Checklists emi_material_checklists-1.0.0.jar
optional
Matching file found Matched file: Create 6.0.10 for mc1.21.1
EMI Needed by EMI Material Checklists emi_material_checklists-1.0.0.jar
required
Matching file found Matched file: emi-1.1.24+1.21.1+neoforge
MineColonies Optional for EMI Material Checklists emi_material_checklists-1.0.0.jar
optional
Matching file found Matched file: minecolonies-1.1.1403-1.21.1.jar
FTB Library (NeoForge) Needed by FTB Quests (NeoForge)
pulled in
Matching file found Matched file: [NEOFORGE][1.21.1] FTB Library 2101.1.39
Architectury API Needed by FTB Quests (NeoForge)
pulled in
Matching file found Matched file: [NeoForge 1.21] v13.0.11
FTB XMod Compat Needed by FTB Quests (NeoForge)
pulled in
Matching file found Matched file: [NEOFORGE][1.21.1] FTB XMod Compat 21.1.14
FTB Teams (NeoForge) Needed by FTB Quests (NeoForge)
pulled in
Matching file found Matched file: [NEOFORGE][1.21.1] FTB Teams 2101.1.11
Jade 🔍 Needed by Applied Energistics 2
pulled in
Matching file found Matched file: [NeoForge 1.21.1] 15.10.6
WTHIT Needed by Applied Energistics 2
pulled in
No matching file
The One Probe Needed by Applied Energistics 2
pulled in
Matching file found Matched file: TheOneProbe - 1.21_neo-12.0.8
GuideME Needed by Applied Energistics 2
pulled in
Matching file found Matched file: GuideME 21.1.22
Domum Ornamentum Needed by MineColonies
pulled in
Matching file found Matched file: domum-ornamentum - 1.0.231 - release
Structurize Needed by MineColonies
pulled in
Matching file found Matched file: structurize-1.0.832-1.21.1.jar
TownTalk Needed by MineColonies
pulled in
Matching file found Matched file: TownTalk 1.21 1.2.0
Multi-Piston Needed by MineColonies
pulled in
Matching file found Matched file: multipiston-1.2.58-1.21.1.jar
BlockUI Needed by MineColonies
pulled in
Matching file found Matched file: blockui-1.0.209-1.21.1.jar
Just Enough Items (JEI) Needed by FTB Library (NeoForge)
pulled in
Matching file found Matched file: 19.70.0.469 for NeoForge 1.21.1
Waystones Needed by FTB XMod Compat
pulled in
Matching file found Matched file: waystones-neoforge-1.21.1-21.1.46.jar
FTB Ranks (NeoForge) Needed by FTB XMod Compat
pulled in
Matching file found Matched file: [NEOFORGE][1.21.1] FTB Ranks 2101.1.5
KubeJS Needed by FTB XMod Compat
pulled in
Matching file found Matched file: KubeJS NeoForge 2101.7.2-build.381

18 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add EMI Material Checklists without breaking your instance.

Built for EMI Material Checklists emi_material_checklists-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use emi_material_checklists-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install EMI first. We found matching files for this game-version and loader setup. 18 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside emi_material_checklists-1.0.0.jar. It opens that exact file at the source.

About this project

What does EMI Material Checklists add?

At a glance

  • Create Material Checklist on EMI's recipe tree writes the tree's total cost onto a paper checklist.
  • Hold a checklist, or a binder of them, and EMI's Material Checklist sidebar page shows what you still have to find. Rows leave the list as you pick the materials up.
  • The same page also reads Create schematicannon clipboards, Building Gadgets copy paste gadgets, MineColonies resource scrolls and your pinned FTB Quests quests. Scroll over the page's button to flip between them.
  • With Applied Energistics 2: rows the network holds turn green and can be pulled out, rows it can craft can be ordered, and the crafting tree can encode its recipes as patterns in one press.
  • Only EMI is required. AE2, Create, Building Gadgets, MineColonies and FTB Quests are each optional.

Material checklists

Needs: EMI, on NeoForge, Minecraft 1.21.1.

  1. Open EMI's recipe tree for what you want to build or craft, and pick the recipes you like.

  2. Press Create Material Checklist. It uses one sheet of paper and writes the tree's total cost onto a Material Checklist item. The paper comes from your ME network if a terminal is open, then your inventory, then your binder.

  3. Hold the checklist and open your inventory. Add the Material Checklist page to a sidebar in EMI's settings first, if it is not there yet.

  • A row shows how many of a material you still have to carry, in short form (1.5k, 500k). Hover it for the exact amount missing and needed. Materials you already carry enough of stay on the list, dimmed, with a check mark, at the end.
  • Click the page's button to reopen the crafting tree the checklist was written from, with the recipes you picked.
  • If you already carry a checklist for the same item but the amount or the recipes have changed, an Update Material Checklist button appears next to Create. It rewrites that checklist and uses no paper.
  • The Create button hides itself when you already carry exactly that checklist.
  • Shift+right-click a checklist in your hand to erase it back into paper. The paper goes into the paper slot of a binder you carry if it has room, else into your hand.
  • Ctrl+middle-click a row to erase the checklist back into paper. The paper goes to a binder's paper slot, then your inventory, then your ME network if a terminal is open, then the ground.

The binder

A Material Checklist Binder (book, paper and string) holds up to a double chest of checklists. Hold it and it stands in for the checklist you have selected.

  • Right-click to open it and pick one, or take checklists in and out like a chest.
  • Shift+scroll while holding it flips through the checklists.
  • Scroll over the sidebar page's button to flip through them while an inventory is open.
  • The last slot is a paper slot. Spare paper kept there is used for new checklists when you and your network have none.
  • New checklists go into the first binder you carry that has room.

With Applied Energistics 2

Needs: Applied Energistics 2. Without it, none of this appears.

On the checklist page:

  • A green background means the network holds enough of that row. Shift+click takes exactly that amount.
  • A + mark means the network has a pattern for it. Ctrl+click opens AE2's craft window with the missing amount filled in. Shift+click with nothing in stock turns into a craft request too.
  • The tree and the page count what your network holds, so progress matches what you could really get your hands on.

On the crafting tree:

  • Open a pattern encoding terminal (wireless or not), then EMI's crafting tree, and press Encode Patterns. Recipes the network can already craft are skipped, and the mod checks you have enough blank patterns first.
  • Middle-click a recipe to encode just that one, ctrl+middle-click to encode it and everything under it.
  • The S and F buttons are the terminal's own substitution settings, so every pattern follows them.
  • Recipes the network can already craft are tinted in the tree.
  • In EMI's crafting mode, Craft Missing orders every missing material the network has a pattern for.

One page, many lists

The Material Checklist page has one list for each of these that you carry. Scroll over the page's button to flip through them. When you open an inventory, the page starts on whatever you hold, and every other list stays one scroll away.

  • Material checklists, loose or filed in a binder.
  • A Building Gadgets copy paste gadget: the page shows what its copy is built from.
  • A MineColonies resource scroll: the page shows what that builder still needs, read live from the colony.
  • A Create clipboard that a schematicannon wrote.
  • Your pinned FTB Quests quests, with FTB Quests installed. See below.

A list with nothing left on it leaves the page. If the page is missing from EMI's sidebar, right-click a binder or a checklist: the mod tells you in the chat how to add it.

Pinned quests

With FTB Quests installed, the page also lists the items and fluids your pinned quests still need. You do not need to hold the quest book, and holding it opens the page on this list.

  • Quests that ask for the same item share one row. Hover it to see the amount for each quest.
  • Smart filters and tags cycle through what they accept. Click a row to pick one item. Ctrl+click (Cmd on macOS) later to change the pick. Picks are saved for each quest book.
  • Middle-click a row to open its quest.
  • A green check means your inventory already covers a quest task that uses up the item.
  • With AE2 and an ME terminal open, Shift+click takes the missing amount from the network and Ctrl+click opens the craft window with it filled in.

Requirements

  • EMI, on NeoForge for Minecraft 1.21.1.
  • Applied Energistics 2 — optional. Adds network stock, pulling and crafting from the checklist, pattern encoding and Craft Missing.
  • Create, Building Gadgets, MineColonies — optional, each adds one more checklist source.
  • FTB Quests — optional, adds your pinned quests to the page.

The checklist items and the binder are registered on both sides, so a server needs the mod too. EMI and the rest are client-side.

An Updated Applied EMI

This is a new version of Applied EMI, featuring everything from the original, including pattern encoding and the checklist page, along with additional features. The mod ID has changed, so be sure to remove the old jar when installing this mod.

Modpacks

Feel free to use my mods in your modpack. Please give proper credit.

Other Mods by me

I run these mods together:

Project description from CurseForge.

Pick your setup

EMI Material Checklists by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

EMI Material Checklists versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.