CurseForge · Minecraft mod
Create Danger Close
Create Danger Close is an addon for Create, Create Simulated (Aeronautics) and Create Big Cannons, centered around pre-radar era gunnery.
Quick answer
Which Create Danger Close release should I use?
Create Danger Close 1.0.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.
Where it goes
Is Create Danger Close required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create Danger Close 1.0.1 need?
Create Danger Close 1.0.1. Change the file and its required mods may change too.
Install Create Aeronautics, Create Big Cannons, Create, Sable and 1 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create Danger Close without breaking your instance.
Built for Create Danger Close 1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Create Danger Close 1.0.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create Aeronautics, Create Big Cannons, Create, Sable and 1 more first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Create Danger Close 1.0.1. It opens that exact file at the source.
About this project
What does Create Danger Close add?
Contents
Create Danger Close (CDC) offers the following mechanics:
- Mechanical connectivity: no magical wireless linking. Simulated Sensors, computers and consoles require connection to a shared Create kinetic network to work together.
- Modular multiblock Ballistic Computers: from simple static-target fire missions to ship combat with lead and attitude corrections, enabled by installing modules.
- Rangefinding: manned Rangefinder contraptions allow taking distance, bearing and rate measurements for accurate line-of-sight gunnery. On a ship, Simulated Sensors help stabilize the sight.
- Gun laying: Cannon Servos lay Big Cannons and Autocannons, keeping pace with moving targets. Turrets built on Swivel bearings are laid too, including chained bearings and several guns on one turret.
- Per-axis arc limits: Cannon mounts and Swivel bearings can be constrained to fire sectors, avoiding hitting your own structures.
- Gunnery stations: the Fire Mission Console sets the trajectory and fuze correction, and fires Big Cannons. The Autocannon Control Console lays and fires Autocannons, manually or automatically.
- Navigation Console: shows the ship's own attitude, speed and altitude.
- Multiblock Map tables: filled Maps can be placed on top, allowing target selection for BVR fire missions and designation of safe zones.
- Situational awareness and reconnaissance: players with a copy of a map displayed on a Map table will be shown as green arrows. Holding the map in the active hand will send terrain updates to the table for fire corrections. Fire that would land near allies is held until confirmed.
- Kinetic Network Coupler: runs a separate kinetic network off another one's rotation, so several factory lines or battle networks can share one power source. It gears down when power is short, then decouples its own side.
- Damage and maintenance: explosions and shell hits jostle or break components, requiring repairs. Lenses gather dust over time, washed off by rain or a water bucket. Mechanisms use up their lubrication as they run, and may seize.
- Ponder scenes explain every block in game.
Screenshots

The corvette Tenax laying her gun to the rangefinder on the flying bridge.

Observing through the rangefinder.

Her ballistic computer below deck, with all modules required for naval combat.

Her gunnery station: Fire mission console and Map table, showing the target and fire sector.
Usage
This addon is best used for PvP multiplayer combat: just like IRL, effective gunnery requires coordination and cooperation. CDC aims to preserve the fun while avoiding the tedium.
Dependencies
Create, Create Big Cannons and Create Aeronautics are all required.
License
The code is licensed under the MIT License. The assets (textures, models and other art) are All Rights Reserved. See LICENSE.md for details.
Issues
Please report any issues you find on the mod's GitHub.
Project description from CurseForge.
Pick your setup
Create Danger Close by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create Danger Close versions and loaders
Create Danger Close 1.0.1
createdangerclose-1.0.1.jar
25 Oct 2026
createdangerclose-1.0.0.jar
23 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.