CurseForge · Minecraft mod
Terminal Dynamics
A quest expansion mod centered on Create and Terminal Arms, with a variety of terrain and adventure mods as prerequisites. 一款以机械动力和Terminal Arms为核心,搭配多样地形和冒险模组为前置的任务拓展模组
Quick answer
Which Terminal Dynamics release should I use?
Terminal Dynamics terminal_dynamics-2026.1.0-r22.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Terminal Dynamics required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Terminal Dynamics terminal_dynamics-2026.1.0-r22.jar need?
terminal_dynamics-2026.1.0-r22.jar. Change the file and its required mods may change too.
Install Terminal Arms, Create first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Terminal Dynamics without breaking your instance.
Built for Terminal Dynamics terminal_dynamics-2026.1.0-r22.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use terminal_dynamics-2026.1.0-r22.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Terminal Arms, Create first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside terminal_dynamics-2026.1.0-r22.jar. It opens that exact file at the source.
About this project
What does Terminal Dynamics add?
Create × Terminal Arms Link — Mod Description & Notes
This mod is a lightweight bridge dedicated to Create and Terminal Arms — it has no other required libraries — and has been compatibility- and stability-tested inside large modpack environments.
Welcome! This mod ties together the two lines that would otherwise run parallel in your pack: Create's mechanical production and Terminal Arms' End gold. One quest book walks you from the stone age all the way to an automated End-gold production line, plus a “coal yields diamonds” easter egg and three datapack-only added recipes. Part 1 is the description (what it is and how it plays); Part 2 lists the notes (installation, restrictions and FAQ). Read on — enjoy!
Statement: This mod follows the Minecraft EULA (End User License Agreement). Unauthorized redistribution, commercial sale, or claiming this mod as your own original work is prohibited without permission.
Author: AutoMods. This guide is edited by the author personally — if you hit a problem not covered below, please get in touch (attach the newest file from crash-reports for faster triage).
Part 1 · Description
1. What This Mod Is (at a Glance)
| Feature | In one line |
|---|---|
| Pack Quest Book | Auto-granted on your first Overworld entry; Main / Side / Crossover quest tabs, progress tracked and rewards granted automatically; the book ships with a “Create Changes Guide” listing every crossover change |
| Coal-yields-diamonds (Easter Egg) | Breaking a coal ore has a 25% chance to also drop 1 diamond, +8% per Fortune level, capped at 75%; blue particles and a crisp chime when it fires |
| Recipe Crossover | Adds 3 End-gold processing recipes to Create's Mechanical Press / Mixer / Mechanical Crafter — append-only datapack content, nothing existing is modified |
2. Installation
- Install a loader: this is a NeoForge mod (a loader is the base that lets the game run mods; NeoForge is Forge's successor for newer versions). Match the game and NeoForge versions stated on the mod's download page;
- Put three jars into your
modsfolder: this mod, Create, and Terminal Arms; - ⚠️ When updating, delete every older terminal_dynamics jar from
modsfirst (including old test builds) — two copies of the same mod is the most common cause of the “preparing to generate world” hang; - Launch the game: on your first entry into the Overworld the Pack Quest Book is granted automatically, followed by three [Guide] chat tips — no commands, no crafting.
⚠️ The jar is built for NeoForge — dropping it into an old Forge client will refuse to start. Swap loaders if that happens.
3. How the Quest Book Works
- Right-click the book any time; its pages are rebuilt live from your current progress;
- Completion is detected by the vanilla advancement system — the advancements screen and the book are always in sync. The instant a quest finishes, the game pops a toast and the reward flies into your inventory (overflow drops at your feet);
- All 9 quests are listed below — there are no hidden ones:
| Tab | Quest | Requirement | Reward |
|---|---|---|---|
| Main | Journey Begins | First Overworld entry (automatic) | 16 torches, 5 bread |
| Main | Age of Tools | Craft a wooden pickaxe | 8 bread |
| Main | Iron & Fire | Obtain an iron ingot | 3 golden carrots |
| Main | Coal Mystery | Obtain a piece of coal | 3 copper ingots |
| Main | Diamond Light | Obtain a diamond (any source; the easter egg counts) | 1 diamond, 3 emeralds |
| Side | Vein Hunter | Hold 5 diamonds | 3 End Crude Gold |
| Side | Precision Engineer | Obtain a Precision Mechanism (Create) | 4 Golden Sheets |
| Crossover | Pressing End Gold | Press an End Pure Gold Ingot into Golden Sheets in the Mechanical Press | 1 End Pure Gold Ingot |
| Crossover | Assembling End Gold | Hold one End Pure Gold Ingot (mixer / crafter route) | 2 End Crude Gold |
4. Coal Yields Diamonds (Easter Egg Rules)
- Chance: 25% base; each level of Fortune adds +8% (I → 33%, II → 41%, III → 49%), hard cap 75%;
- Scope: every coal ore block (normal and deepslate). It only adds one diamond — vanilla drops and XP are untouched;
- Roll conditions: you must break the ore with a pickaxe that can correctly harvest it — bare hands or wrong tools never roll; Creative mode never rolls; each ore block rolls only once, so holding the mouse button and re-starting on the same block will not re-roll. No farming exploits;
- Silk touch rolls too — you keep the ore block and still get the bonus diamond;
- Feedback: pale-blue diamond-dust particles plus a bright amethyst-block chime the moment it fires.
5. End Gold × Create Production Line (3 Added Recipes)
| Machine | Input | Output | Note |
|---|---|---|---|
| Mechanical Press | 1 End Pure Gold Ingot | 2 Golden Sheets | Golden Sheet is Create's native create:golden_sheet |
| Mixer + Mixing Clutch (heated) | 1 Golden Sheet + 2 Glowstone Dust + 1 Ender Pearl | 2 End Crude Gold | Double the manual-crafting output |
| Mechanical Crafter (3×3, mirrored OK) | layout below | 2 End Pure Gold Ingots | Assembly without smelting |
. Glowstone Dust .
Sheet End Crude Gold Sheet
. Glowstone Dust .
The three recipes close a loop: End Pure Gold Ingot →(press)→ Golden Sheet →(mix)→ End Crude Gold →(craft)→ End Pure Gold Ingot — fewer steps and higher yield than Terminal Arms' original manual route.
- Pages 5–6 of the quest book (“Create Changes Guide”) reproduce the full recipes; JEI shows them too if installed;
- Nothing in Create or Terminal Arms is modified — no code, no items, no original recipes. All three recipes are datapack additions; uninstalling the mod restores the status quo ante.
Part 2 · Notes & Precautions
6. Installation & Runtime Environment
- Both prerequisites are hard requirements: Create and Terminal Arms are declared required in the mod metadata — the game refuses to launch without either one and names exactly which is missing. There is no “optional” install;
- Client and server both need all three mods: on a multiplayer server the jar on the server alone is not enough — every connecting client must run the same versions of Create, Terminal Arms and this mod;
- Java: Java 21 or above (follow the actual requirement of the game version you pick);
- Keep exactly one jar of this mod in
mods— delete the old before adding the new; - This mod does no world generation at all: no structures, floating islands or warp gates; it never slows down “preparing to generate world”, and there are no per-tick scans — the load on server TPS is effectively zero.
7. Gameplay Restrictions
- The quest book is granted once per player (the flag is saved with your player data). Losing the book loses nothing — progress and claimed-reward history live in the vanilla advancement system, and quests can never be rewarded twice; if the book is gone, an OP player can run
/give @s terminal_dynamics:quest_book; - Coal-diamond restrictions: see section 4 (wrong tool no roll, Creative no roll, one roll per block);
- Rewards are granted automatically, once each; inventory overflow drops at your feet — pick it up promptly.
8. Scope of Changes (for Pack Makers)
- Zero modifications to Create, Terminal Arms or vanilla: nothing removed, overridden or edited — no recipes, no loot tables;
- The three crossover recipes are independent JSON files under
data/terminal_dynamics/recipe/inside the jar — a datapack can override or delete them, affecting only those three recipes; - The coal-diamond roll and the automatic book grant are code behaviour: to disable them you must uninstall the mod (or ask the author for a config);
- Back up before uninstalling: the quest book item disappears together with its item ID; advancement records and reward history remain safely in the world data.
9. FAQ
- Q: Does it work without Terminal Arms? A: No — it is a required dependency; the game will not start without it.
- Q: Will it conflict with other mods? A: No. Every recipe is an append-only datapack file and no vanilla loot tables are touched; tested clean in large packs.
- Q: Stuck at “preparing to generate world” after installing? A: In almost every case an old jar was left in
mods, or the three mods' versions do not match each other — confirm only one copy of this mod exists, then check the game and loader versions against the download pages. - Q: Will updating the mod reset my progress? A: No. Delete the old jar, drop in the new one — all progress and reward records are stored in player data.
10. Other
Found a bug? Report it directly (attach the newest file from crash-reports or logs/latest.log for faster triage). Good hunting — may the production line never jam!
▼ 简体中文 ▼
机械动力 & Terminal Arms 联动 — 模组说明与注意事项
本模组是专管 机械动力(Create) 与 Terminal Arms 两家联动的轻量桥接模组,除这两个前置外没有任何其他依赖库,已在大型整合包环境中做过兼容与稳定性测试。
欢迎使用!这个模组把整合包里两条本该平行推进的线——Create 的机械流水线和 Terminal Arms 的末地黄金——接成了同一条:一本任务书带你从石器时代一路走到末地黄金自动产线,外加“挖煤出钻”的彩蛋和三条纯数据包新增配方。全文分两部分:**第一部分“模组说明”**讲这是什么、怎么玩;**第二部分“注意事项”**讲安装、限制与常见问题。请耐心读完,祝游戏愉快!
声明:本模组遵循 Minecraft EULA(最终用户许可协议),未经许可请勿二次分发、商业售卖或冒充原创。
作者:AutoMods。本指南由作者亲自整理——如果遇到下文没覆盖的问题又自行解决不了,欢迎带上 crash-reports 里最新的报告来联系。
第一部分 · 模组说明
1. 这个模组是什么(一屏速览)
| 功能 | 一句话说明 |
|---|---|
| 整合包任务书 | 首次进入主世界自动发放;主线 / 支线 / 联动三栏任务,进度自动记录、奖励自动发放;书内附《机械动力改动指引》,改了什么一目了然 |
| 挖煤出钻(彩蛋) | 破坏煤矿有 25% 概率额外掉落 1 颗钻石,时运附魔每级 +8%,封顶 75%;触发时有蓝色粒子与清脆叮声 |
| 配方联动 | 给 Create 的冲压机 / 搅拌器 / 动力合成器新增 3 条末地黄金加工配方;纯数据包追加,不改动任何模组的原有内容 |
2. 安装
- 安装加载器:本模组是 NeoForge 模组(加载器:给游戏装模组的底座,NeoForge 是新版本时代 Forge 的后继者)。游戏版本与 NeoForge 版本以模组下载页标注为准;
- 把 三个 jar 一起放进游戏目录的
mods文件夹:本模组、Create(机械动力)、Terminal Arms; - ⚠️ 更新时先删掉
mods里所有旧版 terminal_dynamics jar(包括早期测试版)——新旧版本共存是“卡在准备生成世界”最常见的原因; - 启动游戏:首次进入主世界时自动发放【整合包任务书】,聊天栏随后推送 3 条 [指引]——无需指令、无需合成。
⚠️ 本 jar 按 NeoForge 构建——放进老 Forge 客户端会拒绝启动,请更换加载器。
3. 任务书怎么玩
- 右键任务书随时打开,页面按你的最新进度实时生成;
- 完成条件由原版进度系统自动检测,进度界面与任务书完全同步;任务一完成,游戏弹出提示、奖励自动进背包(背包满则掉在脚下);
- 全部 9 条任务如下表,没有隐藏任务:
| 栏目 | 任务 | 完成条件 | 奖励 |
|---|---|---|---|
| 主线 | 旅程启程 | 首次进入主世界(自动完成) | 火把×16、面包×5 |
| 主线 | 工具时代 | 合成一把木镐 | 面包×8 |
| 主线 | 铁与火 | 获得 1 个铁锭 | 金胡萝卜×3 |
| 主线 | 煤矿探秘 | 获得 1 个煤炭 | 铜锭×3 |
| 主线 | 钻石之光 | 获得 1 颗钻石(来源不限,挖煤出钻也算) | 钻石×1、绿宝石×3 |
| 支线 | 矿脉猎人 | 持有 5 颗钻石 | 末地粗金×3 |
| 支线 | 精密机械 | 获得 1 个精密机械装置(Create) | 金薄片×4 |
| 联动 | 冲压末地金 | 用冲压机把末地纯金锭冲压成金薄片 | 末地纯金锭×1 |
| 联动 | 组装末地黄金 | 持有 1 个末地纯金锭(混合/动力合成路线) | 末地粗金×2 |
4. 挖煤出钻(彩蛋规则)
- 概率:基础 25%;有时运附魔时每级再 +8%(时运 I 33% / II 41% / III 49%),封顶 75%;
- 范围:所有煤矿脉方块(普通煤矿与深板岩煤矿);只额外掉 1 颗钻石,原版掉落和经验一点不动;
- 判定条件:必须用能正确采集该矿石的镐来挖——空手或错误工具不判定;创造模式不判定;每个矿块只判定一次,按住左键在同一坐标反复起手不会二次判定,别想刷;
- 时运采掘同样参与判定(矿石块整个拿回,钻石照样多掉);
- 表现:出钻瞬间播放淡蓝色钻石尘粒子,并响起一记清亮的紫水晶块“叮”声。
5. 末地黄金 × 机械动力流水线(3 条新增配方)
| 机器 | 输入 | 输出 | 说明 |
|---|---|---|---|
| 机械冲压机 | 末地纯金锭×1 | 金薄片×2 | 金薄片即 Create 自带的 create:golden_sheet |
| 搅拌器 + 搅拌盆(需加热) | 金薄片×1 + 荧石粉×2 + 末影珍珠×1 | 末地粗金×2 | 产量是徒手合成的两倍 |
| 动力合成器(3×3,可镜像) | 见下方布局 | 末地纯金锭×2 | 免烧炼直接组装 |
· 荧石粉 ·
薄片 末地粗金 薄片
· 荧石粉 ·
三条配方接成一个循环:末地纯金锭 →(冲压)→ 金薄片 →(混合)→ 末地粗金 →(动力合成)→ 末地纯金锭,整体比 Terminal Arms 原本的手工路线更省工序、产量更高。
- 配方以任务书第 5–6 页《机械动力改动指引》完整收录,装了 JEI 也可以直接查;
- 本模组没有改动 Create / Terminal Arms 的任何代码、物品或原有配方——三条配方全部是数据包追加,卸载模组即恢复原样。
第二部分 · 注意事项
6. 安装与运行环境
- 两个前置是硬依赖:Create 与 Terminal Arms 在模组配置里都标记为必需——缺任何一个,游戏会在启动阶段直接拒绝并明确提示缺了哪个,不存在“可选安装”;
- 客户端与服务端都要装齐三个模组:联机进服不是服务端装了就完事,客户端也必须装同版本的 Create、Terminal Arms 与本模组,否则无法进入服务器;
- Java:需要 Java 21 及以上(以你所选游戏版本的实际要求为准);
mods文件夹里本模组的 jar 只能有一份,更新时先删旧再放新;- 本模组不做任何世界生成:没有结构、浮岛、折跃门,不拖慢“准备生成世界”,也没有常驻的每刻扫描——对服务器 TPS 基本零负担。
7. 玩法限制
- 任务书每位玩家只发一本(发放标记写入存档数据)。书丢了不丢进度——进度与已领奖励都记录在原版进度系统里,重复做任务也不会二刷奖励;书找不回来的话,OP 可用
/give @s terminal_dynamics:quest_book再拿一本; - 挖煤出钻的判定限制见第 4 节(错工具不算、创造不算、每块只判定一次);
- 任务奖励由进度系统自动发放、只发一次;背包满时溢出掉在脚下,记得及时捡起。
8. 改动范围(写给整合包作者)
- 本模组对 Create、Terminal Arms 与原版内容零修改:不删、不覆盖、不改任何现有配方与战利品表;
- 三条联动配方是 jar 内
data/terminal_dynamics/recipe/下的三个独立 JSON,可以用数据包直接覆盖或删除,只影响这三条配方; - “挖煤出钻”与“任务书自动发放”是代码行为,想要关闭只能卸载本模组(或联系作者提需求);
- 卸载前务必备份存档:卸载后任务书物品会随物品 ID 一起消失;进度记录与已领奖励历史仍保留在存档中。
9. 常见问题
- Q:不打 Terminal Arms 能用吗? A:不能,它是必需依赖,缺了游戏直接开不了。
- Q:会和其他模组冲突吗? A:不会。所有配方都是独立数据包追加,不动原版战利品表,大型整合包实测无冲突。
- Q:装完卡在“准备生成世界”怎么办? A:绝大多数是
mods里残留了旧版本 jar 没删干净,或三个模组的版本彼此不配套——先确认本模组只剩一份 jar,再对照下载页核对游戏与加载器版本。 - Q:更新模组会丢任务进度吗? A:不会。删旧 jar、放新 jar 即可,进度与奖励记录都保存在玩家数据里。
10. 其他
发现 bug?直接来报(附上 crash-reports 或 logs/latest.log 里的最新文件,排查更快)。玩得开心——愿流水线永不堵机!
Project description from CurseForge.
Pick your setup
Terminal Dynamics by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Terminal Dynamics versions and loaders
terminal_dynamics-2026.1.0-r22.jar
31 Oct 2026
terminal_dynamics-2026.1.0-r17.jar
27 Oct 2026
terminal_dynamics-2026.1.0-r3.jar
27 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.