CurseForge · Minecraft mod
Create: Echoes RPG
The story campaign of Create: Echoes of the Great Derailment: 17 mentors, 360+ quests across twelve ages, a journal and a camp that grows into a town.
Quick answer
Which Create: Echoes RPG release should I use?
Create: Echoes RPG 2.0.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 11 required mods have matching files.
Where it goes
Is Create: Echoes RPG required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Echoes RPG 2.0.1 need?
Create: Echoes RPG 2.0.1. Change the file and its required mods may change too.
Install YTech, Tyz's Skills, History Stages, MineColonies and 7 more first. We found matching files for this game-version and loader setup. 18 come through another mod in the chain.
18 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Echoes RPG without breaking your instance.
Built for Create: Echoes RPG 2.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Create: Echoes RPG 2.0.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install YTech, Tyz's Skills, History Stages, MineColonies and 7 more first. We found matching files for this game-version and loader setup. 18 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Create: Echoes RPG 2.0.1. It opens that exact file at the source.
About this project
What does Create: Echoes RPG add?

The heart of the modpack Create: Echoes of the Great Derailment.
This mod runs the story campaign: the survivors who teach you, the quests they give you, what you are allowed to use, and the journal that keeps track of it all.
Version 2.0. First public release of the campaign, made for the 2.0 update of the modpack. You can play from the first night to the very end; the last ages are still being tested, so expect a few rough edges.

- A narrated prologue. Before your first night, an old storyteller tells you how the world fell apart, with music of its own.
- Seventeen mentors. Each one has a trade, a voice of their own and plenty of opinions. They greet you, give you quests in person and cheer when you come back with the job done.
- Over 360 quests across twelve ages. Build, cook, explore, fight and automate, from stone tools to the machine that broke the world. A boss closes every age.
- You learn as you go. Most items are locked at first. Finish a quest and its mentor teaches you a new skill, which unlocks everything that goes with it.
- A camp that grows into a town. Mentors chop wood, cook and chat around the fire, then take a job in your MineColonies town.
- Mentor shops. Buy and sell with the coins in your purse, where your quest rewards go too.
- Play together. Create a group on a server and share the campaign with your friends.


Press F7 to open it: your quests with step-by-step help, a map, your camp or town, your skills and everything you've learned. Nothing is spoiled ahead of time.



Seventeen survivors, each with a trade, a strong personality and plenty of opinions about everyone else's work.

Every mentor arrives with a tent of their own. Pitch them together and the camp comes alive: smoke from the fire, chatter at dusk, and always someone at the cooking pot.





- Made for the modpack. Quests, locks and mentors are tuned for Create: Echoes of the Great Derailment. To play the campaign, install the modpack.
- Minecraft 1.21.1 with NeoForge. Requires History Stages, MineColonies, Tyz's Skills, YTech and Easy NPC.
- Includes Create Echoes Mentor Models, which draws the mentors with articulated models.
- Languages: English, French and Simplified Chinese. The prologue is narrated in all three; mentor voices are in English.
- The mod never writes in the chat: everything shows up in the journal, the quest tracker and speech bubbles.
Special thanks to Ahoboinferno, who played the early access and reported the quests that didn't work.
That feedback led to a review of the whole campaign.
Project description from CurseForge.
Pick your setup
Create: Echoes RPG by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Echoes RPG versions and loaders
Create: Echoes RPG 2.0.1
create_echoes_rpg-2.0.1.jar
7 Nov 2026
Create: Echoes RPG 2.0
create_echoes_rpg-2.0.0.jar
6 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.
