CurseForge · Minecraft mod
Stormcaller (RPG Series Plus)
⚡ Command the storm! Lightning as a fourth school of magic for Wizards (RPG Series), with spells, robes, staves and more.
Quick answer
Which Stormcaller (RPG Series Plus) release should I use?
Stormcaller (RPG Series Plus) stormcaller-0.3.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Stormcaller (RPG Series Plus) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Stormcaller (RPG Series Plus) stormcaller-0.3.0.jar need?
stormcaller-0.3.0.jar. Change the file and its required mods may change too.
Install Spell Engine, Armor Model API, Spell Power Attributes first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Stormcaller (RPG Series Plus) without breaking your instance.
Built for Stormcaller (RPG Series Plus) stormcaller-0.3.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use stormcaller-0.3.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Spell Engine, Armor Model API, Spell Power Attributes first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside stormcaller-0.3.0.jar. It opens that exact file at the source.
About this project
What does Stormcaller (RPG Series Plus) add?

⚡ Command the storm with Lightning magic!
Stormcaller adds Lightning as a fourth school of magic to Wizards, right next to Arcane, Fire and Frost. Chain your bolts from enemy to enemy, call down strikes from the sky, summon a storm elemental and wear robes that crackle with energy.
Stormcaller is an unofficial addon for Wizards (RPG Series) by Daedelus. It is built on Spell Engine and follows the style of the RPG Series, but it is not made by or affiliated with the original author.
New in 0.3.0: the robes have a new default look. If you liked the old one better, it is still in the mod as the built-in resource pack Stormcaller_Original_Armor (see Wizard equipment below).
📦 Installation
Required
Strongly recommended
- Better Combat – for proper weapon mechanics
- RunelessRPG – cast with mana instead of runes. Lightning spells cost mana by their tier, just like the Wizards spells.
Optional
- Curios API – jewelry and relics (Accessories works too, through a Curios compatibility layer)
- Skill Tree (RPG Series) – the Stormcaller skill tree tab
- Combat Roll – the roll passives of the skill tree
- Better End – the Amber Lightning Staff
Install Stormcaller on both client and server.
⚡ Features

Getting started
Craft a Lightning Wand from iron and copper, a Lightning Staff with a lightning rod on top, and the Lightning Robe from wool and copper. Lightning Runes can be crafted too. The Wizard Robe and the Wizard Staff from Wizards also gain lightning power, so you can start the storm right away. Every recipe shows up in the recipe book as soon as you pick up an ingredient.

Tome of Lightning
Create a Tome of Lightning at the Spell Binding Table and bind one spell per tier, just like the other schools. The wand casts Spark, the staff casts Lightning Bolt, both jumping to nearby enemies.

| Tier | Spell | What it does |
|---|---|---|
| 2 | Chain Lightning | A fast bolt that jumps to up to 4 more enemies |
| 2 | Lightning Nova | Shocks, stuns and knocks back all enemies around you |
| 3 | Static Shield | Melee attackers get zapped, and you take less damage |
| 3 | Lightning Strike | A bolt from the sky hits all enemies in a small area |
| 4 | Thunderstorm | A storm cloud strikes up to 3 enemies beneath it every second, while you keep moving |
| 4 | Storm Elemental | Summons a storm spirit that fights at your side |
Lightning Nova

Lightning Strike

Thunderstorm

Shock
Every lightning hit can shock its target. Each shock adds a stack of Shocked (more lightning damage taken, up to 5 stacks) and stuns normal enemies for a moment. The same enemy can't be stunned again right away, so big enemies don't get locked down. Bosses are slowed instead of stunned, so they never get stuck. Your Shock Chance grows with lightning robes and jewelry.
Wizard equipment
- Lightning Robe (tier 2) and Netherite Lightning Robe (tier 3): storm violet robes with a pointed wizard hat and glowing lightning bolts, tier 3 reinforced with netherite
- Two endgame sets in tier 4: Fulgurite Robe in lightning yellow with a crystal-crowned hat (set bonus: stronger Chain Lightning) and Stormweave Robe in storm grey with silver trims and a cloud wreath around its hat (set bonus: bigger and longer Thunderstorm), upgraded with Stormbringer crystals and a smithing template found in loot
- Lightning wands and staves, their Netherite versions, the Amber Lightning Staff (with Better End), whose Stored Charge passive builds up with your lightning hits and makes the next Lightning Bolt jump further and always shock, and the unique Stormbringer Staff, a loot-only weapon that casts Ball Lightning and whose Skyfall passive calls lightning down on shocked enemies

New robe look in 0.3.0. The robes now follow the style of the Wizards robes, so they fit right next to the other schools. I made the models and textures myself from scratch, no files from other mods are used. Want the old look back? It is built in: Options → Resource Packs → move Stormcaller_Original_Armor to the right → Done. It takes effect right away and only changes what you see on your own client, so every player can pick their own look and servers don't need anything. Modpacks can turn it on by default with the pack id mod/stormcaller:resourcepacks/stormcaller_original_armor.
Jewelry and relics (with Curios)
- Two unique pairs of rings and amulets: Stormheart (spell haste) and Thunderstrike (critical damage)
- Static Lodestone – lightning hits can charge you up for a short time
- Storm Orb – use it for a burst of lightning power
- Caged Ball Lightning – lightning hits can release a ball of lightning that drifts forward and zaps everything near it

Skill tree (with Skill Tree)
A Stormcaller tab with 28 nodes: lightning power, passives like Forked Spark and Eye of the Storm, and an upgrade with two choices for every book spell. With More RPG Classes – Skill Tree it is locked against the class tab, so you pick one path (configurable).

Loot, trades and advancements
Lightning gear, spell scrolls and the Stormbringer crystals drop through the RPG Series loot tiers. The Wizard Merchant sells lightning runes, wands and staves, and a chain of advancements follows your path through the school.

🔧 Configuration
- Equipment, effects, the Storm Elemental and the trinkets have their own config files in
config/stormcaller/. - Shock, merchant trades and the skill tree lock are in
stormcaller-server.toml. - Spell values (damage, cooldown, shock chance, targets …) live in the spell files and can be changed with a datapack. See the Wiki for details.
🌩️ Shaders and multiplayer
Designed for multiplayer and tested on a dedicated server. The storm cloud and the elemental are made to look right with shader packs as well (tested with Complementary).
🔗 Links
- Wiki: https://github.com/Drehverschluss/Stormcaller/wiki
- Source and issues: https://github.com/Drehverschluss/Stormcaller
- Made for Wizards (RPG Series) by Daedelus
<sub>The new default look of the robes and the original look from 0.1/0.2 (resource pack Stormcaller_Original_Armor):</sub>

Project description from CurseForge.
Pick your setup
Stormcaller (RPG Series Plus) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Stormcaller (RPG Series Plus) versions and loaders
stormcaller-0.3.0.jar
15 Nov 2026
stormcaller-0.2.0.jar
14 Nov 2026
stormcaller-0.1.0.jar
13 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.