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Mod Control project artwork

CurseForge · Minecraft mod

Mod Control

A small server mod that lets you control which mods your players can / have to use on your server

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mod Control release matches 1.11.2?

Updated 9 years ago
Best match for your filters ModControl-MC1.11.2-1.5.1.jar
Game version 1.11, 1.11.2
Loader Not required

Mod Control ModControl-MC1.11.2-1.5.1.jar targets 1.11, 1.11.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mod Control required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mod Control ModControl-MC1.11.2-1.5.1.jar need?

ModControl-MC1.11.2-1.5.1.jar on 1.11.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mod Control without breaking your instance.

Built for Mod Control ModControl-MC1.11.2-1.5.1.jar on 1.11.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ModControl-MC1.11.2-1.5.1.jar. It targets 1.11, 1.11.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ModControl-MC1.11.2-1.5.1.jar. It opens that exact file at the source.

About this project

What does Mod Control add?

Description

This mod is a small server utility that allows you to filter which mods players that join your server are allowed to use.

Usage

1.7.10

After running your server with this mod once you should find a config file named "ModControl.cfg" in your config dictionary. In there you can specify the list type (Blacklist,Whitelist) and the mod ids that should be blocked / allowed. You can also modify the message that players will get when joining with a blocked mod. By default operators will not be affected by this mod, you can however change that. In addition you can even specify specific users that will not be affected by Mod Control.

As an example, if you would want to prevent players from using NEI and Journey Map (Just the first two client side mods that came to my mind) on your server your config file would look like this:

Configuration file

settings {

The Kick Message an user will get when using a mod that's not allowed, %s will be replaced with the mod id [default: You are not allowed to use %s]

S:Kick-Message=You are not allowed to use %s

ListType (0=BlackList, 1=WhiteList) [range: 0 ~ 1, default: 0]

I:ListType=0

ModIds seperated by ; [default: ]

S:ModIds=journeymap;NotEnoughItems

Users that will not be affected by this mod. Seperated by ; [default: ]

S:IgnoredUsers=

Server Operators will not be affected by this mod [default: true]

B:Op-Bypass=true

}

You can also use the command "/mc reload" to reload the settings without restarting the server.

>1.8

After running your server with this mod once you should fine a ModControl folder in your config folder, in there should be 3 different list txt files & a config file. In the config file you specify the default kick messages and whether operators can bypass this mod. The 3 list files is where you put the mod ids of the mods that you want blocked / forced. The White List contains all mods that the user can have installed, the blackList contains all mods that the user can't have installed and the Grey List contains all mods that the user is forced to have installed. The lists have the format "MODID:KICK MESSAGE". This is an example of a blacklist with custom kick messages.

Installation

Drop the downloaded jar file in your mods folder. This is a server side only mod, installing it on the client will NOT work.

Servers/Mod Packs

Feel free to use this mod on any server/in any modpack you want.

Project description from CurseForge.

Pick your setup

Mod Control by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

13 available setups

Showing the newest 12 of 13 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mod Control versions and loaders

1 of 13 releases match
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Looking for an older file? The official CurseForge project page is in Resources.