CurseForge · Minecraft mod
Mod Control
A small server mod that lets you control which mods your players can / have to use on your server
Quick answer
Which Mod Control release matches 1.8.8?
Mod Control ModControl-MC1.8.8-1.5.jar targets 1.8.8, 1.8.9. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Mod Control required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mod Control ModControl-MC1.8.8-1.5.jar need?
ModControl-MC1.8.8-1.5.jar on 1.8.8. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mod Control without breaking your instance.
Built for Mod Control ModControl-MC1.8.8-1.5.jar on 1.8.8. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ModControl-MC1.8.8-1.5.jar. It targets 1.8.8, 1.8.9; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ModControl-MC1.8.8-1.5.jar. It opens that exact file at the source.
About this project
What does Mod Control add?
Description
This mod is a small server utility that allows you to filter which mods players that join your server are allowed to use.
Usage
1.7.10
After running your server with this mod once you should find a config file named "ModControl.cfg" in your config dictionary. In there you can specify the list type (Blacklist,Whitelist) and the mod ids that should be blocked / allowed. You can also modify the message that players will get when joining with a blocked mod. By default operators will not be affected by this mod, you can however change that. In addition you can even specify specific users that will not be affected by Mod Control.
As an example, if you would want to prevent players from using NEI and Journey Map (Just the first two client side mods that came to my mind) on your server your config file would look like this:
Configuration file
settings {
The Kick Message an user will get when using a mod that's not allowed, %s will be replaced with the mod id [default: You are not allowed to use %s]
S:Kick-Message=You are not allowed to use %s
ListType (0=BlackList, 1=WhiteList) [range: 0 ~ 1, default: 0]
I:ListType=0
ModIds seperated by ; [default: ]
S:ModIds=journeymap;NotEnoughItems
Users that will not be affected by this mod. Seperated by ; [default: ]
S:IgnoredUsers=
Server Operators will not be affected by this mod [default: true]
B:Op-Bypass=true
}
You can also use the command "/mc reload" to reload the settings without restarting the server.
>1.8
After running your server with this mod once you should fine a ModControl folder in your config folder, in there should be 3 different list txt files & a config file. In the config file you specify the default kick messages and whether operators can bypass this mod. The 3 list files is where you put the mod ids of the mods that you want blocked / forced. The White List contains all mods that the user can have installed, the blackList contains all mods that the user can't have installed and the Grey List contains all mods that the user is forced to have installed. The lists have the format "MODID:KICK MESSAGE". This is an example of a blacklist with custom kick messages.
Installation
Drop the downloaded jar file in your mods folder. This is a server side only mod, installing it on the client will NOT work.
Servers/Mod Packs
Feel free to use this mod on any server/in any modpack you want.
Project description from CurseForge.
Pick your setup
Mod Control by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12
1 loader build1.11.2
1 loader build1.11
1 loader build1.10.2
1 loader build1.9.4
1 loader build1.9
1 loader build1.8.9
1 loader build1.8.8
1 loader build1.8
1 loader build1.7.10
1 loader buildShowing the newest 12 of 13 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mod Control versions and loaders
ModControl-MC1.8.8-1.5.jar
7 Dec 2015
Looking for an older file? The official CurseForge project page is in Resources.