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CurseForge · Minecraft mod

Cannibalism

Adds in the aspect of eating villagers... or yourself

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Quick answer

Which Cannibalism release should I use?

Updated 3 years ago
Latest stable file Cannibalism-5.6.10-1.12.2.jar
Game version 1.12.2
Loader Forge

Cannibalism-5.6.10-1.12.2.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Cannibalism required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Cannibalism-5.6.10-1.12.2.jar need?

Cannibalism-5.6.10-1.12.2.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Cannibalism without breaking your instance.

Built for Cannibalism-5.6.10-1.12.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Cannibalism-5.6.10-1.12.2.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Cannibalism-5.6.10-1.12.2.jar. It opens that exact file at the source.

About this project

What does Cannibalism add?

Versions for Minecraft 1.14 and onward can be found here

If you need to eat yourself or even others to survive... Would you do it?

This mods adds in the ability for players to use themselves as a source of food when the time calls for it.

Items:

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Knifes: Shift-right clicking them will cause the user to take 2.5 - 3 hearts of damage and drop one piece of their flesh. Additionally, right-clicking on other mobs that would normally drops food (including villagers) will cause them to drop their respective meat and take damage according to this scale:

Cows: 1.25 ~ 1.5 hearts of damage.

Chickens: Set to kill the chicken as they drop their bodies as food.

Pigs: 1.25 ~ 1.5 hearts of damage.

Sheeps: 1.25 ~ 1.5 hearts of damage.

Villagers (Shift-click): 2.5 ~ 3 hearts of damage.

Witches: 2.5 ~ 3 hearts of damage. Rumors states that you'll have to be insane to eat the flesh of a witch

Zombies : 2.5 ~ 3 hearts of damage.

Other Players: 2.5 ~ 3 hearts of damage.

Foods:

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Player Flesh: Raw Player flesh (Left) restores 2 hunger while Cooked Player flesh (Right) restores 4. Drops when player dies or via knife or by using the knife on them. If the Wendigo is enable, the player will receive extra hunger and saturation depending on how high their wendigo level is.

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Villager Flesh: Raw Villager flesh (Left) restores 2 hunger while Cooked Villager flesh (Right) restores 4. Drops when villager dies or by using the knife, while sneaking, on them. If the Wendigo is enable, the player will receive extra hunger and saturation depending on how high their wendigo level is.

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Witch Flesh: Cannot be cooked, and restores 2 hunger when eaten. Due to the corrupted state of the flesh, it will also inflicts a Harming II potion effect. If the Wendigo is enable, the player will receive extra hunger and saturation depending on how high their wendigo level is.

Mob:

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Wendigo: Summoned (Once for each player) when someone had became too much of a cannibal. It's a powerful creature with 50 hearts and high knockback resistance. It will deal 5 hearts of damage to the player regardless of armor and potion effects along with knocking them up into the air. The mob is disabled by default.

Wendigo Level Mechanic: (Only enabled if the Wendigo is enabled)

This represents how far down the player has gone in term of cannibalism, and will reset when it reaches a high enough point along with causing a Wendigo to spawn near the player proximity (~25 blocks). Dying will also cause the reset to happen, but with no Wendigo spawns. Eating Player Flesh, Witch Flesh, or Villager Flesh will cause the player's level to increase.

Depending on how high a player's level is, they will receive a Speed I/II, Strength III, and/or resistance II and adsorption (5 hearts) buff at the cost of a higher hunger drain, depending on how far down they've gone. When the player reaches the halfway point to having a Wendigo spawn, they will get a temporary dose of Nausea and Blinding.

JSON configs:

Can be found here at my GitHub

Command:

For debugging purpose, the mod provide a op command that can regulate a player's wendigo level
/cannibalism stat <player name>: Print out that player's current wendigo level
/cannibalism set <player name> <new value>: Changes that player's wendigo level to the new value specified.

Config Options:

By default, the player will use its own "hurt" sound when the knife is used. This can be changed to use the Ghast's sceam sound in the mod's config file or via Forge's config GUI found in the mods list tab. You can also change the sound's pitch along with the amount of blood particles that spawns from getting knifed (If you don't like blood, setting it to zero will disable it).

You can enable or disable the Wendigo along with its mechanic there as well.

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Project description from CurseForge.

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Cannibalism by Minecraft version and loader

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7 available setups

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Recent files

Cannibalism versions and loaders

45 of 45 releases match

Looking for an older file? The official CurseForge project page is in Resources.