CurseForge · Minecraft mod
Resource Loader
A small mod that allows users to add their own resources to minecraft without making a resource pack
Quick answer
Which Resource Loader release should I use?
Resource Loader ResourceLoader-MC1.12.1-1.5.3.jar targets 1.12.1, 1.12, 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Resource Loader required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Resource Loader ResourceLoader-MC1.12.1-1.5.3.jar need?
ResourceLoader-MC1.12.1-1.5.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Resource Loader without breaking your instance.
Built for Resource Loader ResourceLoader-MC1.12.1-1.5.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ResourceLoader-MC1.12.1-1.5.3.jar. It targets 1.12.1, 1.12, 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ResourceLoader-MC1.12.1-1.5.3.jar. It opens that exact file at the source.
About this project
What does Resource Loader add?
Description
This mod is meant to be used together with my other mods Custom Main Menu and Custom Backgrounds but it can be used with any other mod that can take resource locations for config options.
It allows users to add their own resources to minecraft. While this would be possible using resource packs these resource packs would be visible in the resource pack window (Which the resources added by this mod aren't) and you can also just add resources to a simple folder which is easier then repackaging the resource pack every time.
Usage
After your first run with this mod installed you will notice a folder called "resources" created in your main minecraft folder (where config,saves etc. are located). That is the place you will be adding your resources to.
In case you don't know what a resource location is it consists of a resource domain and a resource path. With mods the resource domain is generally the mod id so "randomthings:textures/blocks/advancedFluidDisplay.png" refers to a texture of my Advanced Fluid Display. The vanilla resources are located in the "minecraft" resource domain ("minecraft:textures/blocks/dirt.png"). If a mod you are using now requires you to enter a resource location for something (For example Custom Main Menu or Custom Backgrounds) the resource domain will be a folder in the resources folder.
This will probably be easier to understand when you see an image:

The Resource Location for singleplayer.png would now be "test:textures/singleplayer.png".
If you don't understand this / have problems using this with a mod feel free to ask on this page. Do not ask if you just don't get what this mod is supposed to do :P.
The things you put in the resources folder can override vanilla resources but can be overridden by installed resource packs. If you want to override everything, including all installed resource packs create a new folder called "oresources" where the resources folder is, resources put in "oresources" have the highest priority, e.g. override everything else that contains that resource. The following image shows how minecraft "searches" for a resource:

Debugging
By default Resource Loader will print all resource domains it has folders for to the debug log. By creating a folder called "debug" in either your resources or oresources folder you can enable additional logging. Resource Loader will then print a line to the debug log whenever it can't find a requested file.
You can use this mod in any modpack without asking first
Project description from CurseForge.
Pick your setup
Resource Loader by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12
1 loader build1.11.2
1 loader build1.11
1 loader build1.10.2
1 loader build1.10
1 loader build1.9.4
1 loader build1.9
1 loader build1.8.9
1 loader build1.8.8
1 loader build1.8
1 loader buildShowing the newest 12 of 13 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Resource Loader versions and loaders
ResourceLoader-MC1.12.1-1.5.3.jar
8 Sept 2017
ResourceLoader-MC1.12-1.5.2.jar
11 Jun 2017
ResourceLoader-MC1.11.2-1.5.2.jar
6 Apr 2017
ResourceLoader-MC1.11-1.5.1.jar
30 Nov 2016
ResourceLoader-MC1.9.4-1.5.1.jar
15 Jun 2016
ResourceLoader-MC1.9.4-1.5.jar
20 May 2016
ResourceLoader-MC1.9-1.5.jar
7 Apr 2016
ResourceLoader-MC1.7.10-1.3.jar
7 Apr 2016
ResourceLoader-MC1.9-1.4.jar
27 Mar 2016
ResourceLoader-MC1.8.8-1.4.jar
16 Dec 2015
ResourceLoader-MC1.8-1.3.jar
28 May 2015
ResourceLoader-1.2.jar
27 Apr 2015
Looking for an older file? The official CurseForge project page is in Resources.