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Static Power project artwork

CurseForge · Minecraft mod

Static Power

You've discovered the remnants of an ancient civilization

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Quick answer

Which Static Power release matches 1.12.1?

Updated 6 years ago
Best match for your filters Static Power 2.0.1.0
Game version 1.12.1, 1.12, 1.12.2
Loader Not required

Static Power 2.0.1.0 targets 1.12.1, 1.12, 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Static Power required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Static Power 2.0.1.0 need?

Static Power 2.0.1.0 on 1.12.1. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Static Power without breaking your instance.

Built for Static Power 2.0.1.0 on 1.12.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Static Power 2.0.1.0. It targets 1.12.1, 1.12, 1.12.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Static Power 2.0.1.0. It opens that exact file at the source.

About this project

What does Static Power add?

In your adventures, you've discovered the seeds of an ancient alien plant - the crops of which radiate energy! Perhaps by studying these crops, you can unlock the secrets of this long extinct species and rediscover some of their impressive technology.

Static Power

Much more to come as the builds become more stable! Please report issues on the GitHub link above.

Sneak peak of version 2 ;) What does it add?
  • The Digistore Network
  • Logic Gates
  • New Ores
  • Ore Processing
  • RF Power Network
  • New Food
  • New Functional blocks
  • Quarry!
  • Automated Farms!
  • Electric Tools!
  • Item Conduits and Power Conduits
  • New Armor and Tinkers' Construct Materials.
  • And much more to come!

Newest Feature! :

The Digistore Network:

  • The Digistore network uses the ancient alien's process of miniaturization to store large amounts of items in incredibly compact spaces.
  • Digistores can be linked together with a Digistore Manager to create a Digistore Network.
  • Items can be pulled from and inserted into the network either through the manager or through any number of I/O ports connected to the network.
  • Networks can be comprised of any number of Digistores, Digistore I/O Ports, Digistore Network Extenders, and exactly one Digistore Manager.
  • Digistores on their own allow you to store a large number of a single item. Their storage can be upgraded with a large variety of upgrades, and excess can items can be voided.

Power Generators (To be Expanded) :

  • Four Tiers of Solar Panels
  • Liquid Fuel Generator
  • Mash Fermenter
  • Ethanol

Power Storage:

  • Three tiers of Batteries (Static, Energized, and Lumum). Batteries have programmable redstone control based on how much power they contain.

Conduits! :

  • Conduits that carry items and power.

Weapons/Armor

  • Static, Energized, and Lumum metals can be melted down in a Tinkers' Construct smeltery to make tools! Legend has it Lumum metal out performs Manyullyn!

Functional Blocks

  • Farmland that doesn't require water OR turn back to dirt on impact!
  • Grass that provides bufffs!
  • Lamps!
  • Chests!

Machines with JEI Recipe Handlers (To be expanded)

  • Powered Furnace
  • Powered Grinder
  • Crop Squeezer
  • Fluid Infuser
  • Fluid Generator
  • Farmer
  • Fusion Furnace
  • Quarry
  • Former
  • Supersonic Centrifuge
  • Esoteric Enchanter
  • Fermenter
  • Condenser
  • Distillery
  • Powered Lumberjack

So much more!

SUPPORTED MODS:

  • JEI
  • Tinkers Construct
  • The One Probe
  • Thermal Expansion

Project description from CurseForge.

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Looking for an older file? The official CurseForge project page is in Resources.