CurseForge · Minecraft mod
project-270977
Rituals&souls&blood, big structures with powerful bosses&mobs&traps, armors&tools&accessories, new dimensions and much more i can't write here
Quick answer
Which project-270977 release should I use?
project-270977 HarshenCastle-0.13.1.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is project-270977 required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does project-270977 HarshenCastle-0.13.1.jar need?
HarshenCastle-0.13.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add project-270977 without breaking your instance.
Built for project-270977 HarshenCastle-0.13.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use HarshenCastle-0.13.1.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside HarshenCastle-0.13.1.jar. It opens that exact file at the source.
About this project
What does project-270977 add?
What this mod does (so far)
- Spawns the main castle (located at x:750 z:750, position not final)
- Spawns a randomly generated maze in the basement of the castle (note maze will always have at least one solution)
- Custom Entity Soulless Knight: will attack normally
- Custom Entity Soul Part: will only attack if you dont have the soulless potion effect.
- Rituals (reccomended JEI)
- Glass Containers - contains liquids and effects.
- Custom Dimension - called pontus. access with Pontus world gate spawner.
- Custom Biomes in Custom Dimension - biomes have a "biome system", whereas if you dont have a certial level then you will have negative effects and a visual border will appear. Theres no way to change the biome level without using the command /pontuslevel <level>
- Custom Inventory - custom inventory, open with default key H, or with the button in the main inventory.
- Custom Accessories - goes with cusom inventory
- Custom Potion Soulless - prevents Soul Parts from attacking you
- Custom Potion Pure - takes away all negative effects
- Custom Potion Harshed - does damage and slownes
- Custom Plant Light emitted essence
What we want to do
- Add main structure Harshen Flyland
- Add main structure Harshen Stunship
- Add lesser structure Harshen Gigantic Cave
- Add lesser structure Harshen Lost City
- Add more small resource/ambient structures
- Add more entities
- Add Magic system
- Add new dimensions
If you have an idea for this mod, please post it in the comment section or here
Feel free to use this in a modpack!
Java 8 x64 u161 & Forge 2655 on MC 1.12.2 is recommended.
JEI is recommended.
You can follow the process here.
Project description from CurseForge.
Pick your setup
project-270977 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader build1.12.1
1 loader build1.12
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
project-270977 versions and loaders
HarshenCastle-0.13.1.jar
20 Oct 2017
HarshenCastle-0.13.0.jar
18 Oct 2017
Harshen Castle 0.12.1
harshencastle-0.12.1.jar
18 Oct 2017
harshencastle-0.12.0.jar
16 Oct 2017
harshencastle-0.11.1.jar
14 Oct 2017
harshencastle-0.11.0.jar
11 Oct 2017
Harshen Castle 0.10.0 rebuild
harshencastle-0.10.0.jar
6 Oct 2017
harshencastle-0.10.0.jar
5 Oct 2017
harshencastle-0.9.4.jar
12 Sept 2017
harshencastle-0.9.3.jar
11 Sept 2017
harshencastle-0.9.2.jar
6 Sept 2017
harshencastle-0.9.1.jar
6 Sept 2017
Looking for an older file? The official CurseForge project page is in Resources.