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Fluid Funnel project artwork

CurseForge · Minecraft mod

Fluid Funnel

Adds vanilla style funnels for fluid transport

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Fluid Funnel release should I use?

Updated 7 years ago
Latest stable file FluidFunnel-1.12.2-1.3.0.jar
Game version 1.12.2
Loader Forge

Fluid Funnel FluidFunnel-1.12.2-1.3.0.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Fluid Funnel required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Fluid Funnel FluidFunnel-1.12.2-1.3.0.jar need?

FluidFunnel-1.12.2-1.3.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Fluid Funnel without breaking your instance.

Built for Fluid Funnel FluidFunnel-1.12.2-1.3.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use FluidFunnel-1.12.2-1.3.0.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside FluidFunnel-1.12.2-1.3.0.jar. It opens that exact file at the source.

About this project

What does Fluid Funnel add?

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Fluid Funnel

The aim of this mod is to create polished, vanilla styled utilities for moving around fluids.

As of version 1.3.0, Fluid Funnel adds three blocks:


The Funnel

{width=530 height=146}

The funnel is a block for moving around fluids.

It looks and acts as a vanilla hopper, but instead of moving items, it moves fluids.

The funnel can pick up fluids from above it, and can output the fluid into the world.
The funnel can extract from or insert into any fluid container. (Including cauldrons)
Funnels can be disabled with a restone signal.

Pointing a funnel towards a chest will allow the funnel to insert fluid into items within that chest (buckets, glass bottles etc) for automated filling.


The Tank

{width=654 height=217}

The tank is a block for storing fluids.

By default, the tank hold 10 buckets (10000mb) of fluid.
Fluid can be inserted or extracted from any side.


The Tap

{width=464 height=193}

The tap allows you to pull from the sides of blocks.

This is to allow you to access fluids from blocks that can only be extracted from a certain side.

Taps are similar to funnels, but are more limited. Taps can only push to fluid containers and taps cannot push to another tap. Taps can not be disabled by redstone.


Overview Video (1.2.0)


Configuration

The mod is highly configurable, if you want another option configured, let me know.

Expand the spoiler below to see currently avalible config options

1 bucket = 1000 milibuckets

  • funnelCapacity, default 1000 (millibuckets, how much can the funnel hold

  • funnelCooldown, default 30 (ticks), funnel transfer speed

  • funnelTransferMax, default 100 (milibuckets), funnel max fluid transfer amount

  • tapCapacity, default 1000 (milibuckets), how much can the tap hold

  • tapTransferMax, default 100 (milibuckets), tap max fluid transfer amount

  • tapCooldown, default 15 (ticks), tap transfer speed

  • placeInWorld, default true, can the funnel place liquid in the world

  • takeFromWorld, default true, can the funnel take liquid from the world

  • fillCauldron, default true, can the funnel interact with cauldrons

  • fillContainers, default true, should funnels attempt to fill items within chests

  • tankCapacity, default 10000 (Milibuckets), how much should the tank hold

  • glassBottleSize, default 100 (Milibuckets), how much fluid should a glass bottle hold

  • enableFluidRender, default true, should the fluid be rendered

Notes

I am aware of the mod Funnels by Shadowfacts. Funnels has not been updated to 1.12, no code was taken from Funnels.

Modpacks

Yes, you have permission to use this mod in any modpack, curse or not.

Bugs/Issues

Please report any bugs or issues you encounter.

Discord

Come yell at me on Discord!

Donations

Give me your hard earned cash!

Project description from CurseForge.

Pick your setup

Fluid Funnel by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Fluid Funnel versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.