CurseForge · Minecraft mod
Fluid Funnel
Adds vanilla style funnels for fluid transport
Quick answer
Which Fluid Funnel release should I use?
Fluid Funnel FluidFunnel-1.12.2-1.3.0.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Fluid Funnel required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Fluid Funnel FluidFunnel-1.12.2-1.3.0.jar need?
FluidFunnel-1.12.2-1.3.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Fluid Funnel without breaking your instance.
Built for Fluid Funnel FluidFunnel-1.12.2-1.3.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use FluidFunnel-1.12.2-1.3.0.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside FluidFunnel-1.12.2-1.3.0.jar. It opens that exact file at the source.
About this project
What does Fluid Funnel add?
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Fluid Funnel
The aim of this mod is to create polished, vanilla styled utilities for moving around fluids.
As of version 1.3.0, Fluid Funnel adds three blocks:
The Funnel
{width=530 height=146}
The funnel is a block for moving around fluids.
It looks and acts as a vanilla hopper, but instead of moving items, it moves fluids.
The funnel can pick up fluids from above it, and can output the fluid into the world.
The funnel can extract from or insert into any fluid container. (Including cauldrons)
Funnels can be disabled with a restone signal.
Pointing a funnel towards a chest will allow the funnel to insert fluid into items within that chest (buckets, glass bottles etc) for automated filling.
The Tank
{width=654 height=217}
The tank is a block for storing fluids.
By default, the tank hold 10 buckets (10000mb) of fluid.
Fluid can be inserted or extracted from any side.
The Tap
{width=464 height=193}
The tap allows you to pull from the sides of blocks.
This is to allow you to access fluids from blocks that can only be extracted from a certain side.
Taps are similar to funnels, but are more limited. Taps can only push to fluid containers and taps cannot push to another tap. Taps can not be disabled by redstone.
Overview Video (1.2.0)
Configuration
The mod is highly configurable, if you want another option configured, let me know.
Expand the spoiler below to see currently avalible config options
1 bucket = 1000 milibuckets
funnelCapacity, default 1000 (millibuckets, how much can the funnel hold
funnelCooldown, default 30 (ticks), funnel transfer speed
funnelTransferMax, default 100 (milibuckets), funnel max fluid transfer amount
tapCapacity, default 1000 (milibuckets), how much can the tap hold
tapTransferMax, default 100 (milibuckets), tap max fluid transfer amount
tapCooldown, default 15 (ticks), tap transfer speed
placeInWorld, default true, can the funnel place liquid in the world
takeFromWorld, default true, can the funnel take liquid from the world
fillCauldron, default true, can the funnel interact with cauldrons
fillContainers, default true, should funnels attempt to fill items within chests
tankCapacity, default 10000 (Milibuckets), how much should the tank hold
glassBottleSize, default 100 (Milibuckets), how much fluid should a glass bottle hold
enableFluidRender, default true, should the fluid be rendered
Notes
I am aware of the mod Funnels by Shadowfacts. Funnels has not been updated to 1.12, no code was taken from Funnels.
Modpacks
Yes, you have permission to use this mod in any modpack, curse or not.
Bugs/Issues
Please report any bugs or issues you encounter.
Discord
Donations
Project description from CurseForge.
Pick your setup
Fluid Funnel by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fluid Funnel versions and loaders
FluidFunnel-1.12.2-1.3.0.jar
22 Mar 2018
FluidFunnel-1.12.2-1.2.0.jar
22 Mar 2018
FluidFunnel-1.12.2-1.1.1.jar
21 Mar 2018
FluidFunnel-1.12.2-1.1.0.jar
21 Mar 2018
FluidFunnel-1.12.2-1.0.0.jar
19 Mar 2018
Looking for an older file? The official CurseForge project page is in Resources.