CurseForge · Minecraft mod
Magic seeds for Electroblobs Wizardry
Allows the enchantment of seeds using magic crystals to create magic seeds.
Quick answer
Which Magic seeds for Electroblobs Wizardry release should I use?
Magic seeds for Electroblobs Wizardry Seeds for Wizardry v1.0 For MC Forge 1.12.2 targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Magic seeds for Electroblobs Wizardry required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Magic seeds for Electroblobs Wizardry Seeds for Wizardry v1.0 For MC Forge 1.12.2 need?
Seeds for Wizardry v1.0 For MC Forge 1.12.2. Change the file and its required mods may change too.
Install Electroblob's Wizardry first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Magic seeds for Electroblobs Wizardry without breaking your instance.
Built for Magic seeds for Electroblobs Wizardry Seeds for Wizardry v1.0 For MC Forge 1.12.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Seeds for Wizardry v1.0 For MC Forge 1.12.2. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Electroblob's Wizardry first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Seeds for Wizardry v1.0 For MC Forge 1.12.2. It opens that exact file at the source.
About this project
What does Magic seeds for Electroblobs Wizardry add?
Allows the enchantment of seeds using magic crystals to create magic seeds. These seeds then grow into magic flowers as seeds do for wheat. Once they have grown fully you can harvest them and get magic flowers, which in turn can be turned into magic crystals.
As it stands you get a range between 1 and 3 flowers per harvest, each of which turns into 2 crystals, resulting in a range of 2-6 crystals per crop.
The mod absolutely requires Electroblobs wizardry. The game should not start if you do not have it. If somehow it does you will only get wheat from the magic crop.
Project description from CurseForge.
Pick your setup
Magic seeds for Electroblobs Wizardry by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Magic seeds for Electroblobs Wizardry versions and loaders
Seeds for Wizardry v1.0 For MC Forge 1.12.2
SeedsForWizardry 1.0 For MC Forge 1.12.2.jar
3 Sept 2018
Looking for an older file? The official CurseForge project page is in Resources.