CurseForge · Minecraft mod
Zen Toolforge
CraftTweaker utilities for working with Tinker's Construct (or Construct's Armory)
Quick answer
Which Zen Toolforge release should I use?
Zen Toolforge zentoolforge-1.1.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.
Where it goes
Is Zen Toolforge required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Zen Toolforge zentoolforge-1.1.jar need?
zentoolforge-1.1.jar. Change the file and its required mods may change too.
Install CraftTweaker, ModTweaker, Tinkers Construct, MTLib first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 6 come through another mod in the chain.
6 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Zen Toolforge without breaking your instance.
Built for Zen Toolforge zentoolforge-1.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use zentoolforge-1.1.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install CraftTweaker, ModTweaker, Tinkers Construct, MTLib first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 6 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside zentoolforge-1.1.jar. It opens that exact file at the source.
About this project
What does Zen Toolforge add?
Zen Toolforge adds a few minor utilities for working with Tinker's Construct (and Construct's Armory) in CraftTweaker. It does nothing unless CraftTweaker scripts make use of it. To install it, you must install CraftTweaker, ModTweaker, and Tinker's Construct (plus their dependencies in turn). Construct's Armory is supported if it's installed, but it's not required.
The mod includes two significant functions and three minor ones. The two significant ones let CraftTweaker build a tool from a tool definition and a list of materials, and deconstruct tools into their component parts (not including modifier items!). Those are why this mod is called "Zen Toolforge".
I built the mod to fill a need in my own scripting: it allows me to write a script that makes mobs armed with Tinker's Construct weapons in random materials, and armoured the same way with Construct's Armory armour, and set them to drop parts rather than their full armour or tools on defeat.
Some bonus functions let one get an ITICMaterial from an identifier string (dynamically, unlike a bracket handler) and test whether a given item has a trait or modifier.
There's currently a caveat: if you use this in a script that runs before tool materials are loaded, tools may spawn without traits (because the tool materials can't supply their own traits at that point). As a workaround, I recommend using the CraftTweaker updateTag() method to manually apply the trait array NBT. Tools affected by this problem should fix themselves once modified on a Tool Station or Tool Forge.
All the current functions are in the "mods.zentoolforge.Toolforge" module; it should be imported before use. While more documentation is available in the "Pages" section, a list of function signatures follows:
- buildTool(IItemDefinition, ITICMaterial...) : IItemStack
- deconstructTool(IItemStack) : IItemStack[]
- getMaterialFromID(string) : ITICMaterial
- hasTrait(IItemStack, string) : bool
- hasModifier(IItemStack, string) : bool
Feel free to request additional methods or give feedback.
In case it's not obvious from the license: you may freely use this mod in modpacks.
Project description from CurseForge.
Pick your setup
Zen Toolforge by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Zen Toolforge versions and loaders
zentoolforge-1.1.jar
9 Apr 2019
zentoolforge-1.0.jar
8 Apr 2019
Looking for an older file? The official CurseForge project page is in Resources.