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Mechanics - Crafting Ways project artwork

CurseForge · Minecraft mod

Mechanics - Crafting Ways

Adds different crafting mechanics.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mechanics - Crafting Ways release should I use?

Updated 4 years ago
beta file Mechanics 1.1
Game version 1.12.2
Loader Forge

Mechanics - Crafting Ways Mechanics 1.1 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is Mechanics - Crafting Ways required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mechanics - Crafting Ways Mechanics 1.1 need?

Mechanics 1.1. Change the file and its required mods may change too.

1 required mod needs a matching file

Install CraftTweaker, Resource Loader first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

CraftTweaker Needed by Mechanics - Crafting Ways Mechanics 1.1
required
Matching file found Matched file: CraftTweaker2-1.12-4.1.20.699.jar
Just Enough Items (JEI) Optional for Mechanics - Crafting Ways Mechanics 1.1
optional
Matching file found Matched file: 4.16.5.1030 for Forge 1.12.2
Resource Loader Needed by Mechanics - Crafting Ways Mechanics 1.1
required
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Mechanics - Crafting Ways without breaking your instance.

Built for Mechanics - Crafting Ways Mechanics 1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Mechanics 1.1. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install CraftTweaker, Resource Loader first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Mechanics 1.1. It opens that exact file at the source.

About this project

What does Mechanics - Crafting Ways add?

Mechanics - Crafting Ways

Go To Website

This mod adds some crafting mechanics to spice up modpacks.
By itself, this mod adds almost nothing to the game, and must be configured to add recipes.
Most recipes are available through CraftTweaker.
Crushing Block

The Crushing Block can be dropped on top of blocks to crush them.

Example usage:

<br>mods.mechanics.addCrushingBlockRecipe(<br>    [<minecraft:iron_ingot>] // item that is crushed<br>    [<minecraft:gold_ingot> , <minecraft:diamond>], // possible resulting items<br>    [0.75, 0.25] // probabilities of each possible result<br><br>);<br><br>
***
Alloying Furnace

The Alloy furnace requires fuel to transform two items into a third. The order does not matter.

Example usage:

<br>mods.mechanics.addAlloyFurnaceRecipe(<br><br>    <minecraft:iron_ingot>, // one input item<br><br>    <minecraft:gold_ingot>, // other input item<br><br>    <minecraft:diamond> // resulting item<br><br>);<br><br>
***
Transforming Items with the Nether Portal

Throw items into the Nether Portal and they come out transformed!

Example usage:

<br>mods.mechanics.addNetherPortalRecipe(<br><br>    <minecraft:iron_ingot>, // item thrown in<br><br>    <minecraft:gold_ingot> // item that comes out<br><br>);<br><br>
***
Drying Table

Similar to Drying Racks from Tinker's and Primal Core. Time will transform an item stack into another.



Example usage:

<br>mods.mechanics.addDryingTableRecipe(<br><br>    <minecraft:rotten_flesh>, // item placed<br><br>    <minecraft:leather> // final dried item<br><br>);<br><br>

or

<br>mods.mechanics.addDryingTableRecipe(<br><br>    <minecraft:rotten_flesh>, // item placed<br><br>    <minecraft:leather>, // final dried item<br><br>    <1200> // time it takes to dry, in ticks<br><br>);<br><br>
***
Martlets

Martlets to crack drown blocks. Comes in four varieties, stone, iron, gold and diamond.

Example usage:

<br>mods.mechanics.addMartletRecipe(<br><br>    <minecraft:sandstone:0>, // block broken by a Martlet<br><br>    <minecraft:sand:0> // resulting item that drops<br><br>);<br><br>
***
Amplifying Tube

The Amplifying Tube can transform blocks in world into other blocks or into liquids.
Simply place two to eight amplifying tubes vertically, and the block immediately beneath them will transform!



Example usage:

<br>mods.mechanics.addTubeRecipe(<br><br>    <minecraft:leaves:0>, // block placed on the bottom<br><br>    <liquid:water> // resulting liquid<br><br>);<br><br>

or

<br>mods.mechanics.addTubeRecipe(<br><br>    <minecraft:cobblestone>, // block placed on the bottom<br><br>    <minecraft:stone:0> // resulting block<br><br>);<br><br>
***
Burst Seeds

Burst Seeds are tiny blocks that, after some random amount of time, will burst into a bunch of copies of a resource.



Burst Seeds, unfortunately, do not use CraftTweaker. Instead, you need to create a file called "mechanics_burst_seeds.txt" in your scripts folder.
Inside, you can add or remove burst seeds, one per line.
There are three ways of creating burst seeds (without the quotes):
"burst seed registry name" "block or item registry name" "block or item metadata"
"burst seed registry name" "block or item registry name" "block or item metadata" "any texture"
"burst seed registry name" "block or item registry name" "block or item metadata" "minimum number" "maximum number" "any texture"

Example mechanics_burst_seeds.txt file:
<br>remove burst_seed_end_stone<br>burst_seed_sea_lantern minecraft:sea_lantern 0<br>burst_seed_furnace minecraft:furnace 0 minecraft:furnace_front_off<br>burst_seed_heavy_block mechanics:heavy_block 0 64 64 mechanics:heavy_block<br><br>
***
All CraftTweaker Methods:


Add a recipe for the Alloy Furnace.
mods.mechanics.addAlloyFurnaceRecipe((IIngredient, IIngredient, IItemStack)<br><br>
Add a recipe for the Crushing Block. The number of probabilities must be the same as the number of outputs. If the sum of the probabilities isn't 1, there is a chance for an output of nothing.
mods.mechanics.addCrushingBlockRecipe(IItemStack[], IItemStack[], double[])<br><br>
Add a recipe for the Crushing Block. The number of probabilities must be the same as the number of outputs. If the sum of the probabilities isn't 1, there is a chance for an output of nothing.
mods.mechanics.addCrushingBlockRecipe(IItemStack, IItemStack[], double[])<br><br>
Add a recipe for the Drying Table.
mods.mechanics.addDryingTableRecipe((IIngredient, IItemStack)<br><br>
Add a recipe for the Drying Table specifying the time in ticks.
mods.mechanics.addDryingTableRecipe((IIngredient, IItemStack, int)<br><br>
Add a recipe for the Martlet.
mods.mechanics.addMartletRecipe((IIngredient, IItemStack)<br><br>
Add a new transformation recipe through the nether portal. It is not possible to change the number of items this way. 1 to 1 transformations only.
mods.mechanics.addNetherPortalRecipe(IItemStack, IItemStack)<br><br>
Add a recipe for the Tube with a solid block output.
mods.mechanics.addTubeRecipe(IItemStack, IItemStack)<br><br>
Add a recipe for the Tube with a solid block output.
mods.mechanics.addTubeRecipe(IItemStack[], IItemStack)<br><br>
Add a recipe for the Tube with a liquid output.
mods.mechanics.addTubeRecipe(IItemStack, ILiquidStack)<br><br>
Add a recipe for the Tube with a liquid output.
mods.mechanics.addTubeRecipe(IItemStack[], ILiquidStack)<br><br>
Remove a recipe for the Crushing Block.
mods.mechanics.removeCrushingBlockRecipe(IItemStack)<br><br>

Remove a recipe for the Martlet.
mods.mechanics.removeMartletRecipe((IIngredient)<br><br>
Remove a nether portal transformation recipe.
mods.mechanics.removeNetherPortalRecipe(IItemStack)<br><br>
Remove a recipe for the Tube.
mods.mechanics.removeTubeRecipe(IItemStack)<br><br>

****Feel free to join the discord and share your ideas and feedback!

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Project description from CurseForge.

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Mechanics - Crafting Ways by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

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Recent files

Mechanics - Crafting Ways versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.