CurseForge · Minecraft mod
Utility Staffs 2 - InsaneGames_ Module
A collection of InsaneGames_'s materials for US2
Quick answer
Which Utility Staffs 2 - InsaneGames_ Module release should I use?
Utility Staffs 2 - InsaneGames_ Module [1.12.2] InsaneGames_ Collection (1.0.0) targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.
Where it goes
Is Utility Staffs 2 - InsaneGames_ Module required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Utility Staffs 2 - InsaneGames_ Module [1.12.2] InsaneGames_ Collection (1.0.0) need?
[1.12.2] InsaneGames_ Collection (1.0.0). Change the file and its required mods may change too.
Install Utility Staves 2, Vulcanite, Galaxite Ore, Carbonado first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 11 come through another mod in the chain.
11 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Utility Staffs 2 - InsaneGames_ Module without breaking your instance.
Built for Utility Staffs 2 - InsaneGames_ Module [1.12.2] InsaneGames_ Collection (1.0.0). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [1.12.2] InsaneGames_ Collection (1.0.0). It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Utility Staves 2, Vulcanite, Galaxite Ore, Carbonado first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 11 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [1.12.2] InsaneGames_ Collection (1.0.0). It opens that exact file at the source.
About this project
What does Utility Staffs 2 - InsaneGames_ Module add?
This mod uses 3 mods made by InsaneGames_ for materials in US2
- InsaneGames_ Collection -
This module currently includes 3 staffs out of the following materials:
Galaxite, Carbonado, Vulcanite
The following staffs have abilities beyond the extra main and off hand abilities:
Galaxite Staff - Special passive that saves you from falling into the void by levitating you high up in the air. You are going to want to be ready to break your fall.
Vulcanite Staff - Special passive that saves you from burning temporarily.
For both this takes a lot of durability and has a cooldown that is shown in the bottom right corner of the screen with a special bar.
The cooldown for these abilities is stored in the player, not the item, so having multiple staffs will not allow you to use these passives any faster.
(See Images to see what it looks like)
This mod has a glitch currently that when quitting or switching dimensions, the cooldown bar disappears. The cooldown is still there and the passives can be reactivated before they are supposed to. This will create a sort of ghost effect where the ability is given where the game thinks it hasn't given it to you. This will cause the passive potion effects to be infinite, and in both cases can be deadly as both has their own downside to such.
Mod Maker's Notes:
I really liked the materials in the three mods byInsaneGames_, and i felt that they could have unique abilities as staffs. I am really proud of how this module turned out, even if it adds very little overall. It is still new and more will most likely be added later.
Required Mods for module:
Suggested Mods:
Project description from CurseForge.
Pick your setup
Utility Staffs 2 - InsaneGames_ Module by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Utility Staffs 2 - InsaneGames_ Module versions and loaders
[1.12.2] InsaneGames_ Collection (1.0.0)
[1.12.2] Utility-Staffs-2 (InsaneGames_ Collection) 1.0.0.jar
1 Jan 2020
Looking for an older file? The official CurseForge project page is in Resources.