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Utility Staffs 2 - Tinker's Module project artwork

CurseForge · Minecraft mod

Utility Staffs 2 - Tinker's Module

Tinker's Construct module for US2

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Utility Staffs 2 - Tinker's Module release should I use?

Updated 6 years ago
Latest stable file [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1
Game version 1.12.2
Loader Forge

Utility Staffs 2 - Tinker's Module [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Utility Staffs 2 - Tinker's Module required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Utility Staffs 2 - Tinker's Module [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1 need?

[1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Utility Staves 2, Tinkers Construct, Mantle first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.

2 listed on this file 13 pulled in by those mods
Utility Staves 2 Needed by Utility Staffs 2 - Tinker's Module [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1
required
Matching file found Matched file: [1.12.2] Utility-Staffs-2 (Main) 1.2.2
Tinkers Construct Needed by Utility Staffs 2 - Tinker's Module [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1
required
Matching file found Matched file: TConstruct-1.12.2-2.13.0.183.jar
Mantle Needed by Tinkers Construct
pulled in
Matching file found Matched file: Mantle-1.12-1.3.3.55.jar
Vulcanite Needed by Utility Staffs 2 - InsaneGames_ Module
pulled in
Matching file found Matched file: [1.12.x] Vulcanite 1.5.3
Galaxite Ore Needed by Utility Staffs 2 - InsaneGames_ Module
pulled in
No matching file
Carbonado Needed by Utility Staffs 2 - InsaneGames_ Module
pulled in
Matching file found Matched file: [1.12.x] Carbonado 1.5.2
Just Enough Items (JEI) Needed by Utility Staffs 2 - Biomes O' Plenty Module
pulled in
Matching file found Matched file: 4.16.5.1030 for Forge 1.12.2
Biomes O' Plenty Needed by Utility Staffs 2 - Biomes O' Plenty Module
pulled in
Matching file found Matched file: BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar
Quark Needed by Utility Staffs 2 - Quark Module
pulled in
Matching file found Matched file: Quark-r1.6-179.jar
AutoRegLib Needed by Quark
pulled in
No matching file

13 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Utility Staffs 2 - Tinker's Module without breaking your instance.

Built for Utility Staffs 2 - Tinker's Module [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Utility Staves 2, Tinkers Construct, Mantle first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [1.12.2] Utility-Staffs-2 (Tinkers Pack) 1.1.1. It opens that exact file at the source.

About this project

What does Utility Staffs 2 - Tinker's Module add?

This does not add new types of weapons to Tinker's. It just uses materials from the mod as materials for Utility Staffs 2.

As of 1.1.0 the main mod of US2 is now required

- Tinker's Module -

This module currently includes 7 staffs out of the following materials:

Seared Brick, Knightslime, Pigiron, Cobalt, Ardite, Manyullyn, [New] Slime

This module currently incudes 1 modifier:

Slime Endcover - (Not useable currently)

The following staffs have abilities beyond the extra main and off hand abilities:

Pigiron - Passively refills hunger when in either hand

Cobalt - Power increases if used in quick succession

Ardite - Faster use, but less power with lower durability

Manyullyn - Fater use and greater power, but more durability consumption with lower durability

Slime - Mainhand ability covers horizontal distance, offhand fall absorb also gives a couple seconds of lower level jump boost

Required Mods for module:

Tinker's Construct

Utility Staffs 2

Suggested Mods:

JEI

Project description from CurseForge.

Pick your setup

Utility Staffs 2 - Tinker's Module by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Utility Staffs 2 - Tinker's Module versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.