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CreRaces Classic project artwork

CurseForge · Minecraft mod

CreRaces Classic

Ever wanted to be more than just a human? Explore new races in CreRaces!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CreRaces Classic release should I use?

Updated 3 months ago
alpha file CreRaces - 1.21.1 - 2.0.0pre1
Game version 1.21.1
Loader NeoForge

CreRaces Classic CreRaces - 1.21.1 - 2.0.0pre1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is CreRaces Classic required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does CreRaces Classic CreRaces - 1.21.1 - 2.0.0pre1 need?

CreRaces - 1.21.1 - 2.0.0pre1. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Pehkui, Twilight Lib first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

3 listed on this file 2 pulled in by those mods
Pehkui Needed by CreRaces Classic CreRaces - 1.21.1 - 2.0.0pre1
required
Matching file found Matched file: [1.21] [NeoForge] Pehkui 3.8.3
Just Enough Items (JEI) Optional for CreRaces Classic CreRaces - 1.21.1 - 2.0.0pre1
optional
Matching file found Matched file: 19.70.0.469 for NeoForge 1.21.1
Twilight Lib Needed by CreRaces Classic CreRaces - 1.21.1 - 2.0.0pre1
required
Matching file found Matched file: [NeoForge] Twilight Lib - 1.21.1 - dev260819a
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.21.1-0.5.5 for NeoForge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.7.1 for NeoForge 1.21.1

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add CreRaces Classic without breaking your instance.

Built for CreRaces Classic CreRaces - 1.21.1 - 2.0.0pre1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use CreRaces - 1.21.1 - 2.0.0pre1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Pehkui, Twilight Lib first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside CreRaces - 1.21.1 - 2.0.0pre1. It opens that exact file at the source.

About this project

What does CreRaces Classic add?

Mod Logo

Remember to install ALL dependencies for the mod to work correctly!
(REWRITE IN PROGRESS, I APOLOGIZE FOR THE INCONVENIENCE!)

(Please consider downloading from Modrinth as well)

Ever wanted to be more than just a human?

Welcome to CreRaces Classic! This mod introduces unique races, each with distinct abilities that shape how they interact with the world, adapt to different environments, and use special skills to enhance your Minecraft experience while overcoming any challenges along the way!

If you’re not happy with the race you chose, the Race Changer item lets you change it.

(Creative mode only)

Fabric/Origins port? Kinda?

Donate Available for Forge Available for NeoForge Join the Discord

https://discord.gg/QagkwvSWtC

Modrinth

Active polls:

Rewrite Race Priority? Click here

Minecraft Version? Closed atm...

Race Tier List: Click here

The Next Rework: Closed atm...

Favorite Race? Closed atm...

Races as of 1.1.9.4:

+ Undead (Wiki)

+ Dwarf (Wiki)

+ Dragonborn (Wiki)

+ Harpy (Wiki)

+ Fairies (Wiki)

+ Mermaid (Wiki)

+ Elementalist (Wiki)

+ Golem (Wiki)

+ Nymphs (Wiki)

+ Lycanthrope (Wiki)

+ Giant (Wiki)

+ Elf (Wiki)

+ Velox (Wiki)

+ Pixie (Wiki)

+ Troll (Wiki)

+ Orc (Wiki)

+ Kitsune (Wiki)

+ Ratkin (Wiki)

+ Slime (Wiki)

+ Goblin (Wiki)

Versions prior to 1.1.9.2 had their race information stored in a Patchouli book.

Videos:

A quicky by Topothetop: (5:13)

A pretty long and indepth talk about the current and future of CreRaces by Azeroth76:

CreRaces Servers:

Beasts and Magic - A server modpack that's owned by LevyTrotsky and developed/maintained by TeyTey428 which is designed to: Better the experience and add more content to the game. For example Biomes o' plenty to add more biomes into the game and more building blocks in general.

Kitsune Café - A server modpack that's developed/maintained by PrismaticRose which has: Races, Quests, Dungeons, Events, Seasons, Vein Mining, Shaders, TONS of building blocks, magic, RPG, and a little bit of spooky chaos! Adventure to your heart's content as there is no shortage of things to explore, pillage, collect, tame, and conquer. But be warned, some many creatures and beasts wish to see your demise, and so too will the darkness consume you. With great challenges comes great reward, and with patience comes success. Will you be able to tame the wilds?

Buncraft - A server modpack that's developed/maintained by Rina Ryusagi which contains: CreRaces, MineColonies, Ars Nouveau, Malum, Mana & Artifice, Create, Pneumatic Craft, Immersive Engineering, Better Combat, Epic Fight, Improved Mobs, Tetra, Apotheosis, Traveler's Backpack, Nomadic Tents and a lot more!

Supported Mods:

Mermaid Tail Mod & Mermod for the Mermaid race, If installed gives the Mermaid users a Deep Sea Necklace.

Wings some races uses Wings as a part of their kit meaning it isn't needed but I would recommend using it if you can!

Vampirism some races cannot become Vampires.

Werewolves some races cannot become Werewolves.

Incompatible Mods:

Medieval Craft when installed a lot of Vikings will spawn inside of the Fairy Tree for some reason.

TRansliterationLib has gotten reports that it might cause some issues with either CreRaces or Pehkui!

Other mods that use Pehkui might not work as intended!

Cromta's Solo Leveling mod causes some issues with the mod, seems to be blocking some calls from being executed or similar.

Performant seems to case movement related issues with Pehkui.

Known bugs:

The mod Identity Fix (Morph) causes all flying races to loose their ability to fly... (Except the Kitsune)

There are a lot of balance problems at the moment and if you happen to see something that's really OP please let me know!

Supported Versions:

1.7.10: N/A: None

1.12.2: N/A: None

1.14.4: N/A: None

1.15.2: AWS: "Abandonware Support"

1.16.5: AWS: "Abandonware Support"

1.17.1: AWS: "Abandonware Support"

1.18.2: AWS: "Abandonware Support"

1.19.2: CLS: "CreRaces Legacy Support"

1.19.4: CLS: "CreRaces Legacy Support"

1.20.1: LTS: "Long Term Support"

1.20.4: CLS: "CreRaces Legacy Support"

1.20.6: CLS: "CreRaces Legacy Support"

1.21.1: LTS: "Long Term Support"

(1.21.2+ Will not be supported by CreRaces Classic)

Do Note that CreRaces & CreRaces Classic support newer but fewer versions than CreRaces Legacy!

FAQ:

  1. How do I change race? - You can reset your race by either entering the command "/creraces reset <username>" or by using a "Race changer" item.
    (Cheats does need to be enabled to use the "/creraces" command however)

  2. Will a config be added to the mod? - Yes, the individual race configs are located in the "creraces" sub-folder in the config folder.

  3. Backporting? - Not at the moment but when the mod is finished there is a chance of that happening but a lot of things that CreRaces use like for example Attributes didn't exist in versions prior to 1.16.5.

  4. Will you add physical features to the races? - Yes, at some point in the future a custom renderer for Twilight Lib is planned, what it will be capable of I don't yet know for sure.

  5. I can't find some races in the SelectionGUI? - Some races are sub-races of other races like the Velox is a sub-race of the Elves so you will find them under the Elves tab.

  6. What is AP / AD and what does it do? - It's different kinds of scaling options. (Check the pins in the Discord's general chat for more info)

  7. Porting? Not at the moment, all supported version are listed on the CurseForge & Modrinth pages.

  8. Fabric port? - Kinda? As there are a lot of good race mods for Fabric already so I don't see the need for a full port but, for a somewhat experimental port of CreRaces called CreOrigins you can find that on it's own page under that name.

  9. How does runes work? - If you're playing as either the Elementalist or Elf you can right-click with any elemental rune to gain its enhancement. You can craft them using the Runic Altar, I recommend using JEI for the recipes.

  10. How does Coins work? - Coins are dropped by either Undead or Illager mobs which are automatically added to your Wallet which can be spent inside of the Item Shop block.

  11. How does Skillpoints work? - You gain Skillpoints by converting Coins into Skillpoints inside the Item Shop block, Skillpoints are used by some races to level-up certain abilities like the Golem.

  12. How do I move the RaceHUD? - In versions prior to 1.1.9 it scaled with your GUI size meaning if it's in the middle of the screen the odds are that you're on a smaller GUI scale. So to fix it you have 2 options, either change your GUI scale or type "/racegui" to hide it.

  13. The Runic Ritual doesn't work! - The Runic Ritual is very sensitive and will only work if everything is set up correctly, make sure to check the Runic Handbook for information on this.

  14. The Runic Ritual code doesn't work! - There was a bug in 1.1.9 that caused the Ritual Lab to generate with the same code all the time (8006) so if that's the number on your wall it's wrong, contact me about information on how to fix it.

  15. What does this do? - The Wiki can be found under the Wiki tab on this page, though feel free to ask in the discord server about anyhting!

Credits:

Developers:

mc_jojo3

Textures:

Items/Blocks/Misc: MooseGoneMad & mc_jojo3

Splash Art: Qrow & Unknown

Sound:

Music: TeyTey428 & Crippledcarl1

Sound Effects: mc_jojo3 & Unknown

Lore:

Azeroth76

HolyKnight1996

LunarMoon

Translations: (Currently broken)

English - mc_jojo3

Swedish - intnet1_ & mc_jojo3

Russian - Destroyer4ik & Semandir

Ideas:

Azeroth76

Beari

Shubble

Nely

TeyTey428

The Error

LunafeyLazuli🌸

SukiDoodles

Pepeba Peba

HolyKnight1996

LunarMoon

Duck Overlord

MooseGoneMad

Topothetop

Xexas

These are subject to change!!!

If you'd like to help out in the making of models, textures etc.

(coding is fine for now but anything else is very appreciated and will speed up development time massively!)

Made by: mc_jojo3

Project description from CurseForge.

Pick your setup

CreRaces Classic by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

8 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CreRaces Classic versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.