
Modrinth · Minecraft mod
LOTR Info
Adds hover tooltips to Pouches (chest-like GUI), Weapons (bane tracker), Kegs (brew info), a Time HUD, and Waypoint Info for LOTR: Renewed Extended.
Quick answer
Which LOTR Info release should I use?
LOTR Info 1.2.6 targets 1.16.5 with Forge. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is LOTR Info required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does LOTR Info 1.2.6 need?
1.2.6. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add LOTR Info without breaking your instance.
Built for LOTR Info 1.2.6. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.6. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.6. It opens that exact file at the source.
About this project
What does LOTR Info add?
Basic Info
LOTR Info is a mod for LOTR: Renewed Extended that adds highly customizable hover tooltips to pouches, kegs, and weapons with bane progress along with a HUD for the LOTR daylight cycle and additional information on waypoints.
Cloth Config API Is required for the in-game config menu, if that’s not an option you can use the custom command config, or edit lotrinfo-client.toml in your .minecraft/config folder. If you’re not using the GUI you should read the config section of this description so you can understand all the options.
If you find an issue that isn't in "Known Issues" at the bottom of this page, let me know and I'll try to fix it. You can make suggestions or comment bugs in my Google Doc.
Pouch Tooltips

You can turn off or customize the colored background, and show some default lines of lore.
Bane Tracker Tooltips

The lines are always sorted by the number of kills, but you can customize how they will look.
Keg Tooltips

You can disable the drink’s lore, or require shift (rebindable)
Time HUD

Time left is exactly when mobs will start or stop spawning, which I tested to be 26,375-45,625 out of the 48,000 tick cycle.
Waypoint Info

By default, the listed unlock locations require holding Shift, but every line is customizable. (the locations can be matched with an area based on the text at the bottom of the screen when hovering over it)
Keybinds
- Open Config GUI (default: Not Bound)
- Show Hidden Tooltips (default: Left Shift)
- Toggle HUD (Default: Control + H)
- Toggle Mod (Default: Not Bound)
- Hover Inside Pouches (default: Left Control)
Commands
You can use /lotrinfo, or /li for short. The config file directory is used as the command directory, so you'll see each config tab show up as an argument, with specific config options or subdirectories after.
There are also hard coded options, "all" and "reset". All flattens the directory so that every option will show up after /li all. Reset allows you to reset all the options in a given category, every single option, or the keybinds from this mod.
When setting the value of a config option, there are always two other options, "help", and "reset". Help will send a message in chat with the display name, description, value type, and default value. Reset will reset this specific setting to it's default value.
Features and Configuration
All text editing allows the use of formatting codes, so &e is yellow.
General Settings general_settings
Enable Mod - Toggles all mod functionality.
enable_moddefault:truePercentage Rounding - Choose what number to round the percentage displays to, for example 0.1 rounds to tenths.
percentage_roundingdefault:0.01, range:0.001-100Numerical Alignment - Forces the alignment display on the HUD to always use numbers.
numerical_alignmentdefault:true
Pouch Tooltips pouch_display
Enable Pouch Tooltips - Toggles the pouch tooltips display.
enable_pouchdefault:trueHold Key for Pouch Tooltips - Requires the "Show Hidden Tooltips" keybind to be pressed for the pouch tooltips display.
pouch_key_requireddefault:falseDeitalicize Pouch Names - Removes the italic styling on pouch names in tooltips and above the hotbar.
deitalicize_namedefault:trueReturn Mouse on Release - Resets the cursor to where it was before you pressed the "Hover Items in Pouch" key.
mouse_resetdefault:truePouch Coloring - Color background slots based on pouch color.
pouch_coloringdefault:trueDefault Background Color - Hex color for the background if Pouch Coloring is off or pouch isn't dyed (#RRGGBB).
default_bg_colordefault:"#FFFFFF"Lore Hiding Options
(First option is to hide a line, second is to invert that when the "Show Hidden Tooltips" key is held.)
- Default Item List - Toggle the LOTR Provided item list.
hide_item_listdefault:true,invert_hide_item_listdefault:false - Slots In Use - Toggle the slots in use counter from LOTR.
hide_slots_counterdefault:true,invert_hide_slotsdefault:true - Dyed - Toggle the dyed text from vanilla and LOTR.
hide_dyeddefault:true,invert_hide_dyeddefault:true - Picked Up New Items - Hide "Picked up new items" text.
hide_picked_up_newdefault:true,invert_hide_picked_updefault:true
Bane Tracker bane_tracker
Enable Bane Tracker - Toggles the bane tracker display.
enable_banedefault:trueHold key for Bane Tracker - Requires the "Show Hidden Tooltips" keybind to be pressed to see the keg tooltips.
bane_key_requireddefault:trueShow Above Attributes - Move the bane tracker display above the attribute modifier section.
bane_above_attributesdefault:falseBane Text Format - How the bane tracker display will look.
bane_text_formatdefault:"&7%race% - %kills%/100"Category Specific Variables:
%race% - The race to get bane against.
%kills% - The number of kills on that race.
Time HUD time_hud
Enable Time HUD - Toggles the time hud display.
enable_huddefault:trueDisplay Format - How the text will look.
hud_formatdefault:"&e%h%:%m% %a% &7(%m_left%m %s_left%s left)"Text Shadow - Toggles text shadows in the HUD.
hud_shadowdefault:trueText Background - Toggles the text background of the HUD.
hud_backgrounddefault:falseBackground Color - The color of the text background in ARGB (#AARRGGBB) Hex format. The format goes like this: alpha (transparency), red, green, and blue intensity, with two digit numbers from 0 to F where A = 11, #80FF0000 would be 50% transparency with 100% red.
hud_background_colordefault:"#40000000"Text Size (%) - The size of the text in the time hud, 50% would be half the size and 200% would be double.
hud_scaledefault:100range:1.0-1000.0Vertical Position (%) - The percent of the way down your screen the hud will appear from the HUD's anchor point.
hud_ydefault:1range:0.0-100.0Vertical Anchor - Display the HUD above, in the middle, or below the vertical position. (anchor top = display below)
hud_y_anchordefault:"TOP"allowed values:TOP, MIDDLE, BOTTOMHorizontal Position (%) - The percent of the way across your screen from the left that the hud will appear from the HUD's anchor point.
hud_xdefault:0.5range:0.0-100.0Horizontal Anchor - Display the HUD to the left, center, or right of the horizontal position. (anchor left = display right)
hud_x_anchordefault:"LEFT"allowed values:LEFT, CENTER, RIGHTCategory Specific Variables:
%h% - The in game daylight cycle's hours. (12-hour)
%h24% - The in game daylight cycle's hours. (24-hour)
%m% - The in game daylight cycle's minutes.
%a% - AM or PM for the 12 hour clock.
%m_real% - The amount of real minutes into the game's 40 minute daylight cycle.
%s_real% - The amount of real seconds into the game's daylight cycle % 60. (remainder after minutes)
%m_left% - The amount of real minutes until mobs will start/stop spawning for the night.
%s_left% - The amount of real seconds until mobs will start/stop spawning for the night % 60.
%dn% - says if it's currently "Day" or "Night" for the time left display.
%!dn% - inverted version of %dn% Day = Night, Night = Day.
Keg Tooltips keg_tooltips
Enable Keg Tooltips - Toggles the keg tooltips display.
enable_keg_infodefault:trueHold key for Keg Tooltips - requires the "Show Hidden Tooltips" keybind to be pressed to see the keg tooltips.
keg_key_requireddefault:falseShow Drink Lore - Shows the lore of the drink brewed inside the keg below the other info.
show_drink_loredefault:trueWhen to Show Drink Lore - Determines when the Drink Lore is visible, held means the "Show Hidden Tooltips" keybind is down, finished means the keg is done brewing.
lore_display_modedefault:"FINISHED_OR_HELD", allowed values:ALWAYS, IF_FINISHED, IF_HELD, FINISHED_OR_HELD, FINISHED_AND_HELDHide LOTR: Renewed Extended's Lore - Hides the lore LOTR: Renewed Extended now displays by default.
hide_re_keg_loredefault:trueHide LOTR:RE's Advanced Lore - Hides the extra lore LOTR: Renewed Extended now displays when advanced tooltips is enabled.
hide_re_adv_keg_loredefault:trueLine Editing - Not Started - Text that will display on kegs with a recipe that haven't started.
not_started_linesdefault:["&7%type%", "&7Not Started"]Line Editing - Brewing - Text that will display on kegs that were in the middle of brewing.
brewing_linesdefault:["&7%type% - %potency%", "&7%percent%% %m%m %s%s Left", "&8%percent_max%% %m_max%m %s_max%s Max"]Line Editing - Finished - Text that will display on kegs that have finished brewing.
finished_linesdefault:["&7%type% - %potency%", "&7%count%/16 Remaining"]Category Specific Variables:
%type% - The name of the brewed drink, ex: "Athelas Brew".
%potency% - The Potency level. (if it's currently breing it'll show the potency level that it's brewing, not the one it already achieved)
%count% - The number of remaining drinks.
%percent% - The percentage progress towards the next potency tier.
%percent_max% - The percentage progress towards the maximum potency tier.
%m% The number of minutes left until the next potency tier.
%s% The number of seconds left until the next potency tier % 60. (remainder after minutes)
%m_max% The number of minutes left until the maximum potency tier.
%s_max% The number of seconds left until the maximum potency tier % 60.
Waypoint Info waypoint_info
Enable Waypoint Info - Toggles the custom waypoint info display.
enable_waypoint_infodefault:trueImprove Locked Waypoint Info - Adds extra information on why a waypoint is locked
improve_locked_infodefault:trueCoordinates Visibility - Determines when to show the coordinates in the waypoint tooltips.
coords_visibilitydefault:"ALWAYS"allowed values:ALWAYS, KEY_NOT_HELD, KEY_HELD, NEVERDistance Visibility - Determines when to show the distance in the waypoint tooltips.
distance_visibilitydefault:"ALWAYS"allowed values:ALWAYS, KEY_NOT_HELD, KEY_HELD, NEVERAlignment Visibility - Determines when to show the alignment in the waypoint tooltips.
alignment_visibilitydefault:"ALWAYS"allowed values:ALWAYS, KEY_NOT_HELD, KEY_HELD, NEVERUnlock Location Visibility - Determines when to show the unlock location(s) in the waypoint tooltips.
location_visibilitydefault:"KEY_HELD"allowed values:ALWAYS, KEY_NOT_HELD, KEY_HELD, NEVERDescription Visibility - Determines when to show the description in the waypoint tooltips.
description_visibilitydefault:"KEY_NOT_HELD"allowed values:ALWAYS, KEY_NOT_HELD, KEY_HELD, NEVERCoordinates Order Index - Starting from the top, choose where to place the Coordinates.
coords_orderdefault:1, range:1-10Distance Order Index - Starting from the top, choose where to place the Distance.
distance_orderdefault:2, range:1-10Alignment Order Index - Starting from the top, choose where to place the Alignment.
alignment_orderdefault:3, range:1-10Unlock Location Order Index - Starting from the top, choose where to place the Unlock Location.
location_orderdefault:5, range:1-10Description Order Index - Starting from the top, choose where to place the Description.
description_orderdefault:4, range:1-10
Known Issues
Tooltips of variables on the config screen render behind the scrollbar.
Config word wrap doesn't preserve § color code formatting.
LOTR tooltips have a word wrap function which can the pouch tooltips on high GUI scale to resolution ratios.
Project description from Modrinth.
Pick your setup
LOTR Info by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
LOTR Info versions and loaders
1.2.6
LOTR-Info-1.2.6.jar
23 Aug 2026
1.2.5
LOTR-Info-1.2.5.jar
6 May 2026
1.2.4
LOTR-Info-1.2.4.jar
3 May 2026
1.1.5
LOTR-Info-1.1.5.jar
27 Apr 2026
1.1.2
LOTR-Keg-Tooltips-1.1.2.jar
26 Apr 2026
1.1.1
LOTR-Keg-Tooltips-1.1.1.jar
25 Apr 2026
Looking for an older file? The official Modrinth project page is in Resources.