
Modrinth · Minecraft mod
WolfSwordMod - Wolf equips Swords and Spins!
Wolves now can hold sword and SPIN-ATTACK with them!
Quick answer
Which WolfSwordMod - Wolf equips Swords and Spins! release should I use?
WolfSwordMod - Wolf equips Swords and Spins! 1.2.8 targets 1.20.1, 1.20.2, 1.20.3 with Forge. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is WolfSwordMod - Wolf equips Swords and Spins! required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does WolfSwordMod - Wolf equips Swords and Spins! 1.2.8 need?
1.2.8. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add WolfSwordMod - Wolf equips Swords and Spins! without breaking your instance.
Built for WolfSwordMod - Wolf equips Swords and Spins! 1.2.8. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.8. It targets 1.20.1, 1.20.2, 1.20.3 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.8. It opens that exact file at the source.
About this project
What does WolfSwordMod - Wolf equips Swords and Spins! add?
Wolves now can hold sword and SPIN-ATTACK with them!
Give the wolf a sword and have fun.
Right-click and crouch to take sword from wolf.
Adding your own swords:
Out of the box wolves will use every vanilla sword and almost every modded one, so most people never need to touch this. If a sword from another mod is being ignored, you can add it yourself with a datapack.
Make this folder inside your world:
/datapacks/my_wolf_swords/
Put a pack.mcmeta in it:
{
"pack": { "pack_format": 15, "description": "Extra wolf swords" }
}
Then create data/wolfswordmod/tags/items/swords.json inside that same folder and list the items you want, using the id shown by pressing F3+H in game:
{
"replace": false,
"values": [
"somemod:ruby_sword",
"othermod:cursed_blade"
]
}
Keep "replace": false so your list is added to the built-in one instead of wiping it. Reload with /reload or by rejoining the world.
To stop wolves using a sword, use the same setup but name the file swords_excluded.json instead. Exclusions win over everything, so this is how you ban a weapon that the mod picks up automatically. A wolf already carrying a sword you just banned will drop it on the ground.
Project description from Modrinth.
Pick your setup
WolfSwordMod - Wolf equips Swords and Spins! by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader build1.20
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WolfSwordMod - Wolf equips Swords and Spins! versions and loaders
1.2.8
wolfswordmod-1.2.8.jar
8 Sept 2026
1.1.0
wolfswordmod-1.1.0.jar
5 Sept 2026
1.0.0
wolfswordmod-1.0.0.jar
22 Apr 2025
Looking for an older file? The official Modrinth project page is in Resources.