
Modrinth · Minecraft mod
TFC Caelum
Making Caelum compatible with and use TerraFirmaCrafts calendar and season system plus more
Quick answer
Which TFC Caelum release should I use?
TFC Caelum 1.2 targets 1.20.1 with Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 3 required mods have matching files.
Where it goes
Is TFC Caelum required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does TFC Caelum 1.2 need?
1.2. Change the file and its required mods may change too.
Install TerraFirmaCraft, Caelum, Patchouli first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add TFC Caelum without breaking your instance.
Built for TFC Caelum 1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install TerraFirmaCraft, Caelum, Patchouli first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2. It opens that exact file at the source.
About this project
What does TFC Caelum add?
This is an addon for TerraFirmaCraft that bridges the mechanics and features of Caelum to elements of TerraFirmaCraft, such as its calendar and season system. This addon further expands upon the features provided by Caelum, and adds the following:
- Lunar eclipses (aka blood moons)
- Solar eclipses
- Planets
- Rainbows after it has rained
- Increased surface monster presence during blood moons, and even higher if a supermoon is actual simultaneously
There's no guarantee that the mod will work with any random mod that also makes changes to e.g. the moon cycle and/or location of either the sun and/or the moon on the sky. Additionally disable TFC's Calendar Sensitive Moon Phases configuration, as otherwise the moon phases will be out of place.
This naturally requires both mods in order to work.
Project description from Modrinth.
Pick your setup
TFC Caelum by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
TFC Caelum versions and loaders
1.2
TFCCaelum-1.20.1-1.2.jar
28 Aug 2024
Looking for an older file? The official Modrinth project page is in Resources.