
Modrinth · Minecraft mod
Ember's Questing
Powerful data driven questing mod using LDLib2 for maximum customizability
Quick answer
Which Ember's Questing release should I use?
Ember's Questing 1.9.0+forge-1.20.1 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Ember's Questing required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Ember's Questing 1.9.0+forge-1.20.1 need?
1.9.0+forge-1.20.1. Change the file and its required mods may change too.
Install Kotlin for Forge first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.
6 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Ember's Questing without breaking your instance.
Built for Ember's Questing 1.9.0+forge-1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.9.0+forge-1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Kotlin for Forge first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.9.0+forge-1.20.1. It opens that exact file at the source.
About this project
What does Ember's Questing add?
Ember's Questing
Ember's Questing is a quest mod for modpacks, built on LDLib2. Quests are JSON files, so you can write them in any editor, keep them in git and ship them in a datapack. If you would rather build them in game, there is a full editor for that too, and it saves to the same files.

Quests
Each quest has its own file inside a chapter folder. Tasks, rewards, dependencies and conditions all go in that file. You can lock a quest behind others, hide it until it unlocks, make it repeatable, or let the player pick their reward. Running /eq validate checks every file and tells you what is wrong, and the JSON schemas give you autocomplete in VS Code and IntelliJ.
If your pack uses FTB Quests, /eq import ftbquests converts it and writes a report of anything it could not carry over.

Descriptions
Quest descriptions can hold a lot more than text. You can add images and GIFs, item lists that open recipes, crafting recipes, entity models and 3D block scenes. A scene can play through a build step by step with camera moves, captions and a small builder figure, and players can project the build into their world as a guide.

World view
A chapter can be shown as a small world instead of a flat map. Quests sit on pedestals, your character walks between them, and mobs wander around. There are islands, plains, caves, a village and a nether fortress, plus a Create workshop and an AE2 base when those mods are installed.


Make it match your pack
Every part of the quest screen can be changed with a resource pack. Themes are color palettes, and /eq theme new opens a color picker to make one. For bigger changes there are LSS stylesheets, which work a lot like CSS, and XML layouts you can build in an in-game editor. With /eq screen watch on, saving a file reloads the screen right away.
The mod comes with four complete designs to start from. One of them is this star chart.

Other things it does
- Pinned quests on the HUD, toasts and a reward inbox
- Team quests with FTB Teams
- KubeJS events, custom tasks and rewards
- Recipe lookups with JEI, EMI or REI
- Waypoints for JourneyMap, FTB Chunks and Xaero's Minimap
Docs and support
Everything is documented at tysontheember.dev/embers-questing. Start with Getting started or grab a setup from the cookbook.
Found a bug or have an idea? Open an issue, and upload any logs to logs.tysontheember.dev.
Project description from Modrinth.
Pick your setup
Ember's Questing by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
2 loader builds26.2
2 loader builds26.1.2
2 loader builds26.1.1
1 loader build26.1
1 loader build1.21.1
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Ember's Questing versions and loaders
1.9.0+forge-1.20.1
embersquesting-forge-1.20.1-1.9.0.jar
15 Nov 2026
1.9.0+neoforge-26.3
embersquesting-neoforge-26.3-1.9.0.jar
15 Nov 2026
1.9.0+neoforge-26.2
embersquesting-neoforge-26.2-1.9.0.jar
15 Nov 2026
1.9.0+neoforge-26.1
embersquesting-neoforge-26.1-1.9.0.jar
15 Nov 2026
1.9.0+neoforge-1.21.1
embersquesting-neoforge-1.21.1-1.9.0.jar
15 Nov 2026
1.9.0+fabric-26.3
embersquesting-fabric-26.3-1.9.0.jar
15 Nov 2026
1.9.0+fabric-26.2
embersquesting-fabric-26.2-1.9.0.jar
15 Nov 2026
1.9.0+fabric-1.20.1
embersquesting-fabric-1.20.1-1.9.0.jar
15 Nov 2026
1.9.0+fabric-26.1
embersquesting-fabric-26.1-1.9.0.jar
15 Nov 2026
1.9.0+fabric-1.21.1
embersquesting-fabric-1.21.1-1.9.0.jar
15 Nov 2026
1.8.0+forge-1.20.1
embersquesting-forge-1.20.1-1.8.0.jar
12 Nov 2026
1.8.0+neoforge-26.2
embersquesting-neoforge-26.2-1.8.0.jar
12 Nov 2026
Looking for an older file? The official Modrinth project page is in Resources.