
Modrinth · Minecraft mod
TFC Improved Badlands
Changes how badlands appear in TFC in dry and humid areas
Quick answer
Which TFC Improved Badlands release should I use?
TFC Improved Badlands 1.0.2 targets 1.20.1 with Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.
Where it goes
Is TFC Improved Badlands required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does TFC Improved Badlands 1.0.2 need?
1.0.2. Change the file and its required mods may change too.
Install TerraFirmaCraft, Patchouli first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.
7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add TFC Improved Badlands without breaking your instance.
Built for TFC Improved Badlands 1.0.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.2. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install TerraFirmaCraft, Patchouli first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.2. It opens that exact file at the source.
About this project
What does TFC Improved Badlands add?
This is an addon for TerraFirmaCraft, that simply changes how badland biomes look and generate in the world. Badland biomes generate like regular in dryer areas, whilst their terrains have changed to be more "normal" towards more humid areas. The more humid terrains assigned to badlands will not have sand or sandstone anymore, and instead have grass, dirt and rocks. The terrain slowly changes into the other, where the "middle point" (50% terrain weight of each other) is at 115 rainfall. When the area is dry enough, sand dunes will start to generate. The threshold values for when the biome terrain should change into dunes or regular badlands are configurable.
Adding my other TFC addon TFC Weather allows for more gradual sand slopes, as that mod adds layered sand blocks. This works very well with the sand dunes at lower rainfall levels. Furthermore, the dunes and layered sand fits very well with TFC Barrens, as it completely changes the world to one big desert.
Project description from Modrinth.
Pick your setup
TFC Improved Badlands by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
TFC Improved Badlands versions and loaders
1.0.2
TFCImprovedBadlands-1.20.1-1.0.2.jar
28 Aug 2024
Looking for an older file? The official Modrinth project page is in Resources.