
Modrinth · Minecraft mod
Iris Veil Compat
Bridges Veil shader rendering through Iris shaderpacks so that mods using Veil's shader infrastructure such as Create Aeronautics render correctly when a shaderpack is active
Quick answer
Which Iris Veil Compat release should I use?
Iris Veil Compat 1.21.1+0.4.0-alpha targets 1.21.1 with NeoForge. It must be installed on the client. Do not install it on the dedicated server. All 2 required mods have matching files.
Where it goes
Is Iris Veil Compat required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Iris Veil Compat 1.21.1+0.4.0-alpha need?
1.21.1+0.4.0-alpha. Change the file and its required mods may change too.
Install Iris Shaders, Sodium first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Iris Veil Compat without breaking your instance.
Built for Iris Veil Compat 1.21.1+0.4.0-alpha. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.21.1+0.4.0-alpha. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Iris Shaders, Sodium first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.21.1+0.4.0-alpha. It opens that exact file at the source.
About this project
What does Iris Veil Compat add?
Iris Veil Compat
Iris Veil Compat
Allow mods using the Veil rendering engine (such as Create: Aeronautics) to render correctly when using Iris shaderpacks.
Principle
Veil is an advanced rendering SDK for Minecraft mods — it provides a shader infrastructure that other mods can build on. The most prominent consumer is Create: Aeronautics, which uses Veil for its airplane wings, glass panels, contrails, and other visual effects.
The problem: when you enable a shaderpack via Iris, Veil-rendered visuals bypass the shaderpack's pipeline entirely, causing them to appear broken or missing.
This mod automatically merges Veil shader code into the shaderpack's gbuffer programs at runtime, so Veil-based visuals (like Aeronautics planes) integrate seamlessly with your shaderpack.
Implementation details
This mod intercepts Veil's shader compilation via mixins, capturing and caching the processed shader source. At render time, it injects Veil shader logic into the shaderpack's gbuffer vertex/fragment programs using AST-level patching (powered by glsl-transformer), and creates an Iris ShaderInstance to replace the original Veil shader.
The cache is automatically invalidated when you switch or reload shaderpacks — no restart needed.
Compatibility
- Iris 1.8.1+ (required)
- Sodium
- Veil 4.0.0+
- Tested with Create: Aeronautics (Spring, Laser) and Sable
Credit
This project uses glsl-transformer for shader AST manipulation.
Project description from Modrinth.
Pick your setup
Iris Veil Compat by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Iris Veil Compat versions and loaders
1.21.1+0.4.0-alpha
irisveil-0.4.0.jar
4 Oct 2026
1.21.1+0.3.0-beta
irisveil-0.3.0.jar
19 Jun 2026
1.21.1+0.1.0-alpha
irisveil-0.1.0.jar
12 May 2026
Looking for an older file? The official Modrinth project page is in Resources.