CurseForge · Minecraft mod
Auto HUD
A mod which dynamically hides parts of the user interface
Quick answer
Which Auto HUD release should I use?
Auto HUD [Fabric 1.21.9] Auto HUD 8.11 targets 1.21.9 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 1 required mod needs a matching file.
Where it goes
Is Auto HUD required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Auto HUD [Fabric 1.21.9] Auto HUD 8.11 need?
[Fabric 1.21.9] Auto HUD 8.11. Change the file and its required mods may change too.
Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Auto HUD without breaking your instance.
Built for Auto HUD [Fabric 1.21.9] Auto HUD 8.11. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [Fabric 1.21.9] Auto HUD 8.11. It targets 1.21.9 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside [Fabric 1.21.9] Auto HUD 8.11. It opens that exact file at the source.
About this project
What does Auto HUD add?
Auto HUD
Auto HUD is a Minecraft mod which hides parts of the user interface (HUD) that are currently not interesting.
It is inspired by similar mods ("immersive hud") for other games. I personally really like the clean view of no visible HUD, but get frustrated by the limitations of using F1 mode.
This is an opinionated rewrite of Head-down Display that never got updated.
Features
- Toggle the whole HUD with a key binding.
- Have parts of the HUD that haven't changed hide away.
- Hide persistent, unchanging status effects, such as water breathing from the turtle helmet.
- Show remaining time of status effects.
- Choose between "move out", "fade out", and "no animation" modes.
- Highly configurable.
Support
Found a bug or have feedback? Leave a comment, open an issue on GitHub or join my Discord!
Visual differences to F1 mode
- Player hand / equipped items remain visible
- Player names remain visible
- The vignette remains active
- Incoming chat messages still pop up
- Crosshair remains visible (see my other mod Dynamic Crosshair for that)
- Configurable what elements are hidden
Dependencies
- Optional dependency on YetAnotherConfigLib for ingame configuration screen
- older versions require Cloth Config instead; see the individual files' dependencies
Fabric only
- requires Fabric API
- Optional: Mod Menu for ingame configuration screen
Mod Compatibility
This mod includes a modified version of magicus' Status Effect Timer, because I could not figure out how to dynamically insert my modifications into it. Since this mod allows for status effect icons to be hidden individually, the non-modified version will draw the timers in the wrong place.
Known to be compatible:
- Dynamic Crosshair augments this mod by dynamically hiding the crosshair as well.
- Raised works perfectly.
- HUDTweaks mostly works. Vertical status effects bar does not work with the timer overlay. Animation direction and offset may have to be tweaked in AutoHud's settings manually.
- AppleSkin appears to work fine.
- DetailArmorBar is supported.
- BerdinskiyBear's Armor Hud is supported in hotbar mode.
- MicroDurability is supported.
- Dehydration is supported.
- OneBar is supported.
- Inventory Profiles Next lock slots are supported in move & instant mode.
- Status Effect Bars is supported.
Known to be incompatible:
- OptiFabric / OptiFine crashes due to mixin conflicts.
- Any other mod that draws status effect timers should have that functionality disabled.
- HUD elements created by other mods will most likely not be moved.
- Bedrockify overwrites the status effect modifications. To get them working, disable the
screenSafeAreamixin. - Running AutoHUD together with Exordium will cause stuttering and delayed animations.
Project description from CurseForge.
Pick your setup
Auto HUD by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
3 loader builds1.21.3
3 loader builds1.21.2
2 loader builds1.21.1
3 loader builds1.21
3 loader buildsShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Auto HUD versions and loaders
[Fabric 1.21.9] Auto HUD 8.11
autohud-8.11+1.21.9-fabric.jar
4 Jan 2026
[Fabric 1.21.5] Auto HUD 8.11
autohud-8.11+1.21.5-fabric.jar
4 Jan 2026
[Fabric 1.21.7] Auto HUD 8.11
autohud-8.11+1.21.7-fabric.jar
4 Jan 2026
[Fabric 1.20.1] Auto HUD 8.11
autohud-8.11+1.20.1-fabric.jar
4 Jan 2026
[NeoForge 1.21.1] Auto HUD 8.11
autohud-8.11+1.21.1-neoforge.jar
4 Jan 2026
[NeoForge 1.21.4] Auto HUD 8.11
autohud-8.11+1.21.3-neoforge.jar
4 Jan 2026
[Fabric 1.21.1] Auto HUD 8.11
autohud-8.11+1.21.1-fabric.jar
4 Jan 2026
[Fabric 1.21.4] Auto HUD 8.11
autohud-8.11+1.21.3-fabric.jar
4 Jan 2026
[Fabric 1.21.11] Auto HUD 8.11
autohud-8.11+1.21.11-fabric.jar
4 Jan 2026
[Fabric 1.21.11] Auto HUD 8.10
autohud-8.10+1.21.11-fabric.jar
14 Dec 2025
[Fabric 1.21.9] Auto HUD 8.10
autohud-8.10+1.21.9-fabric.jar
1 Oct 2025
[Fabric 1.21.7] Auto HUD 8.9
autohud-8.9+1.21.7-fabric.jar
1 Aug 2025
Looking for an older file? The official CurseForge project page is in Resources.