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Fauna of the Stone Age: Machairodontinae project artwork

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Fauna of the Stone Age: Machairodontinae

A collection of big cats of the subfamily Machairodontinae, these powerful predators will act as an elusive danger players will have to avoid, and protect their livestock from. This mod includes: Stats Common Name Scientific name Category Weight Health Heig

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Fauna of the Stone Age: Machairodontinae release matches 1.21.2?

Updated 4 days ago
Best match for your filters 1.0.27
Game version 1.21.1, 1.21.2, 1.21.4
Loader Built-in Vintage Story mod system

Fauna of the Stone Age: Machairodontinae 1.0.27 targets 1.21.1, 1.21.2, 1.21.4. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Fauna of the Stone Age: Machairodontinae required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Fauna of the Stone Age: Machairodontinae 1.0.27 need?

1.0.27 on 1.21.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Fauna of the Stone Age: Machairodontinae without breaking your instance.

Built for Fauna of the Stone Age: Machairodontinae 1.0.27 on 1.21.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.27. It targets 1.21.1, 1.21.2, 1.21.4; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.27. It opens that exact file at the source.

About this project

What does Fauna of the Stone Age: Machairodontinae add?

A collection of big cats of the subfamily Machairodontinae, these powerful predators will act as an elusive danger players will have to avoid, and protect their livestock from.

This mod includes:

Stats
Common Name Scientific name Category Weight Health Height Damage Temp Preciptation Foliage Needs Altitude Group Size Meat Drops Fat Drops Hide Drops Other Drops Movement Diet
American Scimitar Cat Homotherium serum † Machairodontinae 190/120/20 27/20/6 1.1/1.0 9/8t2 -11-21 20-100% All 1-1.8 1-4 M&F 8-16 M&F&B 19-23,13-17, 1-2 2-3 6H, 5H, 1M   3 block step eggs, fish,meat
Northern Saber Cat Smilodon fatalis †   220/140/20 30/22/6 1.07/0.95 10/8t2 5-44 10-100% 25-100% Both 1-1.5 1-4 M&F 4-16 M&F&B 21-25, 14-18, 1-3 2-3 7H, 5H, 1M   3 block step eggs, fish,meat
Southern Saber Cat Smilodon populator †   275/220/20 36/30/6 1.2/1.1 11/10t2 3-44 10-100% 0-75% Both 1-1.5 1-4 M&F 3-13 M&F&B 22-28,21-25,1-3 2-3 8H, 7H, 1M Sabertooth skull 3 block step eggs, fish,meat



Each cat makes loud calls from time to time, acting as an early warning for players who learn to recognize which cats are making the sounds. What’s more, meat can be set on the ground that will temporarily sate predatory cats, making them ignore the player unless they get too close. Or meat can be used to lure them into hazardous terrain.

These large predators are extremely powerful and fast and fighting them head on is not recommended. Using historical hunting tactics is recommended, such as luring them into pit traps, burning the foliage around them, pitting them against other animals and going in for the kill or other indirect methods.

Feature:
Carcasses:  These unique type of fly covered carcasses will prevent big cats spawning in the area around them. They have a chance to spawn when first arriving in an area or when all big cats have been killed off from the area, allowing players to locally wipe out big cats. Destroying the carcass of the respective type will allow more cats to spawn again and some carnivores and scavengers may destroy them as well, so if you want big cat spawns prevented in an area protect these carcasses.


All species have a unique pelt that can be used to craft hide, taxidermized full body and head mounts.

 

And a big thanks to everyone who gave feedback and assistance!

FAQ
Q: How do I domesticate the animals in this pack?

A: Get a male and female adult of a given species within 10 blocks, wait until the female is ready to mate and feed her the sufficient number of portions and the male at least one. Different species require different amounts and can be found in the entity file under the multiply section. Animals can be fed either by dropping items on the ground or by using the large trough. The small trough is not supported at this time due to patching formats. Each species diet can be found in this mod's description or in their entity file under the diet section. After 10 generations, entities stop attacking the player and after 10 generations they will no longer flee the player. Only the mother's generation matters for progressing generations.


Q: Why so many animal packs? Can't you make one giant one?

A: The combined size of this series exceeds the Mod data base's file upload size limit and therefore could not be hosted on this site, making it extremely difficult for servers to use. What's more, I don't know just how large certain clade file sizes will get as new features come out and I want to ensure they don't need to be split in the future, as that may cause considerable server issues. Whenever mod packs are implemented, or if there are other resources for creating a more organized bundle, I will do so.


Q: Is this mod safe to add and remove to an existing world?

A: Yes, this mod series is safe to add and remove. Items from this mod that have been placed will be invisible or appear as question blocks if the mod is removed but can be safely broken.


All Rights Reserved. Please contact me if you are interested in making work derived from mine.

Project description from Vintage Story Mod DB.

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Fauna of the Stone Age: Machairodontinae releases for each Vintage Story version.

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Recent files

Fauna of the Stone Age: Machairodontinae versions and loaders

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