
Vintage Story Mod DB · Vintage Story mod
QP Upgraded (QPtech Addon)
Use this mod if you want machines to be a challenge to make, requiring more progression and some rarer materials. Working On adding new better models currently This addon can be added at anytime without issue. QPupgraded changes recipes to make machines cos
Quick answer
Which QP Upgraded (QPtech Addon) release should I use?
QP Upgraded (QPtech Addon) 1.15.0 targets 1.19.5. It must be installed on the client. Installation on the dedicated server is optional. 1 required mod needs a matching file.
Where it goes
Is QP Upgraded (QPtech Addon) required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does QP Upgraded (QPtech Addon) 1.15.0 need?
1.15.0. Change the file and its required mods may change too.
Install QPTECH, Glassmaking first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add QP Upgraded (QPtech Addon) without breaking your instance.
Built for QP Upgraded (QPtech Addon) 1.15.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.15.0. It targets 1.19.5; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install QPTECH, Glassmaking first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.15.0. It opens that exact file at the source.
About this project
What does QP Upgraded (QPtech Addon) add?
Use this mod if you want machines to be a challenge to make, requiring more progression and some rarer materials.
Working On adding new better models currently
This addon can be added at anytime without issue.
QPupgraded changes recipes to make machines cost what they're worth while not overwhelming the player with huge quantities of boring ingredients.
Major Changes:
Requires glassmaking
Vacuum tube casings are hand blown until the parts mold gets crafted
All but the simplest machines take vacuum tubes to make
Most machine recipes have been tweaked to look like they do what they do
A Few new recipes and crafting items, working on integrating into machines
V1.15.0 Compatible with QPTECH 1.15.x
V 1.1.1 blowpipe is made with iron too
V 1.1.0 is out !! Big progression changes. no more easy machines :)
V 1.0.1 is out (basic recipes to get the tone set)
Probably breaks without qptech installed: https://mods.vintagestory.at/qptech
I would highly recommend making the wiremill as soon as you can or I promise you will suffer
New Items
Hand Wound Coil: made with braided wires and metal bolts
Empty phenolic board: sandwich some linen, resin, and copper foil together and you get the perfect platform for some simple circuits
Recipe changes:
Nearly all lv and mv machines and generators*
Vacuum Tube casings are first made using glassblowing, then the mold*
New temporal circuit recipe (still need to add recipe to mixer)*
primitive motors use any ferrous rod
circuit boards are much more complicated using solder and other new crafted parts
The MV electric motor looked like it has a coil on the rotor so maybe some kind of control circuit is needed
Replaced 2x copper cable with one crude circuit board
The steel ring for the MV motor is now forged instead of crafted
The Rotor for the MV motor now uses 4 hand-wound coils and 1 rod
Stator uses coils, a steel ring, and some twine
Balance
made all the glassblowing tools craftable in iron age instead of steel age*
Added to base QPTECH
wire draw plates with lower durability
All these mods fit the difficult and immersive experience QP-Upgraded is built on
All have been tested with the curent version of QPtech
If you downloaded QPtech and QPupgraded you, definitely want these
Geology Additions: https://mods.vintagestory.at/geologyaddons
Too good to not be integrated, adds a lot of variety to worldgen (reguires new world) plus adds platinum and cool ores
I will try to make platinum available through other means too
Immersive Wood Choping: https://mods.vintagestory.at/immersivewoodchopping
Immersive Wood Sawing https://mods.vintagestory.at/immersivewoodsawing
removes manual crafting of logs
Both make charcoal and building a little more involved to incentivize wood cutter machine
Metal Tongs: https://mods.vintagestory.at/metaltongs
adds different metal tongs and adds durability to all tongs
Completly optional mods that make the game better in various ways (read their links to learn more)
Re-Ignited: https://mods.vintagestory.at/reignited
allows you to light things in a way that makes sense and feels immersive
Butchering: https://mods.vintagestory.at/show/mod/7966
Adds additional processing to hunting
Starvation (highly optional): https://mods.vintagestory.at/show/mod/10343
makes starving a slow and fun process
Better Jonas Devices: https://mods.vintagestory.at/show/mod/8272
makes jonas devices worth it
Better Ruins: https://mods.vintagestory.at/betterruins
Explains itself makes exploration way cooler (reguires new world or new chunks)
Fields of Salt: https://mods.vintagestory.at/fieldsofsalt
A new way to get salt
Recipes:
use vinegar and sulfuric acid for lv and mv battery
QOL
creative menu tab
guidebook entries
Balance
Cupronickel coils instead of copper
Graphite/ carbon coils if cupronickelcauses problems maybe cupronickel for mv coil
A few more basic ingredients
vacuum tube recipe
Mid tier circuit board
Primitive resistor* and capacitor*
Relay Part*
Better Item models*
Animations
Coils should be physically wound in the game world
scrape the primitive circuit board with the chisel??
Glassblowing
whole recipe could be done at the workbench (having issues placing lathe for workbench)
Add quartz tube item
Geology Additions integration
Platinum from meteors and/or geology additions
Chem lib and Lavosier integration
add phenol resin
industrial glass should take Glauber's Salt (sodium sulfate)
Phenol formaldehyde resin (for circuit boards and glues)
Crude circuit board should use linen sheet, phenol resin, solder iron(any), solder(any), 2x vac tube,1x handcoil
Electric Fridge using ammonia
Make ferric chloride from iron and iron ore (needs water for ore) using hcl
Skarn deposit mechanic
Treat certain ore deposits in specific stone strata as skarns. Certain copper and iron ore types would have a tungsten ore as a drop.
An example would be magnetite vein in granite or diorite has a chance to drop tungsten ore
Add skarn deposits to world gen have a skarn block (maybe a few type variants)
use chemical processes to extract specific metals like tungsten and nickel
Plate metals onto other metals
Project description from Vintage Story Mod DB.
Pick your setup
QP Upgraded (QPtech Addon) releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.19.5
1 loader build1.19.4
1 loader build1.19.3
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
QP Upgraded (QPtech Addon) versions and loaders
1.15.0
QPupgradedv1.15.0.zip
31 Mar 2024
1.1.1
QPupgraded.zip
5 Mar 2024
1.0.1
QPupgraded 1.0.1.zip
23 Feb 2024
0.0.0
QPupgraded.zip
21 Feb 2024
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.