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Gourmand

Gourmand gives a health reward for eating a greater variety of foods and using the various food mechanics in the game. The goal is to encourage the player to grow more foods, preserve more foods, forage more foods, and use more cooking mechanics. The player i

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Quick answer

Which Gourmand release matches 1.22.3?

Updated last month
Best match for your filters 1.8.12
Game version 1.22.2, 1.22.3
Loader Built-in Vintage Story mod system

Gourmand 1.8.12 targets 1.22.2, 1.22.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Gourmand required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Gourmand 1.8.12 need?

1.8.12 on 1.22.3. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Gourmand without breaking your instance.

Built for Gourmand 1.8.12 on 1.22.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.8.12. It targets 1.22.2, 1.22.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.8.12. It opens that exact file at the source.

About this project

What does Gourmand add?

Gourmand gives a health reward for eating a greater variety of foods and using the various food mechanics in the game. The goal is to encourage the player to grow more foods, preserve more foods, forage more foods, and use more cooking mechanics.

The player is granted food points for eating foods that meet the criteria of the food achievements. Each achievement can only be earned once (unless it is forgotten through death). So that eating another food in the same category does not earn any additional points. The food points are converted into health points using a semi-logarithmic function.

When the player dies, 30% of their achieved foods are lost (configurable with the gourmandDeathPenalty worldconfig).

The design doc has more details about the internals of the mod.

Food achievements

  • Food types - 1 point for each food code
  • Meals - 10 points per type of meal (like meatystew), with a bonus of 100 after eating all 6 types
    • Bonus after eating all 10 meal types with Expanded Foods
  • Pies - 2 points per type of pie, with a bonus of 100 points after eating 32 types
    • Bonus after eating 217 with Expanded Foods
  • Pickled foods
  • Breads
  • Climate spanning - 50 points for eating meals that require crops from hot and cold climates
  • Mushrooms
  • Juices
  • Ciders
  • Poisons
  • Alcohol types
  • Expanded Foods only achievements
    • Sweet and savory treats
    • Sushi
    • Fried foods
    • Deluxe fried foods
    • Hardtack bake levels
  • Floral Zones only achievements
    • Fruits
    • Vegetables
  • Wildcraft only achievements
    • Fruits
    • Nuts
    • Granola bars
  • Art Of Cooking only achievements
    • Flat bread
    • Lavash
    • Shawarma
  • Make Tea Forked only achievements
    • Teas

Finding what to eat next

Open the character dialog ('c' hotkey), and go to the Gourmand tab. First it lists any foods that were lost through death. You likely have these ingredients on hand and want to eat these again first. Following that, it shows all of the food categories and any foods that have not been eaten yet in that category.

FAQ

Instead of rewarding the player for eating a variety of foods, can you punish them for eating the same food too often?

The base game already punishes the player for eating too narrow of a diet. There's not much room for improvement on this mechanic.

Can you give a greater variety of buffs than just increased health?

There are other mods that provide buffs to other stats, like foraging. Adding those buffs in Gourmand would cause some server owners to view Gourmand as conflicting with those other mods or the class system.

Also Elephant Studios is working on a mod called Gluttony that would give a variety of buffs for eating different foods.

Can you make the mod less OP?

I find that the current power level is important to keep the player motivated to keep looking for new foods. However, if you prefer, the GourmandBalance mod can be additionally installed to reduce the max health given by Gourmand.

Contributors

  • Kwehlani - Expanded Foods achievements
  • DeanBro - Ukrainian translation
  • Pawelot - Polish translation
  • Drakrochma - German translation
  • AzuliBluespots - Brazillian Portugese translation
  • C4BR3R4 - Spanish translation
  • ChimMAG - Russian translation

 

Discord

Project description from Vintage Story Mod DB.

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Gourmand releases for each Vintage Story version.

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29 available setups

Showing the newest 12 of 29 game versions. Older files are in the list below.

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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.