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TentBag-Reworked

Summary: Rework of BillyGalbreath's VS-Tentbag (now this mod is removed, so, it's only in our memory) to scale satiety cost of packing/unpacking based on the number of solid blocks in the "tent". This mod allows for the user to pack an in game build within a

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which TentBag-Reworked release matches 1.22.4?

Updated today
Best match for your filters 3.2.4
Game version 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3
Loader Built-in Vintage Story mod system

TentBag-Reworked 3.2.4 targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is TentBag-Reworked required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does TentBag-Reworked 3.2.4 need?

3.2.4 on 1.22.4. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add TentBag-Reworked without breaking your instance.

Built for TentBag-Reworked 3.2.4 on 1.22.4. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 3.2.4. It targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 3.2.4. It opens that exact file at the source.

About this project

What does TentBag-Reworked add?

Summary:

Rework of BillyGalbreath's VS-Tentbag (now this mod is removed, so, it's only in our memory) to scale satiety cost of packing/unpacking based on the number of solid blocks in the "tent".

This mod allows for the user to pack an in game build within a pre-determined maximum size into a "TentBag" to be quickly re-deployed in a separate location.

 

I just created my server, but there aren't any players yet. Once people start joining, I'll remove this. Thanks for understanding! <3

Behold what is perhaps the hardest Vintage Story server yet.

If you're tired of survival that's basically "baby mode," then welcome. A real challenge awaits you:

  • Your journey begins in the Far North.
  • No map - only a sextant and a compass... if you can find one.
  • You start with only 5 HP.
  • Monsters are smarter and deadlier. Shivers run faster and can climb walls.
  • Boarthorns no longer retreat during combat, and their attacks hit much harder.

But the server isn't just about suffering. It's packed with carefully selected mods that I chose with great care. And if there's a mod you'd love to see, let me know—I might add it.

Most importantly, there's a goal beyond simply surviving. You can travel south, where daytime temperatures average around **15°C (59°F)**. That's where you'll find all the story locations and the rest of the game's content.
No starter resources, no spawn, just you, your clothes, and the freezing cold! Prepare to suffer! Sounds awesome, doesn't it?


Pack your camp, begin your journey south... and see if you can survive.

164.152.123.227:27503

A tent has now been added to the mod. If you’re a server admin, you can import it through the World Edit import menu.

 

Changes:

  • Localization support for zh-CN, be, cs, de, en, es-es, fr, it, ja, pl, pt-br, ro, ru, sv, uk, cn, and es-419.
  • Building placement preview before construction. Press B to toggle it on/off.
  • Added an area preview when packing up the tent, toggled with the P key
  • Added the ability to rotate the tent before placing it. Press R to change its default facing.
  • Protection against accidentally picking up a tent when clicking on a wall.
  • BuildEffort is per solid block
  • When packing/unpacking the mod counts solid blocks (not air) and multiplies this by build effort to reduce the player's satiety
  • If the player's remaining satiety is lower than the required amount to pack/unpack then the game will show an error to the player
  • Creative mode disables satiety check before packing/unpacking
  • New bag shape and textures (use colored linen to make colored bags)
  • Schematics are saved to disk with a rolling count of 10 per user (saved server side in ModData/TentBagReworked)
  • Waypoint drop on unpack, removal on pack
  • Fixed the lighting bug; it now turns on after placing the tent

 

- If you like the tent from this mod, you can find it in the WorldEdit window. It has already been conveniently copied to the main folder for you - just enable the Import tab and place it in your world!

Mod Configuration


Configurable options:
  • Build Radius
  • Build Height
  • Build Effort (satiety cost per block)
  • Clear Rocks/Grass
  • Copy Mode (copies build rather than picking it up)
  • Auto Pickup of Tent Item
  • Error Highlight Color
  • Waypoint Drop
  • Waypoint Icon
  • Pin Waypoint
  • MaxSchematicHistory (rolling files saved to disk per user)
  • Chat Notification with block count and saturation expense
  • Allow List Mode (only allows packing of explicitly defined blocks)
  • Banned Blocks
  • Allowed Blocks (block whitelist for allowListMode, ignored otherwise)

Sample (Default) Config:

{
    "maxRadius": 10,
    "maxHeight": 20,
    "buildEffort": 3.0,
    "requireSolidGround": false,
    "grabFloor": true,
    "copyMode": false,
    "replacePlantsAndRocks": true,
    "putTentInInventoryOnUse": true,
    "highlightErrorColor": "#2FFF0000",
    "dropWaypoint": true,
    "waypointIcon": "home",
    "waypointColor": "crimson",
    "pinWaypoint": true,
    "maxSchematicHistory": 10,
    "allowListMode": false,
    "showChatNotification": true,
    "bannedBlocks": [
        "game:log-grown-*",
        "game:log-resin-*",
        "game:log-resinharvested-*",
        "game:statictranslocator-*",
        "game:teleporterbase",
        "game:crop-*",
        "game:herb-*",
        "game:mushroom-*",
        "game:smallberrybush-*",
        "game:bigberrybush-*",
        "game:water-*",
        "game:lava-*",
        "game:farmland-*",
        "game:rawclay-*",
        "game:peat-*",
        "game:rock-*",
        "game:ore-*",
        "game:crock-burned-*",
        "game:bowl-meal",
        "game:claypot-cooked",
        "game:anvil-*",
        "game:forge"
    ],
    "allowedBlocks": [
         "game:soil-*"
    ]
}

💬 Credits

I'm not sure, but I think that tent structure is from the BetterTraders mod.

Please tag my nickname with @ in the comments, because I don’t see notifications from messages under this mod.

You can also contact me on Discord: DeadSigma:6666, or on Telegram: @El_Neuman.

Project description from Vintage Story Mod DB.

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TentBag-Reworked releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

28 available setups

Showing the newest 12 of 28 game versions. Older files are in the list below.

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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.