
Vintage Story Mod DB · Vintage Story mod
Attribute Rendering Library
I live in Ukraine and there is a war going on right now. If you are enjoying my mods, you can support me on Patreon. Any help is appreciated! Patreon Discord NuGet Documentation Frequently Asked Questions Q: What does it do? A: The library impl
Quick answer
Which Attribute Rendering Library release matches 1.22.1?
Attribute Rendering Library 3.1.5 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Attribute Rendering Library required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Attribute Rendering Library 3.1.5 need?
3.1.5 on 1.22.1. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Attribute Rendering Library without breaking your instance.
Built for Attribute Rendering Library 3.1.5 on 1.22.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 3.1.5. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 3.1.5. It opens that exact file at the source.
About this project
What does Attribute Rendering Library add?
I live in Ukraine and there is a war going on right now.
If you are enjoying my mods, you can support me on Patreon. Any help is appreciated!
Frequently Asked Questions
Q: What does it do?
A: The library implements highly optimized attribute-based variant system for rendering things. It is very efficient way to add thousands of variants for any item or block.
In the base game, when block/item adds insane variant combinations by using VariantGroups, it creates thousands of item IDs (1 item ID per variant).
Each block/item ID creates new instance which affects RAM a lot and with thousands of item IDs it can take up to 20-30 minutes to just load into a world.
By using this library, you can cut thousands of item IDs down into just 1-4 IDs per item!
Q: How will it help me?
A: Your mod would no longer take 20 minutes to load. You will be able to add infinitely more types than without it.
Q: Does it change any code in the api/vanilla?
A: It has a few Harmony patches to make some features work.
Click to see (bad) example JSON code
If your modded block/item looks like that, then you need to use this library in your mod as soon as possible!
"variantgroups": [
{ "code": "wood", "states": ["pine", "acacia", "birch", "baldcypress", "ebony", "kapok", "larch", "maple", "oak", "purpleheart", "redwood", "rottenebony", "walnut" ] },
{ "code": "metal", "states": ["copper", "iron", "steel", "tinbronze" ... ] },
{ "code": "glass", "states": ["red", "green", "yellow", "white", "black", "purple" ... ] },
{ "code": "color", "states": ["red", "green", "yellow", "white", "black", "purple" ... ] },
{ "code": "type", "states": ["a", "b", "c", "d", "e", "f", "g", "h" ... ] },
{ "code": "side", "states": ["left", "right", "up", "down" ] },
{ "code": "length", "states": ["1", "2", "3", "4", "5" ... ] },
{ "code": "width", "states": ["1", "2", "3", "4", "5" ... ] },
{ "code": "height", "states": ["1", "2", "3", "4", "5" ... ] },
{ "code": "capacity", "states": ["100", "50", "25", "10", "5", "2", "1" ... ] },
{ "code": "state", "states": ["dry", "raw", "burnt", "frozen", "disassembled", "assembled" ... ] }
],
Some mods that use this library:
- Aldi's and Salty's
- Backpacks
- Heraldry : Capes
- Dana Can Cook
- Draconis
- Fueled Wearable Lights
- Heraldry : Core
- Heraldry : Banners
- Mineral Jewelry
- Nid Plush
- NPCs
- Plushies
- Quivers And Sheaths
- Scoop of Jam
- Storage Options
- Tabards
- Tabletop Games
- Tabletop Games - Sequence
- Temporal Medallions
- Vanilla Variants - Riding Equipment
- Window Storage Lib
- Window Storage
- Vanilla Pane Storage
- Medieval Architecture
Project description from Vintage Story Mod DB.
Pick your setup
Attribute Rendering Library releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.1
1 loader build1.22.0-rc.10
1 loader build1.22.0-rc.9
1 loader build1.22.0-rc.8
1 loader build1.22.0-rc.7
1 loader build1.22.0-rc.6
1 loader build1.22.0-rc.5
1 loader build1.22.0-rc.4
1 loader build1.22.0-rc.3
1 loader build1.22.0-rc.2
1 loader buildShowing the newest 12 of 46 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Attribute Rendering Library versions and loaders
3.1.5
AttributeRenderingLibrary-v3.1.5.zip
3 Jun 2026
3.1.4
AttributeRenderingLibrary-v3.1.4.zip
12 May 2026
3.1.3
AttributeRenderingLibrary-v3.1.3.zip
7 May 2026
3.1.1
AttributeRenderingLibrary-v3.1.1.zip
5 May 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.